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2023-04-18DRTVWR-559 Add control for automatic reflection probes to advanced ↵RunitaiLinden
preferences and featuretable. Remove Reflections checkbox. Don't persist reflection probe volume display between sessions. Incidental decruft.
2023-04-11SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ↵RunitaiLinden
brightness to allow ACES Hill all the time.
2023-04-07SL-19538 Clear probes on sky setting slam. Better probe update ↵Dave Parks
prioritization. Incidental decruft.
2023-04-06SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic ↵Dave Parks
exposure controls not persist, limit exposure range, and do a debug gl pass.
2023-04-04SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151)RunitaiLinden
* SL-19538 Remove hacky ambiance scale and take the mittens off probe ambiance values. Fix for sky brightening being done in sRGB space.
2023-03-29Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-03-27SL-17761 Updated the login failure messageAndrey Lihatskiy
2023-03-23SL-19169 Local material updates aren't applied with non-default transformsAndrey Kleshchev
2023-03-21SL-19289 UI for Estate Floater - Block Scripted Agents from Estate/RegionAndrey Lihatskiy
2023-03-13SL-17761: Replace 'Grid emergency' message with generic errorBennett Goble
The viewer currently presents a startling "Grid emergency" warning if an unrecognized error is returned from login. Let's tone this down a bit and present the error as it is: an unrecognized login failure rather than SLearth exploding.
2023-03-07SL-19349 Fix for hang on bulk upload of materials, add bulk upload option to ↵Dave Parks
material selector, incidental decruft.
2023-02-28SL-18435 Rename texture tab combo box items and change "PBR" label on ↵Dave Parks
material swatch to "Material"
2023-02-28SL-19263 Tidy up the reflection probe warning modal and add a cancel button.Dave Parks
2023-02-24DRTVWR-559 Add controls for tonemapper to advanced preferences.Dave Parks
2023-02-15SL-18927 Warn *before* destroying content, not after. Followup from last ↵Dave Parks
commit -- immediately apply scale to sphere probes.
2023-02-08DRTVWR-559 Remove some 32-bit color paranoia checks (potential fix for ↵Dave Parks
running under wine)
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in ↵Dave Parks
wrong color space.
2023-02-02Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-02-02Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
2023-01-31SL-19110 Fast hashing classes for use in place of the slow LLMD5, where ↵Henri Beauchamp
speed matters. (#64) This commit adds the HBXX64 and HBXX128 classes for use as a drop-in replacement for the slow LLMD5 hashing class, where speed matters and backward compatibility (with standard hashing algorithms) and/or cryptographic hashing qualities are not required. It also replaces LLMD5 with HBXX* in a few existing hot (well, ok, just "warm" for some) paths meeting the above requirements, while paving the way for future use cases, such as in the DRTVWR-559 and sibling branches where the slow LLMD5 is used (e.g. to hash materials and vertex buffer cache entries), and could be use such a (way) faster algorithm with very significant benefits and no negative impact. Here is the comment I added in indra/llcommon/hbxx.h: // HBXXH* classes are to be used where speed matters and cryptographic quality // is not required (no "one-way" guarantee, though they are likely not worst in // this respect than MD5 which got busted and is now considered too weak). The // xxHash code they are built upon is vectorized and about 50 times faster than // MD5. A 64 bits hash class is also provided for when 128 bits of entropy are // not needed. The hashes collision rate is similar to MD5's. // See https://github.com/Cyan4973/xxHash#readme for details.
2023-01-27SL-17640 Make Materials Upload UI localizableAndrey Kleshchev
2023-01-12SL-18947 Disable 'save' buttons by default, until material gets loadedAndrey Kleshchev
2023-01-12Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/newview/llagent.cpp # indra/newview/llimview.cpp # indra/newview/llimview.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmediasettingsgeneral.cpp # indra/newview/pipeline.cpp
2023-01-06SL-18907 Add Reflection Probe Ambiance slider to Personal Lighting FloaterMnikolenko Productengine
2023-01-06SL-17659 Reset button for user profileAndrey Kleshchev
2022-12-14SL-18782 WIP -- Functional Build->Options->Show Reflection Probe VolumesDave Parks
2022-12-13Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2022-12-13SL-18782 Make primitive parameters automatically follow Reflection Probe ↵Dave Parks
controls.
2022-12-12Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2022-12-13SL-18647 Removed obsolete Material Editor buttonAndrey Kleshchev
Was a placeholder when there was no other way to bring it up
2022-12-12Merge branch 'main' into DRTVWR-570-maint-QAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloater360capture.cpp
2022-12-09SL-18776 Fix handling for an empty avatar listAndrey Kleshchev
2022-12-06SL-18784 Refactor physics shape display to not require its own render ↵Dave Parks
target. Remove "Hover Glow Objects" to free up a superfluous render target.
2022-12-06SL-18788 Fix for legacy shiny not working until after restart when ↵Dave Parks
reflections probes are disabled.
2022-12-06SL-18785 Fix for corrupt reflection probes on various preference changes. ↵Dave Parks
Add UI for Screen Space Reflections.
2022-12-01SL-18725 Texture picker should explain why dropping texture isn't allowedAndrey Kleshchev
Show a tooltip on drag&drop
2022-12-01Merge pull request #19 from secondlife/SL-18746cosmic-linden
SL-18746: Fix misplaced control in build menu
2022-12-01SL-18742 Upload materials option is missing from inventory's menuAndrey Kleshchev
2022-12-01SL-18243 Add wear and unwear buttons on line items in Outfits floaterMaxim Nikolenko
2022-11-30SL-18746: Fix Align button ("Align current texture layers") being offset in ↵Cosmic Linden
build menu texture tab
2022-11-29SL-18682 WIP -- Clear BOOST_SELECTED as needed. GL 3.2 compatibility pass. ↵Dave Parks
Fix for stack underflow when reflection probes disabled.
2022-11-25SL-18101 MoaP Reset button should reset the Current URLAndrey Kleshchev
2022-11-18SL-18677 Disable materials UI when materials caps are not availableAndrey Kleshchev
2022-11-18SL-18666 Allow tabbing between fields in Material editor floaterAndrey Kleshchev
2022-11-16Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-11-16Merged in SL-18632 (pull request #1199)Sabrina Shanman
SL-18632: Implement editing GLTF material texture transforms in build floater
2022-11-16SL-17699 Fixed drag and drop into material pickerAndrey Kleshchev
2022-11-16Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ↵Dave Parks
abilities and remove some more fast timers.
2022-11-16SL-18632: Un-hide planar align options when editing GLTF textures in build ↵Cosmic Linden
floater