Age | Commit message (Collapse) | Author |
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surfaces can be mirrors
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https://github.com/secondlife/viewer into materials_featurette/mirrors
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Add PBR terrain normal gen feature flag
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flag. Final implementation would likely be very different.
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Check texture type, if media is stopped, it won't be a MEDIA_TEXTURE
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Release/gltf maint2
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resizeScreenTexture works if gResizeScreenTexture is true or render
target was resized
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material to non-blank material
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refresh has surprising performance cost
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mirror flag appropriately.
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unused code.
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selection for mirrors actually reflect what it does
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the featurettes branch, and reflection probes being "hazy"
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debug setting.
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DRTVWR-583
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Dataserver's version has compression artifacts
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UIImgInvisibleUUID doesn't exist
Default normal for material is 'null'
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into DRTVWR-592
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storage bounds
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zoomed in too much. Miscellaneous cleanup
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