Age | Commit message (Collapse) | Author |
|
|
|
|
|
spinner and the manipulation tools etc.
|
|
Fix the case where the silhouette shown when editing a mesh in an adjacent region
was showing up in the wrong place. The silhouette was not being translated
by the avs view with respect to the region.
|
|
|
|
|
|
that doesn't support additional physics parameters.
|
|
|
|
|
|
|
|
still a WIP.
|
|
|
|
|
|
|
|
|
|
Fix for redundant calls to stateSort(LLDrawable*...)
Put back "Build Queue" info display.
|
|
|
|
|
|
Raycast debug view was not translating by the agent origin
|
|
|
|
occlusion query references.
|
|
|
|
|
|
|
|
Fixed this issue. Also, viewer-development has a duplicated "Region Debug Console" entry. I assume this duplication is a mistake / bad merge so I took out the duplicate.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Added detection for Quadro cards as per
http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units
CR: davep
|
|
|
|
|
|
|
|
|
|
|
|
featuretable twice
|
|
|
|
|
|
|
|
|
|
|
|
octree nodes. Regressed EXT-7155 so fix for regression included.
|
|
|