| Age | Commit message (Collapse) | Author | 
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sorting to be applied to all tabs as intended.
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subfolders in stock count and we move subfolders out on drop
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ALPHA MODE BLEND, do not render
Pathset #3. Fix problem with not existing UUID's and if have a "conflict" when
material can't have DIFFUSE_ALPHA_MODE_BLEND and DIFFUSE_ALPHA_MODE_NONE simultaneously.
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per-card
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fill rate
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if user uses Select Only My Objects option
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against probably-not-NULL current bound shader pointer
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listings folders
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ALPHA_MODE_BLEND, do not render
MAINT-4645 FIXED [viewer-lion] The build tool shows normal or specular map as 'none' when one exists
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viewed in inventory
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Grmbl...
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while previous transaction not completed
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returns with data from the server
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though)
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errors in Check for Errors
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value out of positive integer limit
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inventory is still fetching
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show up when deleting or unassociating things from the viewer
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prevent multiple folder update when receiving data from SLM
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list. Bumps, Pushes and Hits moved to Help from Develop menu
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only then show autoreject message
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