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path: root/indra/newview/skins/default/xui/en/floater_tools.xml
AgeCommit message (Expand)Author
2015-11-10remove execute permission from many files that should not have itOz Linden
2014-02-24MAINT-2059 FIX Corner scaling doesn't highlight distance textRichard Linden
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-11-15Initial texture panel rework: moved controls, new labels, eliminated flip che...Tonya Souther
2012-08-09MAINT-274 FIXED "media_info" width is decreased to avoid overlayingmaxim_productengine
2012-07-18Updating the build tools floater to better handle multi-line creator and owne...Todd Stinson
2012-06-26Some clean-up after checking the differences between the pathfinding branch a...Todd Stinson
2012-06-20PATH-760: First pass at Leo's new design for the build floater.Todd Stinson
2012-06-11PATH-704: More clean-up of the old frozen/unfrozen state for objects and terr...Todd Stinson
2012-04-03Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.Todd Stinson
2012-03-29PATH-450: BUGFIX Ensuring that permanent objects cannot be linked in frozen m...Todd Stinson
2012-03-29PATH-442: BUGFIX Disabling the phantom flag in the Build Tools floater for ch...Todd Stinson
2012-03-21PATH-199: Adding a non-interactive checkbox to the build tools floater.Todd Stinson
2012-02-24EXP-1181 FIX As a designer, I would like to specify default floater positions...Richard Linden
2012-01-23EXP-1818 World/Local/Reference editing mode hiddencallum
2011-12-07EXP-1652 FIX (Build tool floater size affected by viewer window size)Richard Linden
2011-11-11EXP-1504 : Move the tab opening stuff to lltabcontainer and out of llbutton. ...Merov Linden
2011-10-17fix for not being able to drag disabled buttonsRichard Nelson
2011-10-11* New floater positioning code. Better than what's checked in but not great.Leslie Linden
2011-08-22SH-2169 FIXED Land impacts data added to build tools floater.Seth ProductEngine
2011-08-10SH-2076 FIXED Removed the sculpt type 'None' from edit dialog.Seth ProductEngine
2011-07-28SH-2169 FIXED New object weights floater added.seth_productengine
2011-07-11Fix for sh-1982 and sh-2025prep
2011-06-28Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-06-28SH-1917 SH-1935 FIX PE cost is not always shown, includes unnecessary digitsNyx (Neal Orman)
2011-06-27mergeBrad Payne (Vir Linden)
2011-06-23FIX VWR-25660 en_xui_changeeli_linden
2011-06-21SH-1719 FIXED Viewer side cleanup of presentation of accounting data in build...Paul ProductEngine
2011-06-20sync with viewer-developmenteli_linden
2011-06-08SH-1588 FIXED (Build tools does not specify units for prim density value)paul_productengine
2011-06-06sync with viewer-developmenteli_linden
2011-06-02SH-1666 Remove "Mesh" stitching type from sculpt combo box.Dave Parks
2011-05-27sync with viewer-developmenteli_linden
2011-05-17SH-1351 FIXED On the Edit Panel, remove the Override Material checkboxLoren Shih
2011-05-17SH-1352 FIXED Move Material dropdown to Features tab, above Physics settingsLoren Shih
2011-05-16mergeDave Parks
2011-05-13merge changes for vwr-24197Oz Linden
2011-03-31SH-1087 FIXED Edit tools do not fit on default sized viewer windowLoren Shih
2011-03-31SH-1087 IN-PROGRESS Edit tools do not fit on default sized viewer windowLoren Shih
2011-03-15Revert for accidental checkin for 88ce578d4bf9.Loren Shih
2011-03-15Mesh-development work in progressLoren Shih
2011-03-14SH-1087 Edit tools do not fit on default sized viewer windowLoren Shih
2011-03-09Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-01SH-311 Physics Shape Type UI collides with torus parametersleyla_linden
2011-03-01STORM-949 : pull into viewer-developmentMerov Linden
2011-02-22STORM-889 FIXED Put Link/Unlink in Edit PanelPaul ProductEngine
2011-02-14STORM-949 FIXED Actual usernames removed from XUI files.Seth ProductEngine
2011-02-09SH-840 Convert resource cost physics cost to prim countleyla_linden
2011-02-02Automated merge up from viewer-development into mesh-developmentLoren Shih