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2024-05-16New Iconsfowlerdm
Added new icons!
2024-05-16Merge tag '7.1.7-release'Erik Kundiman
source for viewer 7.1.7.8974243247
2024-05-15Reapply "SL-20411 Fix texture preview images not always loading"Erik Kundiman
This reverts commit 956bd1fa85131be204ce023e61f64b2df99b666b.
2024-05-15Reapply "SL-20411 Don't load all thumnails at once for large folders #2"Erik Kundiman
This reverts commit 05475f8cfab81fe70b87b24031a12465cfbf492e.
2024-05-15Reapply "SL-20411 Thumbnail textures should have less of an impact on ↵Erik Kundiman
performance #1" This reverts commit 08f186a700c3fe7976228468f137c920e343bb64.
2024-05-15Float operands for float operationsErik Kundiman
This is so that it doesn't throw a compilation error at runtime for not finding the named function expecting certain operand types, on some certain other implementation.
2024-05-09Put meshoptimizer licence back for LinuxErik Kundiman
cause at least on Fedora, it's linked statically.
2024-05-01Remove copyrights of software we don't distributeErik Kundiman
2024-05-01Add some more creditsErik Kundiman
2024-05-01Update licencesErik Kundiman
Add ones that are known to be compiled statically, remove ones that are known to be linked dynamically and which we don't redistribute.
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-25Merge tag '7.1.6-release'Erik Kundiman
source for viewer 7.1.6.8745209917
2024-04-24viewer#1309 Handle deprecated avatar properties messagesAndrey Kleshchev
since server still sends those in some cases
2024-04-24Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
2024-04-24Increment viewer version to 7.1.7Nat Goodspeed
following promotion of secondlife/viewer #736
2024-04-21Avoid GCC misleading indentation errorsErik Kundiman
2024-04-20Merge tag '7.1.5-release'Erik Kundiman
source for viewer 7.1.5.8443591509
2024-04-20viewer#1290 Fix missing variable reinitializationsAndrey Kleshchev
2024-04-19viewer#1290 Fix snapToMessageHeight crashAndrey Kleshchev
2024-04-19secondlife/viewer#1249 Erratic Emoji Picker BehaviorAlexander Gavriliuk
2024-04-19Revert "SL-20140 Setting shape hand size to 36 won't save"Andrey Lihatskiy
This reverts commit 810a3d24c2e3671f926091c062b101bdec6a1517. (secondlife/jira-archive-internal#70482)
2024-04-17viewer#1143 Crash at LLReflectionMap::autoAdjustOrigin #2Andrey Kleshchev
2024-04-17Fix typo in settings names (#1257)Ansariel Hiller
2024-04-15CI: adopt xz compressionBennett Goble
Move towards packaging artifacts with xz, which offers higher compression ratios and faster decode time.
2024-04-15Revert "SL-20140 Setting shape hand size to 36 won't save"Andrey Lihatskiy
This reverts commit 810a3d24c2e3671f926091c062b101bdec6a1517. (secondlife/jira-archive-internal#70482)
2024-04-15Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-04-12Merge pull request #1211 from secondlife/marchcat/x-mergeAndrey Lihatskiy
Release (Maint W) -> Maint X merge
2024-04-12viewer-private#226 Unhandled PngError throws application into a loopAndrey Kleshchev
png_read_info triggered a PngError, LLAppViewer::frame() handled it instead of LLPngWrapper::readPng, and since status didn't change viewer tried to decode image again and again and again.
2024-04-12Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
# Conflicts: # indra/llimage/llimageworker.cpp # indra/llimage/llimageworker.h # indra/newview/llcontrolavatar.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/lloutfitslist.cpp # indra/newview/lloutfitslist.h # indra/newview/lltexturefetch.cpp
2024-04-11CI: adopt xz compressionBennett Goble
Move towards packaging artifacts with xz, which offers higher compression ratios and faster decode time.
2024-04-10Fix BUG-225288: Detaching stops unrelated animationsSalad Dais
This is to do with misunderstandings related to how .find() works with multimaps. .find() will, in fact, return an iterator to the first iterator it finds, and will iterate through all elements in the multimap when incremented, not just items with the same key. Change code working with animation sources to be aware of this fact, so unrelated animation sources do not have their animations stopped.
