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2023-03-07SL-19355 Irradiance rebalance (forgotten file)Dave Parks
2023-03-07SL-19355 Irradiance rebalance.Dave Parks
2023-03-07Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-03-07SL-19349 Fix for hang on bulk upload of materials, add bulk upload option to ↵Dave Parks
material selector, incidental decruft.
2023-03-06Merge pull request #112 from secondlife/SL-19345cosmic-linden
SL-19345: Fix Blinn-Phong faces missing transforms
2023-03-06SL-19345: Fix Blinn-Phong normspec materials not having texture transforms ↵Cosmic Linden
on their normal/specular textures
2023-03-06Fix hiding huds (#108)Rye Mutt
2023-03-03Merge pull request #104 from secondlife/SL-19293cosmic-linden
SL-19293: Use Blinn-Phong texture transform as hint for texture animation direction on PBR materials
2023-03-03Merge pull request #100 from secondlife/SL-19294cosmic-linden
SL-19294: Fix Blinn-Phong texture transforms affecting PBR materials
2023-03-02Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-03-02SL-19281 Post review cleanup.Dave Parks
2023-03-02SL-19293: Use Blinn-Phong texture transform as hint for texture animation ↵Cosmic Linden
direction on PBR materials
2023-03-03SL-19316 fix filter for GLTF materials on mac (#101)Maxim Nikolenko
2023-03-02SL-19294: Avoid unnecessary vertex buffer data in GLTF materialsCosmic Linden
2023-03-02SL-19281 Unify handling of haze and gamma between fullbright and not and ↵Dave Parks
move haze back to sRGB color space to stay consistent with sky colors. Also fix broken "roughness" stuck at 0.2.
2023-03-02SL-19294: Fix Blinn-Phong texture transforms affecting GLTF materialsCosmic Linden
2023-02-28Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-02-28SL-18435 Rename texture tab combo box items and change "PBR" label on ↵Dave Parks
material swatch to "Material"
2023-02-28Merge pull request #97 from secondlife/brad/DRTVWR-559Brad Linden
brad/drtvwr-559 mac shader and assert fixes
2023-02-28Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-02-28SL-19263 Tidy up the reflection probe warning modal and add a cancel button.Dave Parks
2023-02-28Merge pull request #96 from secondlife/SL-19729cosmic-linden
SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms
2023-02-28SL-19277 Fix for fallback probe sometimes getting occluded and making void ↵Dave Parks
water dark after teleport. Never default to having reflections off.
2023-02-27Mac shader and assertion fixes for DRTVWR-559Brad Linden
2023-02-27SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniformsCosmic Linden
2023-02-27SL-19226 Reimplement water fresnel offset/scale, exposure balance for ↵Dave Parks
midday, adjust reflections off, and decruft depth buffer error correction shenanigans that are no longer used.
2023-02-27Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-02-27DRTVWR-559 Fix for local lights being applied to fullbright objects.Dave Parks
2023-02-27Merge pull request #92 from secondlife/SL-19262cosmic-linden
SL-19265: Fix precision issue with texture transforms, separate texture animations
2023-02-27DRTVWR-559 Fix for occlusion culling going off the rails when settings ↵Dave Parks
change -- remove LLPipeline::resetVertexBuffers and add a sanity check to how long we wait for a query to be "available".
2023-02-27DRTVWR-559 Fix for mac buildDave Parks
2023-02-25Hammering on more mac optimizations.Jonathan "Geenz" Goodman
SL-18563
2023-02-24SL-19269: For PBR materials, apply texture animation independently of the ↵Cosmic Linden
underlying texture transform
2023-02-24DRTVWR-559 Fix for ignoring specular channel alpha for attenuation ↵Dave Parks
environment intensity.
2023-02-24SL-19265: Fix precision issue with texture transforms by moving transform ↵Cosmic Linden
matrix calculation into the shader
2023-02-24DRTVWR-559 Add controls for tonemapper to advanced preferences.Dave Parks
2023-02-24Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-02-24SL-19212 Resurrect glare and apply to PBR materials as well (and fix color ↵Dave Parks
mismatch in legacy alpha vs opaque).
2023-02-24Merge pull request #89 from secondlife/SL-19228cosmic-linden
SL-19228: Fix GLTF texture transform rotation + add UV debug
2023-02-24SL-19228: Remove DEBUG_TEXCOORDCosmic Linden
2023-02-23SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). ↵Cosmic Linden
See textureUtilV.glsl for UV coordinate comments
2023-02-23SL-19236 Fix for HUDs not rendering when transparent water is disabled.Dave Parks
2023-02-23DRTVWR-559 Fix for irradiance maps going black at 128x128 radiance map ↵Dave Parks
resolution. Improve radiance map anti-aliasing and default to 128x128 everywhere.
2023-02-22DRTVWR-559 Fix for mac build.Dave Parks
2023-02-22DRTVWR-559 Fix for stall in probe occlusion culling and fix for culled ↵Dave Parks
neighbors getting sampled (badly).
2023-02-21DRTVWR-559 Fix SSR on transparent PBR surfaces.Dave Parks
2023-02-21DRTVWR-559 WIP -- Kill debug text on probes (whoops)Dave Parks
2023-02-21DRTVWR-559 WIP -- occlusion culling for reflection probes -- has a defect ↵Dave Parks
for objects close to the camera at some angles and leaks query objects, will follow up.
2023-02-21SL-19239 Day after three day quality pass - add ACES tone mapping to address ↵Dave Parks
"haziness" (and also fix banding in emissive materials)
2023-02-17SL-19239 Redo integration of Sascha's radiance map filter.Dave Parks