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2023-02-21SL-19105 Updated icons, menus and Received items panel visibility in ↵Maxim Nikolenko
single-folder mode
2023-02-21SL-19108 Managing inventory thumbnailAndrey Kleshchev
2023-02-21SL-19108 Rename outfit snapshot floaterAndrey Kleshchev
2023-02-19SL-19108 WIP Managing inventory thumbnail #4Andrey Kleshchev
Added icons
2023-02-17SL-19108 Build fixAndrey Kleshchev
2023-02-17SL-19108 WIP Managing inventory thumbnail #3Andrey Kleshchev
2023-02-17SL-19108 WIP Managing inventory thumbnail #2Andrey Kleshchev
2023-02-17SL-19108 WIP Managing inventory thumbnail #1Andrey Kleshchev
2023-02-17SL-19105 WIP Single-folder inventory viewMaxim Nikolenko
2023-02-15SL-18927 Warn *before* destroying content, not after. Followup from last ↵Dave Parks
commit -- immediately apply scale to sphere probes.
2023-02-14SL-19207 Skins cleanup; Remove unused files (not present in /en/) across all ↵Pantera Północy
translations (#80)
2023-02-13SL-19207 Polish translation: notifications, strings, a few floaters; Minor ↵Pantera Północy
changes in /en/ (#78)
2023-02-11SL-19203 Change default link color from green to blueAndrey Kleshchev
2023-02-10SL-19189 FIXED My Outfits system items have circle over themMaxim Nikolenko
2023-02-09Merge branch 'main' into DRTVWR-577-maint-SAndrey Kleshchev
# Conflicts: # indra/llcommon/llsdserialize.cpp # indra/llcommon/llsdserialize.h # indra/newview/llfilepicker.h # indra/newview/llfilepicker_mac.h # indra/newview/llfilepicker_mac.mm
2023-02-08DRTVWR-559 Remove some 32-bit color paranoia checks (potential fix for ↵Dave Parks
running under wine)
2023-02-08Merge branch 'xcode-14.1' into DRTVWR-489-emojiKitty Barnett
2023-02-08SL-19134 Multiline description fieldAndrey Kleshchev
2023-02-08SL-19134 Remove lock icon, add item type iconAndrey Kleshchev
2023-02-08SL-19134 Remove llfloaterpropertiesAndrey Kleshchev
Looks like it wasn't used for a while and LLFloaterItemPropertie does the same thing now
2023-02-07SL-19134 Item Profile redesign #4Andrey Kleshchev
2023-02-07INTL-370Andrey Lihatskiy
INTL-370 Translate the word Feed for new Viewer Profiles
2023-02-07SL-19134 [WIP] Item Profile redesign #3Andrey Kleshchev
2023-02-07SL-19134 Replace icon in profiles with thumbnailAndrey Kleshchev
Mostly to make sure it works, but avatar images can be fairly large, so this prevents them from being permanently stored
2023-02-04SL-19109 Turn LLSidepanelTaskInfo into a normal panelAndrey Kleshchev
2023-02-04SL-19109 Turn LLSidepanelItemInfo into a normal panelAndrey Kleshchev
2023-02-04SL-17761: Replace 'Grid emergency' message with generic errorBennett Goble
The viewer currently presents a startling "Grid emergency" warning if an unrecognized error is returned from login. Let's tone this down a bit and present the error as it is: an unrecognized login failure rather than SLearth exploding.
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in ↵Dave Parks
wrong color space.
