Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-07-17 | Merge branch 'main' into DRTVWR-582-maint-U | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt # indra/llcommon/llerrorthread.cpp | |||
2023-07-13 | SL-19999 stop outputing debug info about created material asset id unnecessarily | Brad Linden | |
2023-07-11 | SL-19728 Objects that cannot be clicked or cammed unless in edit mode | Alexander Gavriliuk | |
2023-07-11 | SL-19141 Fixed applying a no-copy texture to two objects failing silently | Andrey Kleshchev | |
2023-07-07 | SL-19963 Group Profile's money details have misleading date | Andrey Kleshchev | |
2023-06-30 | SL-19929 Picker's warning small adjustment | Andrey Kleshchev | |
2023-06-29 | SL-19929 New inventory feature notification | Andrey Kleshchev | |
2023-06-29 | SL-19928 Make thumbnail selection failures more user friendly | Andrey Kleshchev | |
2023-06-27 | SL-19274 Update 'switch view' label | Andrey Kleshchev | |
2023-06-27 | SL-19904 Outfit gallery keyboard support | Andrey Kleshchev | |
2023-06-24 | SL-19604 Fix gallery view having huge ident at the bottom | Andrey Kleshchev | |
2023-06-23 | SL-19914 Inventory gallery Tab support | Andrey Kleshchev | |
2023-06-22 | SL-19785 Fix for blown out skies from Glow Focus. Add notification when ↵ | RunitaiLinden | |
editing legacy skies. | |||
2023-06-20 | SL-18977 Borders of inventory view in inventory floater seem to be cut a bit | Alexander Gavriliuk | |
2023-06-16 | SL-19863 FIXED Items are not copied when attempting to paste into gallery mode | Maxim Nikolenko | |
2023-06-15 | SL-19878 Remove auto-adjust legacy skies checkbox. | RunitaiLinden | |
2023-06-15 | Revert "SL-18977 Borders of inventory view in inventory floater seem to be ↵ | Andrey Kleshchev | |
cut a bit" This reverts commit 7ac094e92105122b22b4693dafae7f0cee72d9a0. Commit breaks gallery panel, it is not ready. | |||
2023-06-15 | SL-19863 remove unused menu items to get rid of callback warnings | Maxim Nikolenko | |
2023-06-15 | SL-18977 Borders of inventory view in inventory floater seem to be cut a bit | Alexander Gavriliuk | |
2023-06-14 | SL-19686 WIP Switching single folder view for large inventories causes stalls | Andrey Kleshchev | |
2023-06-12 | SL-19856 Adjust water fog density range. Incidental decruft. | RunitaiLinden | |
2023-06-09 | SL-19844 People floater - Remove the 'Remove friend' menu item | Alexander Gavriliuk | |
2023-06-09 | SL-18977 Borders of inventory view in inventory floater seem to be cut a bit | Alexander Gavriliuk | |
2023-06-04 | SL-19669 Restored XML formatting for the Japanese translations | Andrey Lihatskiy | |
2023-06-04 | Merge remote-tracking branch 'loque-viewer/DRTVWR-580-maint-T' into ↵ | Andrey Lihatskiy | |
marchcat/SL-19669-upd | |||
2023-06-02 | SL-17429 Message user when their inventory hits AIS3 limits #2 | Andrey Kleshchev | |
2023-06-03 | Inventory mistranslation fix. | Logue | |
Translate untranslated parts of Preferences panel. | |||
2023-06-01 | DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵ | RunitaiLinden | |
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad. | |||
2023-06-02 | SL-19795 Remove extra panels, reuse combination ones instead | Andrey Kleshchev | |
2023-06-02 | Revert Call translation to 'コール'. | Logue | |
Chang 'water' translation '水' to '水面'. Unify the ground translation with '地面' expect land floater. Fixed mistranslation of widget. Re-translate panel_settings_sky_density.xml. | |||
2023-06-01 | SL-19795 Smarter combination inventory resizing | Andrey Kleshchev | |
2023-05-31 | SL-19795 fix inventory list offset | Andrey Kleshchev | |
2023-05-31 | Revert "SL-19795 Unified scroll" | Andrey Kleshchev | |
2023-05-31 | Follow 5b9b4fcf6657ce2cfa5fde85012fe24213df37b5 translation. | Logue | |
(Add Performance floater translation etc.) Changed 'lighting' translation ('照明' and 'ライティング') to '光源'. Changed 'world' translation '世界' to 'ワールド'. (To be consistent with 'ミニマップ' translations.) Adjusted the translation to be more natural Japanese when the settings.xml object passed items. (experimental) | |||
2023-05-31 | Merged DRTVWR-577 Japanese Translation. (HTML) | Logue | |
2023-05-31 | Merged DRTVWR-577 Japanese Translation. | Logue | |
2023-05-30 | Removed unused Japanese translation *.xml files. | Logue | |
2023-05-30 | SL-17429 Message user when their inventory hits AIS2 limits | Andrey Kleshchev | |
2023-05-29 | SL-17429 Message user when their inventory hits AIS2 limits | Andrey Kleshchev | |
2023-05-28 | INTL-490 Japanese Translation Update | Andrey Lihatskiy | |
provided by Logue Takacs | |||
2023-05-26 | SL-19753 PBR Re-add Build option Rev#3 | Andrey Kleshchev | |
2023-05-24 | SL-19757 Restore word "Materials" to editor's menu #2 | Andrey Kleshchev | |
2023-05-24 | SL-19767 Fix sit&stand being disabled by default | Andrey Kleshchev | |
2023-05-23 | SL-19635 Better error handling | Andrey Kleshchev | |
2023-05-23 | SL-19754 Expose the new exposure setting in basic Preferences | Andrey Kleshchev | |
2023-05-23 | SL-19757 Restore word "Materials" to editor's menu | Andrey Kleshchev | |
2023-05-23 | SL-19753 PBR Some changes to the right-click menu | Andrey Kleshchev | |
2023-05-22 | SL-19635 Implement DeepL tranlation support | Andrey Kleshchev | |
2023-05-22 | SL-19735 Remove FB Connect Test; remove unused variable | Maxim Nikolenko | |
2023-05-17 | Add a binary cache for compiled shaders using glProgramBinary (#216) | Rye Mutt | |
* Add a binary cache for compiled shaders using glProgramBinary * Add additional sanity checking to shader binary save and load, hook up cache clear and menu option * Fix default init of shader cache data struct and clear gl errors before glGetError calls --------- Co-authored-by: RunitaiLinden <davep@lindenlab.com> |