Age | Commit message (Collapse) | Author |
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DEV-52554 FIX Font color/opacity issue in About Second Life floater
DEV-52617 FIX Font color/opacity issue in Profile Panel
DEV-52618 FIX Font color/opacity issue in Covenant tab of About Land
reviewed by Monroe
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first seeing them
added hint_popup.xml for hint styling
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DEV-52665 FIX Inventory and Chat hints shown during login before viewer fully loads on load up screen
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is cut-off)
- Added height parameters and removed unnecessary bottom parameter
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/852/
--HG--
branch : product-engine
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Each key has KEY (typedef of U8) represantation which is paired with text version of key.
To get strings corresponding to keys LLKeyboard::stringFromKey() is used.
- Added translation of keys into LLKeyboard::stringFromKey().
- Added corresponding strings into strings.xml.
- Changed LLTrans::getKeyboardString() so that it correctly process key names that are not found in strings.xml(returns English name instead of "MissingString").
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/845/
--HG--
branch : product-engine
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Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/849/
--HG--
branch : product-engine
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linguistic
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--HG--
branch : product-engine
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Outfits tab is open.
- Removed "tab_stop" from outfit tabs to prevent passing focus to a tab chosen by default from LLUICtrl::focusFirstItem(). Besides the order of passing focus between outfit tabs by pressing "Tab" was undetermined.
- Had to remove const from the return of LLAccordionCtrl::getSelectedTab() to use the returned pointer for setting focus.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/846/.
--HG--
branch : product-engine
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windows.
Added an optional "target" parameter" to LLWeb::loadURL and loadInternal.
Made LLViewerMediaImpl::handleMediaEvent pass the target attribute of clicked links through.
Set floater_media_browser.xml to allow multiple instances.
Added LLFloaterMediaBrowser::create() and made LLFloaterMediaBrowser assume the incoming tag is the window's target, not the URL.
Reviewed by Richard at http://codereview.lindenlab.com/2641050
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Changes:
- Added support for formatting day of the month without leading zero ("sday").
- Changed date format in place profile (landmark info) and in the top status bar
according to bug reporter's request.
Technical details:
Actually implementation of strftime() in Linux and Windows supports stripping the
leading zero (with "%-d" and "%#d" respectively).
But that's not supported in MacOSX, so I had to reimplement it.
Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/842/
--HG--
branch : product-engine
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Profile" in My Outfits.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/836/
--HG--
branch : product-engine
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list instead
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--HG--
branch : product-engine
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Done:
- 1. Dropped the obsolete "MultipleAttachments" setting.
- 2. Added an "Add" item to the following attachment-related context menus:
* My Appearance (ex-My Outfits) context menu.
* Edit Outfit -> Add More context menu.
* Object in-world context menu.
* Inventory context menu.
* Object inspector gear menu.
- 3. Modified "Attach To / Attach To HUD" to perform the "add" instead of "replace" action.
TODO:
- Ability to attach multiple objects at once from the Add More panel (bulk attach).
- Make sure there's no memleak when you click Wear/Attach in the in-world object context menu
and the callback isn't invoked (because e.g. avatar fails to get close enough to the object).
Issues:
0. I'm not sure whether LLAgentWearables::userAttachMultipleAttachments()
should replace attachments or add them. Assumed the former.
1. I couldn't verify that adding objects from the object inspector menu works
because I either could wear an object or see its inspector, not both.
2. > 1. Right-click on an object in your inventory and select "Wear".
> VERIFY: Attaches the object and replaces whatever's there; asks for
> confirmation before replacing an existing object.
I think this is impossible to implement because we don't know in advance
what point the object will be attached to, so we can't display a confirmation dialog.
Reviewed by Seraph at https://codereview.productengine.com/secondlife/r/843/
--HG--
branch : product-engine
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drop-down list by mouse wheel)
Added parameter for scroll list control that determines opaque of mouse scroll wheel event. Set this parameter to \"true\" in combobox of navigation panel.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/829/
--HG--
branch : product-engine
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'[BODYREGION]' after [TIME] seconds." for localization
Split this into two messages to take out ACTION as requested.
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keyboard-only login
The panel_layout itself was taking focus by default (hmm).
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