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named entry, but of different TYPE
LLMuteList stores muted objects in two sets: set of names and set of ids. Avatar objects are stored by ids (set of ids), other objects can be stored both by name(set of names) or ids
- Delete items from corresponding set (from set of names or ids), not form both sets at time.
- Improved isMuted method's logic. Now if avatar is tested whether it's muted or not, don't search its name in the set of names.
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Reviewed with Callum Linden.
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systems
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Members list.
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LLSurface::getWaterHeight
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current working
Reviewed by Richard - http://codereview.lindenlab.com/6011001/
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when it is inserted into IM chat.
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Renamed HUD direction strings ("Left", "Right", "Up", "Down") to avoid strings duplication.
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Note: This change also incorporates STORM-960
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Contribution team: Aleric Inglewood, Alexandrea Fride, Robin Cornelius, and Siana Gearz
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limit the number of object cache files
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- Added filter "jpg" for "Save As..." dialog so that *.jpg files can be seen as well as *.jpeg.
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