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2010-05-17mergeRichard Nelson
2010-05-17EXT-7353 FIXED short cuts (links) to textures should show up in the texture ↵Loren Shih
picker Added flag for controlling whether links show up in filtered lists.
2010-05-17EXT-7158 ADDITIONAL FIX Optimization and implementation fixSergei Litovchuk
- Fixed issue with filter not applied to outfit newly added while filtering is active. - Optimization of refreshing outfit list when filter is applied - list is not refreshed on every list visibility change. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/394/ --HG-- branch : product-engine
2010-05-17EXT-7266 FIX change default icon id tofrom object icon to id that comes with ↵Yuri Chebotarev
message Reviwed by Igor Borovkov at https://codereview.productengine.com/secondlife/r/371/ --HG-- branch : product-engine
2010-05-17EXT-7045 FIX miss one more texture setup place.Yuri Chebotarev
Also remove redundant variable and do some refactoring. Reviwed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/391/ --HG-- branch : product-engine
2010-05-17EXT-6964 FIXED Added back the secondlife:///app/appearance SLapp handler.Lynx Linden
This was removed inadvertantly in change 1fc92fc19c98.
2010-05-17EXT-7199 FIXED (Enable dragging items from inventory view to current outfit ↵Andrew Polunin
in Outfit Editor) - HandleDragAndDrop() method was overridden in the LLPanelOutfitEdit class to handle drag and drop operations of the Clothing, Body Parts and Attachments. - In panel_outfit_edit.xml parameter allow_multi_select was set to true to allow multiple selections. - Added class LLCOFDragAndDropObserver to implement the drag and drop. - Class LLInventoryMoveFromWorldObserver renamed to LLInventoryAddItemByAssetObserver. Drag and drop reimplemented using functionality of the LLInventoryAddItemByAssetObserver. Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/373/ --HG-- branch : product-engine
2010-05-17EXT-7363 FIXED Added missing conversion of SLURL parameters string to query ↵Alexei Arabadji
parameters map. reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/397/ --HG-- branch : product-engine
2010-05-17Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-05-17Automated merge with https://hg.productengine.com/secondlife/viewer-trunk/Alexei Arabadji
--HG-- branch : product-engine
2010-05-17EXT-7085 FIXED Corrected visibility of "Moderator Options Separator"Alexei Arabadji
reviewed by Mike Antipov --HG-- branch : product-engine
2010-05-17EXT-7106 FIX Change from commit callback to validate callback, remove some ↵Yuri Chebotarev
cyclic tab panel switches. Problem was caused by incorrect use on Commit callback (which didn't actually prevent from tab switching) which leads to cyclic tab switching. Validate callback actually prevents tab switching. Reviwed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/385/ --HG-- branch : product-engine
2010-05-17EXT-7000 FIX "eat" TAB key while menu is activeYuri Chebotarev
Two problems: 1. AvatarList didn't hide popup menu when goes invisible. 2. (Real problem) MenuHolder View didn't process TAB key. Which leads to changing active ("focused") control. Which leads to the ability (for example) to switch tabs and hide popup menu parent view. --HG-- branch : product-engine
2010-05-17EXT-7051 FIX Add more server hardcoded strings to localization dict.Yuri Chebotarev
--HG-- branch : product-engine
2010-05-17EXT-6941 FIX setup global EditMenu handleYuri Chebotarev
setup global EditMenu handle when pressing mouse on FolderView. --HG-- branch : product-engine
2010-05-15EXT-7241 FIXED Changed all "Edit Appearance" links to "Change Outfit" and ↵Vadim Savchuk
pointed them to the My Outfits tab. Renamed the following menu items to "Change Outfit" and made them open My Outfits tab: - Avatar in-world context menu -> My Appearance. - Avatar inspector menu -> My Appearance. - Me -> My Appearance. To enable the Appearance SP switch to My outfits I cleaned up the logic of switching between my outfits <-> edit outfit <-> edit wearable panels. Also done the following cleanups and minor improvements: - Removed unused LLSidepanelAppearance::mEditBtn and mLookInfoType members. - Removed empty LLSidepanelAppearance::updateVerbs() method. - Made the "params" argument of LLSideTray::showPanel() and togglePanel() optional. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/389/ --HG-- branch : product-engine
2010-05-14EXT-7353 FIXED short cuts (links) to textures should show up in the texture ↵Loren Shih
picker Links in general will now show up for all filtered inventory views of their associated types.
