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2013-09-09eliminate some redundant geometry rebuilding operations during teleportingXiaohong Bao
2013-09-09cancel redundant memory alignments for some base classes to get better ↵Xiaohong Bao
memory performance
2013-08-30Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-08-30fix for SH-4295: Interesting: Teleporting to previous location leave some ↵Xiaohong Bao
objects invisible.
2013-08-29mergeRichard Linden
2013-08-29SH-4292 FIX: Interesting: My avatar declouds slower in Interesting viewer ↵Richard Linden
than in Release viewer moved occlusion culling earlier in login process
2013-08-29mergeRichard Linden
2013-08-29SH-4377 FIX: Interesting: Windows viewer crashes when ↵Richard Linden
SceneLoadingMonitorEnabled is enabled
2013-08-29SH-4377 FIX: Interesting: Windows viewer crashes when ↵Richard Linden
SceneLoadingMonitorEnabled is enabled
2013-08-29add some debug settings for easier tuning up performance.Xiaohong Bao
2013-08-28Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-08-28fix for SH-4332: Cacheable object highlights from Render Metadata -> Update ↵Xiaohong Bao
Type do not render
2013-08-27SH-4453 Interesting: SceneLoadingMonitorEnabled does not work until the ↵Richard Linden
camera turns made sceneloadingmonitor setting not persist
2013-08-27SH-4453 FIX: Interesting: SceneLoadingMonitorEnabled does not work until the ↵Richard Linden
camera turns set enabled flag before calling freeze scene
2013-08-27broke out llunit.h into llunittype.h and llunits.h for unit declarationsRichard Linden
changed unit declarations macros to make a lot more sense
2013-08-26Automated merge with http://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-08-26removed some unecessary template parameters from LLUnit member functionsRichard Linden
forced unit conversion code to inline unit conversion now no longer converts all the way to base and back, but tries to find equivalent units as early as possible fixed another llinfos instance scene monitor now outputs n/a for invalid samples
2013-08-26reversion of rendering starts late changeXiaohong Bao
2013-08-26reversion of object cache version number changeXiaohong Bao
2013-08-23Automated merge with https://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-08-23fixed issue with poor framerate after clearing cacheRichard Linden
2013-08-23temporary fix for rendering starts late when running on pdp stationXiaohong Bao
2013-08-23more fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.Xiaohong Bao
2013-08-22fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.Xiaohong Bao
2013-08-21Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-08-21SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 msRichard Linden
made getPrimaryAccumulator return a reference since it was an always non-null pointer changed unit conversion to perform lazy division in order to avoid truncation of timer values
2013-08-21fix some objects not rendered when login process is very longXiaohong Bao
2013-08-19Automated merge with http://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-08-19BUILDFIX: removed consideration of some bad overloads in return type evaluationRichard Linden
of unit operators
2013-08-19Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-08-19MergeXiaohong Bao
2013-08-19increment viewer version to 3.6.4Oz Linden
2013-08-19BUILDFIX: fixed some units errorsRichard Linden
2013-08-19mergeRichard Linden
2013-08-18SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 msRichard Linden
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits
2013-08-16Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-08-16fix for SH-4297: interesting: viewer-interesting starts loading cached scene ↵Xiaohong Bao
late
2013-08-16SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 msRichard Linden
converted many values over to units system in effort to track down source of 0 ping
2013-08-15removed bad XUI that was generating warningsRichard Linden
2013-08-15moved unit types out of LLUnits namespace, since they are prefixedRichard Linden
2013-08-14BUILDFIX: converted platform-specific files over to new LL_INFOS, etc macrosRichard Linden
2013-08-14Automated merge with http://bitbucket.org/lindenlab/viewer-interestingRichard Linden
2013-08-14Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-08-14enable far clip plane culling on object cache view cullingXiaohong Bao
2013-08-14remove some code which has nagetive impact on memory footprint.Xiaohong Bao
2013-08-14BUILDFIX: added header for numeric_limits support on gccRichard Linden
added convenience types for units F32Seconds, etc.
2013-08-13SH-4346 FIX Interesting: some integer Statistics are displayed as floating ↵Richard Linden
point after crossing region boundary fine-tuned heuristics for switching between mean and current values in stat bar display added comments to LLUnits unit test
2013-08-12Backed out changeset: ed09997b4652Richard Linden
2013-08-12mergeRichard Linden
2013-08-12disable scene load timing info by defaultRichard Linden