summaryrefslogtreecommitdiff
path: root/indra/newview
AgeCommit message (Collapse)Author
2017-11-24MAINT-8017 Avatar walks in half-bent position , without disabling "away" statusMnikolenko Productengine
2017-11-22MAINT-8027 Fixed URL-named group is displayed as a link in 'Group Inspector'andreykproductengine
2017-11-22MAINT-1804 Fixed bulk upload failures due to non-ansi symbols in namesandreykproductengine
2017-11-21MAINT-7684: Stop packaging or signing download_update.exe.Nat Goodspeed
2017-11-17MAINT-7977: Per Graham, unbind textures as well as deleting.Nat Goodspeed
2017-11-17MAINT-7977: Additional cleanup per code reviews.Nat Goodspeed
Introduce helper classes to manage paired initProfile() / finishProfile() calls and gBenchmarkProgram.bind() / unbind() calls. Make TextureHolder a class instead of a struct. Per Henri Beauchamp, since gpu_benchmark() takes a very early exit if (!gGLManager.mHasTimerQuery), subsequent tests of mHasTimerQuery are redundant. Remove. One of those tests controls the busted_finish bool, which can never become true. Remove that and all tests on it.
2017-11-16MAINT-7977: Release the LLRenderTargets when done.Nat Goodspeed
A classic-C array doesn't destroy its individual elements, but a std::vector does. Use a std::vector<LLRenderTarget> for dest, so each LLRenderTarget will be destroyed. ~LLRenderTarget() calls its release() method.
2017-11-16MAINT-7977: If getVertexStrider() returns false, abandon benchmark.Nat Goodspeed
Ruslan tracked the observed crash to assignments (to create a dummy triangle) through an LLStrider<LLVector3> obtained from getVertexStrider(). When getVertexStrider() returns false, produce a warning and just skip the rest of the benchmark test. The one bit of explicit cleanup apparently required by that early exit is a call to LLImageGL::deleteTextures() to match the preceding generateTextures() call. Wrap both in a new TextureHolder class whose destructor takes care of cleanup. The only other references to the corresponding U32 array are a couple calls to LLTexUnit::bindManual(); add a bind() method to support that. Also fix apparent bug in the LL_DARWIN special case for "improbably high and likely incorrect": the code assigned -1.f (the "couldn't compute" value) to gbps, overlooking the fact that gbps is unconditionally recomputed below. In the "likely incorrect" stanza, simply return -1.f instead.
2017-11-16MAINT-7977 [Alex Ivy] Feature Table crashesruslantproductengine
In case of buff->getVertexStrider(v) return false it mean that glMapBufferRange() return NULL The next three lines can be the reason of this crash.
2017-11-14MAINT-7228 Dummy triangle should use map instead of offset (in case of VBO)andreykproductengine
2017-11-14MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-11-07MAINT-7979 Debug info should contain correct stateandreykproductengine
2017-11-07MAINT-7966 Second Life viewer logs session ID in SecondLife.logMnikolenko Productengine
2017-11-03[FIXED] Access (read) violation using a LLVivoxVoiceClient::sessionState() ↵Oz Linden
after it's been free'ed The shared pointer is passed by reference to LLVivoxVoiceClient::deleteSession() where mSessionsByHandle.erase(iter) removes the last reference causing it to destruct while still being accessed later on in the function. (from Kitty Barnett)
2017-11-01MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-11-06MAINT-7978 - Fixed allocation crash in doRead(), workers should never crashandreykproductengine
2017-11-06MAINT-7961 Search link in Recent tab of Inventory should open the Search ↵Mnikolenko Productengine
filters for Inventory
2017-10-30Automated merge with ssh://bitbucket.org/lindenlab/viewer64Nat Goodspeed
2017-10-26Automated merge with ssh://bitbucket.org/lindenlab/viewer64Nat Goodspeed
2017-10-25MAINT-7911: Set build_data.json's Platform to win for both W32, W64.Nat Goodspeed
2017-10-24MAINT-7081: Merge from lindenlab/viewer64.Nat Goodspeed
2017-10-19Differentiate between 32/64 bit windows builds for build systewm (BugsSplat ↵callum_linden
enforces specifc names that vary across bitness)
2017-10-18First version that builds with a dummy BugSplay call in llapp.cppcallum_linden
2017-10-18MAINT-7812: NSIS check for /marker before writing marker file.Nat Goodspeed
The /marker switch is passed by the (new) VMP. If any user wants to explicitly pass the /marker switch to the installer, s/he shouldn't mind ending up with an nsis.winstall file in the download directory.