2010-05-14EXT-7203 ADDITIONAL FIX Deleted autoresize of filter panel for proper ↵Paul Guslisty
scaling while resizing --HG-- branch : product-engine
2010-05-14EXT-4088 FIXED (INFRASTRUCTURE) Change LLFolderView::getSelectionList to ↵Loren Shih
return a selection Fixed issue where mCurrentSelectedList was being used before NULL check.
2010-05-14EXT-7104 WIP added 4 buttons to bottom tray, added "Show button" menu support.Mike Antipov
* Added 4 buttons with tooltips: ** Build - Shows/hides Build Tools ** Search - Shows/hides Search ** Map - Shows/hides World Map ** Mini-Map - Shows/hides Mini-Map * Made their width and minimal width the same as "Move" and "View" buttons (increased default total width of the bottom tray to make Layout Stack initialize its panels with default values from xml) * Added appropriate menu items in context menu to Show these buttons in the bottom tray (with functionality) * Set on click actions for this buttons. ("Build" temporary made disabled because default toggle registration is not enough for this floater.) Dev Notes: * Improved LLBottomTray::initResizeStateContainers to fill mObjectDefaultWidthMap using mStateProcessedObjectMap & mButtonsProcessOrder container * Improved LLBottomTray::canButtonBeShown to process variable number of buttons that can be hidden on resize QA Notes: Resize behavior with new buttons can already be tested. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/ --HG-- branch : product-engine
2010-05-14EXT-6994 FIXED Enabled context menu for expandable text control.Alexei Arabadji
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/387/ --HG-- branch : product-engine
2010-05-14Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-05-14EXT-7221 FIXED Now the 'Get More >>' link exists exactly before the 'View ↵Andrew Polunin
All >>' link in the Gestures list - Added new setting GesturesMarketplaceURL in settings.xml to represent URL which points to the Gesture's Marketplace. - Added mGetMoreItemIndex instance variable (similar to mViewAllItemIndex which was already there). - Added mGetMoreItemIndex handling in the LLGestureComboList::onCommitGesture() (again, similar to mViewAllItemIndex). - Added new string in strings.xml with name GetMoreGestures to represent Gesture's list item. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/386/ --HG-- branch : product-engine
2010-05-14merge from PE's viewer-trunkTofu Linden
2010-05-14EXT-7121 FIXED Added check is IM window visible to avoid blinking and ↵Alexei Arabadji
changing IM well button background when IM window isn't visible. --HG-- branch : product-engine
2010-05-13Fix for DEV-50040 (MoAP Auto Zoom Feature Buggy on Welcome Island Kiosks)Monroe Linden
Fixed a logic error in LLViewerMediaFocus::getBBoxAspectRatio() that caused it to sometimes return bogus results. Added a number of lldebugs messages to LLViewerMediaFocus::getBBoxAspectRatio() and LLViewerMediaFocus::setCameraZoom() that may be useful when working on the autozoom code in the future.
2010-05-14MergedDessie Linden
2010-05-14MergedDessie Linden
2010-05-13Automated merge with ssh://hg.lindenlab.com/dessie/viewer-publicXiaohong Bao
2010-05-13EXT-7305 : FIXED : Changed LLWearableDictionary to LLWearableTypeLoren Shih
Change enum naming to use WT_INVALID=255 instead of WT_NONE=255. Added WT_NONE as -1.
