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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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newview
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pipeline.cpp
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Author
2010-01-28
getting closer to point/spot interchangability
Tofu Linden
2010-01-28
cheaply resurrect the difference between spotlight and omnidirectional, as fa...
Tofu Linden
2010-01-28
cheaply resurrect the difference between spotlight and omnidirectional, as fa...
Tofu Linden
2010-01-28
cheaply resurrect the difference between spotlight and omnidirectional, as fa...
Tofu Linden
2010-01-28
woo, dumb GL lights now match up to our dumb shader model pretty well.
Tofu Linden
2010-01-28
woo, dumb GL lights now match up to our dumb shader model pretty well.
Tofu Linden
2010-01-28
woo, dumb GL lights now match up to our dumb shader model pretty well.
Tofu Linden
2010-01-28
first dribble of directional lights for shaderless path.
Tofu Linden
2010-01-28
first dribble of directional lights for shaderless path.
Tofu Linden
2010-01-28
first dribble of directional lights for shaderless path.
Tofu Linden
2010-01-04
Merge from trunk. Conflicts manually resolved in:
Tofu Linden
2009-12-21
DEV-44562 deferred rendering: crease noise sadness
Tofu Linden
2009-12-18
Merge with viewer-2-0
Dave Parks
2010-04-07
merge from viewer-trunk
Tofu Linden
2010-04-05
applied render-pipeline-7 @ 137608. This fixes empty depth buffer during hig...
Palmer
2010-03-26
Applied (manually in places) diff from svn.lindenlab.com/svn/linden/branches/...
Palmer
2010-04-07
merge from viewer-trunk
Tofu Linden
2010-04-05
applied render-pipeline-7 @ 137608. This fixes empty depth buffer during hig...
Palmer
2009-12-16
Quick 'n dirty prioritization scheme for mesh loading.
Dave Parks
2009-12-15
EXT-3488 Fix for sky not being reflected in water any more.
Runitai
2009-12-11
HTTP Mesh fetch FTW.. still busted
Dave Parks
2009-12-07
Merge of viewer 2 changes
Palmer
2009-12-02
EXT-2737 Fix for terrain/avatars/trees not showing up in water reflection.
Runitai
2009-11-30
Linker optimization - use "extern template" for commonly regenerated templates
James Cook
2009-11-25
Merge of viewer 2
Palmer Truelson
2009-11-25
Fix for spam on invalid mesh asset.
Dave Parks
2009-11-25
Fix for screen buffers not getting reallocated appropriately all the time (th...
Dave Parks
2009-11-24
Merge cleanup.
Dave Parks
2009-11-24
Merge
Dave Parks
2009-11-24
Fix for stalls when resizing screen texture.
Dave Parks
2009-11-24
Backed out changeset: ec7f6f4bd908
Dave Parks
2009-11-24
Fix for copying of tetrahedrons in place of mesh LODs.
Dave Parks
2009-11-23
EXT-2460 - mouselook mode - remove unused UI elements
richard
2009-11-18
Tetrahedron displays in place of unloaded mesh. Still has some LOD issues.
Dave Parks
2009-11-17
Automated merge with ssh://palmer@hg.lindenlab.com/viewer/viewer-2-0
Palmer
2009-11-11
Merged in viewer 2 changes, adjusted xui problems, added mesh folder type and...
Palmer
2009-11-11
unbreak build
richard
2009-11-11
merge
richard
2009-11-11
added viewports to LLRenderTarget to speed up animation of sidetray
richard
2009-11-10
merge
James Cook
2009-11-10
Sanitize naming of getWindowRect (scaled vs. raw pixels) and getWorldViewRect...
James Cook
2009-11-09
merge
richard
2009-11-09
data driven layout of top-level UI elements
richard
2009-11-07
Fix for missing LOD spam.
Dave Parks
2009-11-06
merge
Steve Bennetts
2009-11-06
merge from texture-pipeline
Steve Bennetts
2009-11-06
merge.
Tofu Linden
2009-11-06
magic number removal rampage: 3.14159 -> M_PI or F_PI
Tofu Linden
2009-11-06
merge QAR-1829: texture pipeline branch in viewer-2.0.0.3
Xiaohong Bao
2009-11-05
Fix for prims all being 0 lod.
Dave Parks
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