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path: root/indra/newview/pipeline.cpp
AgeCommit message (Expand)Author
2010-04-21Make markVisible as safe as it was, but hopefully not as slow as it was.Tofu Linden
2010-04-20Another try at finding the new markVisible() crasher without de-optimizing it...Tofu Linden
2010-04-20Backed out changeset e13b292907c5Tofu Linden
2010-04-20follow-up fix to ede2c9f28dd5 optimization. for all I know, this fix nerfs t...Tofu Linden
2010-04-20Better branch prediction for markVisible.Dave Parks
2010-04-14Hack to fix ATI depth shadows screwing up alpha masking.Dave Parks
2010-04-12slightly conflicty merge from viewer-trunk, againTofu Linden
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-04-08Fix for shadows going crazy at high altitudes.Dave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-04-07merge fix.Tofu Linden
2010-03-20Tweak detail settings and make graphics preferences widget enabling respect r...Dave Parks
2010-03-19RenderDeferredSSAO works as an independent setting -- decoupled shadows from ...Dave Parks
2010-03-19Replace RenderDeferredShadow/RenderDeferredSunShadow with RenderShadowDetailDave Parks
2010-03-19Replace usage of RenderWaterReflections with RenderReflectionDetail.Dave Parks
2010-03-17CTS-110 Remove soft alpha in deferred pipeline (breaks some content). Will r...Dave Parks
2010-03-05Remove some fast timers that were being futzy.Dave Parks
2010-03-04Optimiziation pass.Dave Parks
2010-02-01const fix.Tofu Linden
2010-02-01start to abstract-out the 'is a spotlight' question so one day we can perhaps...Tofu Linden
2010-01-28cheap no-branch goodness for rendering both spotlights and pointlights with t...Tofu Linden
2010-01-28getting closer to point/spot interchangabilityTofu Linden
2010-01-28cheaply resurrect the difference between spotlight and omnidirectional, as fa...Tofu Linden
2010-01-28woo, dumb GL lights now match up to our dumb shader model pretty well.Tofu Linden
2010-01-28first dribble of directional lights for shaderless path.Tofu Linden
2010-04-07merge from viewer-trunkTofu Linden
2010-04-05applied render-pipeline-7 @ 137608. This fixes empty depth buffer during hig...Palmer
2010-03-26Applied (manually in places) diff from svn.lindenlab.com/svn/linden/branches/...Palmer
2009-12-15EXT-3488 Fix for sky not being reflected in water any more.Runitai
2009-12-02EXT-2737 Fix for terrain/avatars/trees not showing up in water reflection.Runitai
2009-11-30Linker optimization - use "extern template" for commonly regenerated templatesJames Cook
2009-11-25Fix for screen buffers not getting reallocated appropriately all the time (th...Dave Parks
2009-11-24Merge cleanup.Dave Parks
2009-11-24MergeDave Parks
2009-11-24Fix for stalls when resizing screen texture.Dave Parks
2009-11-24Backed out changeset: ec7f6f4bd908Dave Parks
2009-11-23EXT-2460 - mouselook mode - remove unused UI elementsrichard
2009-11-11unbreak buildrichard
2009-11-11mergerichard
2009-11-11added viewports to LLRenderTarget to speed up animation of sidetrayrichard
2009-11-10mergeJames Cook
2009-11-10Sanitize naming of getWindowRect (scaled vs. raw pixels) and getWorldViewRect...James Cook
2009-11-09mergerichard
2009-11-09data driven layout of top-level UI elementsrichard
2009-11-06mergeSteve Bennetts
2009-11-06merge from texture-pipelineSteve Bennetts
2009-11-06merge.Tofu Linden
2009-11-06magic number removal rampage: 3.14159 -> M_PI or F_PITofu Linden
2009-11-06merge QAR-1829: texture pipeline branch in viewer-2.0.0.3Xiaohong Bao
2009-11-02mergeSteve Bennetts