2010-05-13EXT-7350 : Grey box appears when opening up calling cards, only partially ↵Loren Shih
populated Fixed incorrect icon name which was causing grey box (i.e. icon not found) error.
2010-05-13automated mergeLoren Shih
2010-05-13EXT-4088 : FIXED : INFRASTRUCTURE : Change LLFolderView::getSelectionList to ↵Loren Shih
return a selection Function signature change to return a selection instead of taking one as an argument.
2010-05-13EXT-7327: FIXED: viewer crash in LLVOVolume::syncMediaData on Meshopotamia 1Xiaohong Bao
2010-05-13EXT-7155: FIXED: bumpmaps failed to loadXiaohong Bao
reviewed by davep.
2010-05-13EXT-7305 : FIXED : Changed LLWearableDictionary to LLWearableTypeLoren Shih
Changed WT_NONE to 255 from -1, since 255 was formerly the designation for WT_INVALID which is now being used for WT_NONE.
2010-05-13EXT-7017 FIXED Improved phrasing and grammar in dialogDessie Linden
2010-05-13EXT-7285 FIX en_xui_change for truncationEli Linden
2010-05-13EXT-7246 FIX PT remove old overridesEli Linden
2010-05-13ND-46735 WIP DE linguisticEli Linden
2010-05-13EXT-7158 FIXED Implemented filter in "My Outfits" tab.Sergei Litovchuk
- Added accordion tab title highlighting setter and title getter. - Added filtered tabs title highlighting. - Tabs which don't pass filter are hidden. - Added applying filter on list refresh event to avoid refreshing list on every filter change. - Moved part of LLTextUtil to llui/lluitextutil to reuse code in llaccordionctrltab. - Fixed passing list size to mRefreshCompleteSignal. - Added list refresh callback to LLInventoryItemsList for checking tab visibility without re-applying filter sub-string. Committed to proceed with dependent tasks. If there are any comments/suggestions related to text utils this part of code may be changed without requiring much effort. Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/363/ --HG-- branch : product-engine
2010-05-13EXT-7120 ADDITIONAL COMMIT Avoided unnecessary usage of ↵Alexei Arabadji
LLNotificationFunctorRegistration for "ConfirmLeaveCall" notification. reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/374/ --HG-- branch : product-engine
2010-05-13EXT-7096 FIXED Added confirmation about muting all participants in a group call.Alexei Arabadji
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/375/ --HG-- branch : product-engine
2010-05-13EXT-7254 FIXED added a comparator for wearable items (panel outfit edit)Igor Borovkov
added a flat list view comparator for names of wearable list items Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/384/ --HG-- branch : product-engine
2010-05-13EXT-7104 : WIP : improved processing of buttons to show/hide extend/shrink ↵Mike Antipov
them. Functionality was not changed. * added vector of buttons that can be shown/hidden extended/shrunk on resizing. * updated these operation to use iteration over this array. * cleaned up container initialization. This allow to extend this vector to add new buttons in bottom tray. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/ --HG-- branch : product-engine
2010-05-13mergeYuri Chebotarev
--HG-- branch : product-engine
2010-05-13EXT-7045 FIX Group profile not using placeholder artYuri Chebotarev
add placeholder art, add code to convert texture name to ID since LLTextureCtrl can't accept textures by name... Reviwed V.Savchuk at https://codereview.productengine.com/secondlife/r/378 --HG-- branch : product-engine
2010-05-13EXT-7104 : WIP : bottomtray refactoring for future changes. Functionality ↵Mike Antipov
was not changed. * updated method related to resize logic to take references to S32 instead of pointer. * added doxygen comments for these methods. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/ --HG-- branch : product-engine
2010-05-13Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-05-13EXT-7218 FIXED added a delete button for attachment items (panel outfit edit)Igor Borovkov
added a deletable wearable item, predecessor of a clothing item, which is used for attachment items Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/377 --HG-- branch : product-engine