2024-04-10Merge branch 'main' into marchcat/y-mergeAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp
2024-04-09Increment viewer version to 7.1.6Nat Goodspeed
following promotion of secondlife/viewer #690
2024-04-02secondlife/viewer#925 Missing simple :smile emojiAlexander Gavriliuk
2024-03-28viewer#1073 crash at loadSkeletonAndrey Kleshchev
looks like file that was being parced got corrupted 'in progress'
2024-03-28Merge tag '7.1.4-release'Erik Kundiman
source for viewer 7.1.4.8149792635
2024-03-27secondlife/viewer#944 Display should be consistent between llDialog text and ↵Alexander Gavriliuk
llDialog buttons
2024-03-27Post-merge cleanup (settings.xml)Andrey Lihatskiy
2024-03-27Merge branch 'main' into marchcat/yz-mergeAndrey Lihatskiy
2024-03-27Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
# Conflicts: # indra/llui/lltransutil.cpp # indra/newview/app_settings/settings.xml # indra/newview/llfloaterenvironmentadjust.cpp # indra/newview/llpaneleditwater.cpp # indra/newview/llpanelface.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h
2024-03-27Merge remote-tracking branch 'origin/main' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # .github/workflows/build.yaml
2024-03-26Increment viewer version to 7.1.5Nat Goodspeed
following promotion of secondlife/viewer #650
2024-03-26secondlife/jira-archive-internal#69593 Avatar is upside down when viewed ↵Alexander Gavriliuk
from below
2024-03-25triage#112 'No emoji found for' text is not translated to other languages in ↵Alexander Gavriliuk
the 'Choose Emoji' floater
2024-03-22Add Develop menu option 'Debug Camera Controls'Alexander Gavriliuk
2024-03-18viewer#961 Add a notification appearing when user tries to insert a ↵Alexander Gavriliuk
disallowed character
2024-03-15Revert 326055ba82c22fedde186c6a56bafd4fe87e613a after ↵Henri Beauchamp
2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 It is necessary to revert commit 326055ba82c22fedde186c6a56bafd4fe87e613a for 2f452d06e6964b0edf26b0b3f6eaa156e3fa2d48 to work its magic and repair script dialogs so that they render as they used to before the emojis fonts introduction. Note that this revert won't prevent to use the new emojis should scripters want them in their new scripted dialogs: it just ensures existing scripted dialogs using special UTF-8 characters (which are not genuine emojis) will render as they used to, using the monochrome fallback fonts.
2024-03-14SL-20288 Fix renamingAndrey Kleshchev
getChangedIDs is only accurate in scope of observer's callback, don't use it onIdle. getObject call made no sense, item was warrantied to be LLViewerInventoryItem and would only be AT_CATEGORY if it is a link, making the following cast to a category dangerous
2024-03-14Proposal #2 to restore how UI/dialogs used to render by prioritizing ↵Henri Beauchamp
fallback fonts. With the emojis support, a new font was added, which not only provides emojis but also fancy colorful replacements for UTF-8 characters that used to be supported by our fallback (monochrome) fonts: this causes discrepancies and unwanted/undesired changes in scripted objects menus (e.g. an empty circle or square may render as a black, full one, a heart may render red instead of white), not to mention the larger font size used by the emoji characters... This patch restores the aspect of such menus/dialogs/UI elements with UTF-8 characters that *are* supported by the usual fallback fonts (fonts which may also vary from one viewer to another, and from one OS to another), so that everything keeps working/rendering as it always did so far, while not impairing the use of new colorful emojis. This second proposal ensures that: - "genuine" emojis (in the 0x1f000-0x1ffff range), will *always* be rendered using the new emojis font (this solves, for example, the monochrome "yellow faces" issue seen with some characters in my first proposal). - Special UTF-8 characters (in the 0x2000-0x32FF range) which have been used by scripters so far, will render as they used to, using the monochrome fallback fonts (this repairs scripted dialogs menus). - Remaining special characters, that do not have a corresponding glyph in the monochrome font, but do have one in the emojis font, will use the latter font to render. It also got the nice side-effect of removing the dependency on the ICU4C library. Note however that the recent commit: https://github.com/secondlife/viewer/commit/326055ba82c22fedde186c6a56bafd4fe87e613a will need to be reverted to allow this patch to actually fix scripted dialogs. Also, some cleanup might be needed in skins/default/xui/*/emoji_characters.xml to remove from it the special UTF-8 characters that will no longer be rendered with fanciful colors, but instead with the monochrome font glyphs.