Age | Commit message (Collapse) | Author |
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Favorites bar has been hidden) and
partially fixed EXT-2742 (Invalid menu appearance after hiding navigation bar and/or favorites bar). Problem
in fixed part of EXT-2742 was the same as the one which caused EXT-2724.
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contain view profile or send private message)
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Code to set default floater position to top-left was causing incorrect
floater height computation when floater XML specified a bottom coordinate.
Reviewed with Callum.
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branch : avatar-pipeline
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should spawn only for offers from objects. Offers from persons should be shown as toasts
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to the Voice Control Panel (Active Speakers List))
-- added showing Moderator label near the agent's name if she is a group moderator
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name string wasn't capitalized so couldn't find the actual label to apply.
capitalizing "Wrinkles" makes the string be found. yay.
Reviewed by Vir
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to the Voice Control Panel (Active Speakers List))
-- added showing notification that user was muted by moderator (missing changes in the header file)
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branch : avatar-pipeline
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previous fix fixed the double-counting of texture costs. resulting ARC
was ~99 points higher for most avatars. This patch makes the cost shoot
up again, as ARC was improperly computed in 1.23 and before.
This makes the cost for an avatar increase 10 points per prim instead of
per-attachment, which is how we have documented it. Also used constants to
eliminate magic numbers and increased ARC limit from 1024 to 2048.
Will request feedback on change from BSI:STU
Code reviewed by Bigpapi
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branch : avatar-pipeline
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to the Voice Control Panel (Active Speakers List))
-- added showing notification that user was muted by moderator
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branch : product-engine
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The new Vivox SDK supports Automatic Gain Control (AGC), so we
shouldn't need to change the local gain level from the default of 50%.
This change sets the initial gain level to 50 (instead of 62) and
removes the local gain sliders from the Sound Preferences floater and
the Voice Controls floater. The latter was not hooked up yet anyway.
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branch : avatar-pipeline
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to the Voice Control Panel (Active Speakers List))
-- added updating of participant list to display participants not in voice as disabled.
Unfortunatly I have to perform refreshing in a draw to mad it workable till beta 0.
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branch : product-engine
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for incoming group and ad-hoc calls
now is is able to get a direction of calls through the voice channel's signal for its state changing
also choosing of type of IMSession was fixed and was moved from a separate function to the constructor
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Minor code change.
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The handler for secondlife:///app/parcel/{UUID}/about SLurls now opens
the Place side tray and displays the parcel information there.
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refreshed only after restarting Viewer
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group's name) and corrected titles of Voice Control Panel
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to the Voice Control Panel (Active Speakers List))
-- initial implementation of the speacker listener to handle moderation mute
-- added doxygen comments for voice moderation functions
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avoid skipping notifications from notification window;
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As per the international billing team.
Just waiting for the "payment method and currency" URL now.
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LLURLDispatcherListener accepts requests for LLURLDispatcher.
LLCommandDispatcherListener accepts requests for LLCommandDispatcher.
LLPanelLoginListener accepts requests specifically for LLPanelLogin. Initially
it supports a simulated click to the "Log In" button.
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not mac-specific. We were treating IMG_INVISIBLE as a baked texture when an avatar used
it as a bake. However, some baked textures have 5 channels, IMG_INVISIBLE
has 4. Asking KDU to decode the 5th channel of a 4 channel image resulted in a crash.
Fix skips the callback for loading morph masks from a bake if the bake image ID is
IMG_INVISIBLE.
Code reviewed by Seraph
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branch : avatar-pipeline
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shutting down.
Also cleaned up logging in llstartup, llwlparammanager, and llwaterparammanager.
reviewed by Mani.
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This change bumps the queue sizes way up, because we
think that the "isInterestingEnough()" call will prevent
loading more media data than we think is necessary.
Still need to implement it in LLVOVolume, though
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