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path: root/indra/newview/pipeline.cpp
AgeCommit message (Collapse)Author
2012-12-12Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-12-04Fix merge breakagesimon@Simon-PC.lindenlab.com
2012-12-04Pull in upstream viewer-development via viewer-lionsimon@Simon-PC.lindenlab.com
2012-12-04Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-11-30MAINT-1958 Trivial change to kick teamcity into behaving.Dave Parks
2012-11-30MAINT-1958 More robust error handling -- handle the case where the FBO ↵Dave Parks
allocation failure occurs when enabling lighting and shadows.
2012-11-30MAINT-1958 Fix for linux build after transplant.Dave Parks
2012-11-26MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering ↵Dave Parks
enabled. Reviewed by VoidPointer
2012-11-26MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering ↵Dave Parks
enabled. Reviewed by VoidPointer
2012-11-20Automated merge with https://bitbucket.org/lindenlab/viewer-developmentDave Parks
2012-11-08Automated merge with http://bitbucket.org/lindenlab/viewer-lionDave Parks
2012-11-08Automated merge with http://bitbucket.org/lindenlab/viewer-developmentDave Parks
2012-10-19pull back changes from 3.4.1-beta9Oz Linden
2012-10-17MAINT-1527 Fix for crash on exit when VBO disabledDave Parks
2012-10-17MAINT-643 Cleanup some shader compilation errors when atmospheric shaders ↵Dave Parks
are enabled.
2012-10-15Merge in viewer-development code and fix buildsimon@Simon-PC.lindenlab.com
2012-09-20Pull and merge from ↵William Todd Stinson
ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-179.
2012-09-20reapply 448b02f5b56f: MAINT-1147 Fix for frame stall on region crossing.Dave Parks
2012-09-20reapply 52b6c9168974: MAINT-646 Factor std::set out of lloctreeDave Parks
2012-09-20reapply 38b7779af5f9: MAINT-646 Faster traversal of render batch lists.Dave Parks
2012-09-10Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the ↵William Todd Stinson
repository.
2012-11-14merge changes for 3.4.2-beta4Oz Linden
2012-11-13MAINT-1891: FIX Updating the LLPipeline::clearRebuildGroups() to preserve ↵William Todd Stinson
HUD groups. clearRebuildGroups() is called during the teleport process. In the previous state, HUD objects were being incorrectly removed from the rebuild groups during the teleport process. This change will preserve HUD groups and should resolve this issue.
2012-10-22LLDrawable::destroy: Illegal deletion of LLDrawable!Nicky
2012-09-05Merge in latest viewer-developmentsimon@Simon-PC.lindenlab.com
2012-08-16merge up to latest viewer-developmentOz Linden
2012-08-15merge changes for DRTVWR-194Oz Linden
2012-07-31Merge in viewer-developmentsimon@Simon-PC.lindenlab.com
2012-07-31merge up to latest viewer-developmentOz Linden
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-24merge to viewer-developmentoOz Linden
2012-07-23Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-07-18MAINT-628 Fix for seams in high res snapshots when lighting and shadows is ↵Dave Parks
enabled.
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2012-08-01Merge back viewer-lion, which has viewer-development and down-stream fixessimon@Simon-PC.lindenlab.com
2012-07-30Fix linux build crankinesssimon@Simon-PC.lindenlab.com
2012-07-20MAINT-570 Remove unused memory tracking system LLMemTypeDave Parks
2012-07-18MAINT-628 Fix for seams in high res snapshots when lighting and shadows is ↵Dave Parks
enabled.
2012-06-28MergeDave Parks
2012-06-28mergeDave Parks
2012-06-28merge up to 3.3.3-releaseOz Linden
2012-06-26MAINT-675 Fix for DoF focal point being incorrect when alt-zooming on terrain.Dave Parks
2012-06-26v-r to drano merge conflicts wipBrad Payne (Vir Linden)
2012-06-22Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-06-22MAINT-653 Fix for shadow acne at high altitudesDave Parks
2012-06-22mergeDave Parks
2012-06-19mergeDave Parks
2012-06-19MAINT-794 Factor out a lot of CPU overhead around updating objects.Dave Parks
2012-06-15Merge with tipcallum