2017-11-21MAINT-8016 Crash in LLFloaterAvatarRenderSettings::removePicker()Mnikolenko Productengine
2017-11-21MAINT-8007 Music do not start playing after disablingMnikolenko Productengine
2017-11-20MAINT-581 Terrain detail remains on High when Graphics Quality is set to Lowandreykproductengine
2017-11-13MAINT-7847 Remake of 'white alpfa' fixandreykproductengine
2017-11-17MAINT-8013 FIXED Unnecessary tab change after using 'Show in Main panel' for ↵Mnikolenko Productengine
items from 'Received items' panel
2017-11-16MAINT-8006 FIXED The items from 'Received items' panel are not displayed in ↵Mnikolenko Productengine
'Worn' tab
2017-11-16MAINT-7988 Received Items should be searchable via inventoryMnikolenko Productengine
2017-11-15MAINT-7997 Fixed dialog text failing to get focus when selectedandreykproductengine
2017-11-14Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2017-11-14Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2017-11-10Backed out changeset: 544a91982ebaandreykproductengine
Originally a fix for MAINT-4773. This was causing a number of issues since changes made in this code were pushing null textures into server and viewer should not modify 'content' at server of own violition.
2017-11-09Merged in MAINT-2880Andrey Kleshchev
Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com> Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Simon Linden <simon@lindenlab.com>
2017-11-09MAINT-2880 Particle generator object doesn't start displaying particles, ↵Mnikolenko Productengine
when unblocking the owner of this object
2017-11-09MAINT-7990 Fixed avatar physics twitching at high fpsandreykproductengine
2017-11-08MAINT-7940 Don't decrease character limit when sending snapshot to Twitter. ↵Mnikolenko Productengine
Increase limit to 280
2017-10-12MAINT-7081 [FIXED] Access (write) violation / buffer overrun in ↵Kitty Barnett
LLTextureFetchWorker::doWork() The trouble lines are: U8 * buffer = (U8 *) ALLOCATE_MEM(LLImageBase::getPrivatePool(), total_size); if (cur_size > 0) { memcpy(buffer, mFormattedImage->getData(), cur_size); } If 'cur_size > mHttpReplyOffset + append_size' then 'total_size -= src_offset' will cause total_size to be smaller than cur_size causing a write access violation on the memcpy. Since the response is invalid it seemed best to make it follow the other failed partial condition. (transplanted from 737e28ec6b4d74f3ff915a4effc13d7b615a6a9b)
2017-10-27MAINT-1114 crash at LLVOAvatar updateGeometry()andreykproductengine
2017-10-23MAINT-5261 The "Ping Interpolate the object position" seems to no longer workandreykproductengine
2017-10-23Backed out changeset: bfa432c3c7d5 (SL-775)andreykproductengine
2017-10-23MAINT-7929 Viewer shouldn't attempt to access unreadable cache indefientelyandreykproductengine
2017-10-20MAINT-7906 Inventory filter fixMnikolenko Productengine
2017-10-19MAINT-7906 FIXED Inventory jumps when detaching worn items in appearance panelMnikolenko Productengine
2017-10-18MAINT-7779 Logging updateandreykproductengine
2017-10-18MAINT-7910 Appearance floater's chosen tab is not remembered between sessions.Mnikolenko Productengine
2017-10-17MAINT-989 Velocity and acceleration should take time into accountandreykproductengine
2017-10-18Merged in lindenlab/viewer-bearAndreyL ProductEngine