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authorDave Parks <davep@lindenlab.com>2023-02-03 17:18:39 -0600
committerDave Parks <davep@lindenlab.com>2023-02-03 17:18:39 -0600
commit830cb6b66551025285120fb628f0b5ebf3841756 (patch)
tree668e10bab4f075bca49f006017e7dfccfd8096ce /indra/newview/skins
parent4259ea79535e88ef6d8ec8415c53c28d0c2d89ac (diff)
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong color space.
Diffstat (limited to 'indra/newview/skins')
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml11
1 files changed, 0 insertions, 11 deletions
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 2512fadec7..b8515cb096 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -2047,17 +2047,6 @@ function="World.EnvPreset"
parameter="water" />
</menu_item_check>
<menu_item_check
- label="Ground"
- name="Rendering Type Ground"
- shortcut="control|alt|shift|8">
- <menu_item_check.on_check
- function="Advanced.CheckRenderType"
- parameter="ground" />
- <menu_item_check.on_click
- function="Advanced.ToggleRenderType"
- parameter="ground" />
- </menu_item_check>
- <menu_item_check
label="Volume"
name="Rendering Type Volume"
shortcut="control|alt|shift|9">