Age | Commit message (Collapse) | Author |
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the octree
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May also fix octree updates on mere material changes due to general refactoring.
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octree updates by removing them from the static octree via makeActive
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This reverts MAINT-1401, but looks like that was fixed properly later
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# Conflicts:
# doc/contributions.txt
# indra/newview/llviewercontrol.cpp
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# Conflicts:
# indra/newview/llviewertexturelist.cpp
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following promotion of DRTVWR-543
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experience changes water settings.
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SL-17329: Address Mac build error
Approved-by: Andrey Lihatskiy
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SL-17329: Fix cache sizes due to overflow. Improve typing.
Approved-by: Andrey Lihatskiy
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to 40%
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from 'force_update' to 'foce_treat_as_rigged'
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inside an on-the-fly calculated bounding box.
Technically not a broadphase check, but better than calculating an octree for a bunch of meshes.
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picking unless eligible for narrow-phase intersect check (fast broad-phase intersect pre-check not yet implemented)
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animation is frozen
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store elements in octrees as raw pointers. Use for faster allocation in LLVolumeFace::createOctree.
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No performance difference measured
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deleting a classified
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Likely a corrupted install, warn user to reinstall viewer
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The work queue callback binds "this". This is deemed safe due to current dependencies, but see the associated comment in the return callback. There was some trial and error to get a this-binded lambda to compile.
Due to LLVorbisDecodeState writing to disk off-thread, limit audio decodes proportional to general worker thread count. Guess the thread count for now.
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