Age | Commit message (Collapse) | Author |
|
|
|
DRTVWR-559
|
|
and below water
|
|
|
|
|
|
busted). WIP on reflection probe/PBR driven water shader.
|
|
Restore SSAO to release version.
|
|
|
|
DRTVWR-559
|
|
atmosphericsFuncsF for sunlight and additive, but leave linear ambient in tact.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DRTVWR-559
|
|
|
|
|
|
|
|
|
|
|
|
DRTVWR-559
|
|
-- make desired interface but brute force color conversions). Placeholder PBR water and move to deprecate forward rendering shaders.
|
|
inventory
|
|
|
|
to irradiance.
|
|
DRTVWR-559
|
|
|
|
between release viewer and materials viewer when reflections disabled. Avoid run-away probe ambiance.
|
|
|
|
|
|
|
|
|
|
meshes.
|
|
|
|
reflections from "environment" intensity.
|
|
|
|
DRTVWR-559
|
|
reflection probes and anti-aliasing. Get render parity with current release viewer when reflection probes are disabled.
|
|
|
|
And a fix to prevent message spam
|
|
wrong color space
|
|
DRTVWR-559
|
|
precision of reflection probes). Faster radiance and irradiance map generation.
|
|
SL-18001: Update GLTF material when receiving LLRenderMaterialParams on updated object
Approved-by: Brad Kittenbrink
|
|
|
|
generated. Disable OpenGL core profile on Intel by default.
|
|
DRTVWR-559
|
|
|