Age | Commit message (Collapse) | Author |
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mostly stubbed in. The data is currently tied to the same cap service as the linkset data, so that will need to change as soon as the new service is available.
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out of order
* Outbox updates now result in a resort to keep drag and drop items and folders properly sorted
* New icon for merchant outbox
* New behavior to accept drag and drop files over the entire merchant outbox floater
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floater, rather than modal dialogs.
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Snapshot floater.
* Centered the wide buttons.
* Replaced icons on them with other/smaller ones.
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dark co
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dark color
voice icons with dark background
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first time when speak button is left toolbar
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when speak button in side toolbar)
- LLDockableFloater::getDockTongue to init dock tongue with proper image depending on floater dock side, also added images for left and right tongues.
- Added proper call floater positioning relatively to the speak button
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* Removed "marketplace" button from toybox and default toolbar configuration
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* Added Shop button to status bar
* Changed "Inventory..." menu item to go to same window as toolbar inventory button
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columns of tools. EXP-1304 : handle only tools in DaD on toolbars
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demo. Still in need of some cleanup
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left.
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added ability to specify clip rects in textures.xml
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* Hooked up commands to their respective floaters
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
EXP-1235 FIX -- Make the toybox available through the context menus associated with the other toolbars
EXP-1248 FIX -- Implement context menu on toolbars
* New commands are listed
* Toolbars can now be made read-only (as in the toybox) or editable (as in the others)
* Toolbars that are not read-only have a context menu that allows button type editing.
Reviewed by Richard.
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buttons that I can d&d into the toolbars
EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons
* Added all documented FUI commands from the wiki, 20 in all, with text,
tooltips and placeholder icons.
* Note current toolbar checked in toolbar code does not lay these commands out
properly.
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buttons that I can d&d into the toolbars
EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions
* Added basic commands.xml file to define FUI-related toolbar actions. For now
a basic "avatar" and "places" button are defined.
* Added basic command manager to parse and hold strings that define potential
toolbar command actions.
* Broke out a separate floater function as a placeholder for the 3-state toolbar
floater toggling.
* LLUI::initClass now parses the new commands.xml file
Reviewed by Richard.
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marketplace and to indicate drag and drop targets.
EXP-858 PROGRESS -- Outbox sync failure error handling
EXP-908 FIX -- Hide outbox when appropriate
EXP-1062 FIX -- Add modal dialog for outbox sync complete
EXP-1096 FIX -- Extra space below Received Items panel for an account that does not have a Merchant Account setup, no outbox display
EXP-1104 FIX -- User can activate Merchant Outbox synch button when outbox is empty
* Added separate class for outbox view to support error tag rendering
* Added confirmation for sync complete.
* Added different outbox messages for empty outbox, non-merchant and error: merchant but no outbox
* Progress on a bunch of other fronts.
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EXP-908 FIX -- Hide outbox when appropriate
EXP-1035 FIX -- Allow user to remove items from outbox
EXP-1000 FIX -- New icon can cover long names in Received Items Panel
EXP-1001 FIX -- Newness is removed on next login if you log out or crash before opening inventory panel
EXP-1008 UPDATE -- Extra space at bottom of Inventory panel when Inbox/outbox not displayed
* Updated "New" tag to properly display over long names per Epic's design
* "New" tags now compare vs last inbox collapse time rather than expansion time
* Marketplace inventory panels now have their own layout stack
Reviewed by Leyla
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