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authorDave Parks <davep@lindenlab.com>2012-10-17 13:29:15 -0500
committerDave Parks <davep@lindenlab.com>2012-10-17 13:29:15 -0500
commit161c848e3d78a1ec6265b33b3d9f999dd11126f9 (patch)
tree2bf007bfc629a84854245ad0b66eec63cc9a8807 /indra/newview/pipeline.cpp
parentb19a5c192fbbfb2e94c8dacc9db6808f47bbfd07 (diff)
MAINT-643 Cleanup some shader compilation errors when atmospheric shaders are enabled.
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 38e6b84f44..eb4f440951 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -6045,7 +6045,7 @@ void LLPipeline::enableLightsPreview()
LLVector4 light_pos(dir0, 0.0f);
- LLLightState* light = gGL.getLight(0);
+ LLLightState* light = gGL.getLight(1);
light->enable();
light->setPosition(light_pos);
@@ -6057,7 +6057,7 @@ void LLPipeline::enableLightsPreview()
light_pos = LLVector4(dir1, 0.f);
- light = gGL.getLight(1);
+ light = gGL.getLight(2);
light->enable();
light->setPosition(light_pos);
light->setDiffuse(diffuse1);
@@ -6067,7 +6067,7 @@ void LLPipeline::enableLightsPreview()
light->setSpotCutoff(180.f);
light_pos = LLVector4(dir2, 0.f);
- light = gGL.getLight(2);
+ light = gGL.getLight(3);
light->enable();
light->setPosition(light_pos);
light->setDiffuse(diffuse2);