2023-02-03SL-19109 Decouple object profiles from inventoryAndrey Kleshchev
Potentially this won't stay as sidepanels, but such rework is planned for SL-19134, for now just making it possible to open multiple instances of item profiles
2023-02-03SL-7277 show Advanced permissions in Item profile that was opened from inventoryMnikolenko Productengine
2023-02-03Merge branch 'main' into DRTVWR-567Maxim Nikolenko
# Conflicts: # indra/newview/llappearancemgr.cpp # indra/newview/llpanelmaininventory.cpp
2023-02-03Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2023-02-02Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-02-02Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
2023-02-02Merge branch 'contribute' into DRTVWR-577-maint-SAndrey Lihatskiy
2023-02-02SL-19094 Move Desired frame rate button to top levelMaxim Nikolenko
2023-02-02SL-19126 Add a button to Graphics Presets fly-out to open Auto adjust settingsMaxim Nikolenko
2023-02-01SL-19104 update label and permissions displayMaxim Nikolenko
2023-02-01SL-19104 Clean up inventory UI to prepare for thumbnails (#66)Maxim Nikolenko
2023-02-01Add a texture inspector and show it when hovering over an inventory textory ↵Kitty Barnett
(or folder containing - among others - exactly one texture) and when hovering over notecard embedded textures
2023-01-31SL-19110 Fast hashing classes for use in place of the slow LLMD5, where ↵Henri Beauchamp
speed matters. (#64) This commit adds the HBXX64 and HBXX128 classes for use as a drop-in replacement for the slow LLMD5 hashing class, where speed matters and backward compatibility (with standard hashing algorithms) and/or cryptographic hashing qualities are not required. It also replaces LLMD5 with HBXX* in a few existing hot (well, ok, just "warm" for some) paths meeting the above requirements, while paving the way for future use cases, such as in the DRTVWR-559 and sibling branches where the slow LLMD5 is used (e.g. to hash materials and vertex buffer cache entries), and could be use such a (way) faster algorithm with very significant benefits and no negative impact. Here is the comment I added in indra/llcommon/hbxx.h: // HBXXH* classes are to be used where speed matters and cryptographic quality // is not required (no "one-way" guarantee, though they are likely not worst in // this respect than MD5 which got busted and is now considered too weak). The // xxHash code they are built upon is vectorized and about 50 times faster than // MD5. A 64 bits hash class is also provided for when 128 bits of entropy are // not needed. The hashes collision rate is similar to MD5's. // See https://github.com/Cyan4973/xxHash#readme for details.
2023-01-31SL-19110 Fast hashing classes for use in place of the slow LLMD5, where ↵Henri Beauchamp
speed matters. (#64) This commit adds the HBXX64 and HBXX128 classes for use as a drop-in replacement for the slow LLMD5 hashing class, where speed matters and backward compatibility (with standard hashing algorithms) and/or cryptographic hashing qualities are not required. It also replaces LLMD5 with HBXX* in a few existing hot (well, ok, just "warm" for some) paths meeting the above requirements, while paving the way for future use cases, such as in the DRTVWR-559 and sibling branches where the slow LLMD5 is used (e.g. to hash materials and vertex buffer cache entries), and could be use such a (way) faster algorithm with very significant benefits and no negative impact. Here is the comment I added in indra/llcommon/hbxx.h: // HBXXH* classes are to be used where speed matters and cryptographic quality // is not required (no "one-way" guarantee, though they are likely not worst in // this respect than MD5 which got busted and is now considered too weak). The // xxHash code they are built upon is vectorized and about 50 times faster than // MD5. A 64 bits hash class is also provided for when 128 bits of entropy are // not needed. The hashes collision rate is similar to MD5's. // See https://github.com/Cyan4973/xxHash#readme for details.
2023-01-27SL-17640 Make Materials Upload UI localizableAndrey Kleshchev
2023-01-27SL-18930 Update Autotune panelMaxim Nikolenko
2023-01-24INTL-477 Translation update for Maint SAndrey Lihatskiy
2023-01-20Fix merge conflicts after auto mergeCallum Linden
2023-01-18SL-3033 flv files prompt download instead of playingAndrey Kleshchev
Viewer doesn't support web downloads, it should be safe to assume stream and play it
2023-01-16SL-18937 Add missing panel_* files in Polish translation (#50)Pantera Północy
2023-01-12SL-18947 Disable 'save' buttons by default, until material gets loadedAndrey Kleshchev
2023-01-12Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/newview/llagent.cpp # indra/newview/llimview.cpp # indra/newview/llimview.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmediasettingsgeneral.cpp # indra/newview/pipeline.cpp