Age | Commit message (Collapse) | Author |
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Up bone cap to 64 for rigged meshes.
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optimizations and missing statics
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calculator instead of binormal calculator, convert binormal centric code to tangent centric)
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testing based overhaul WIP
Reviewed by Graham
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graphics panel to also disable deferred properly and add hooks for default norm and spec textures in texture picker
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Removed materials rendering from the bump draw pool, and reverted it to its previous state.
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leave DoF enabled while editing
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allocation failure occurs when enabling lighting and shadows.
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alignment issue in llAppearance.
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enabled.
Reviewed by VoidPointer
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enabled.
Reviewed by VoidPointer
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enabled.
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