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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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pipeline.cpp
Age
Commit message (
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Author
2011-03-03
SH-1072 Implement new DoF focus rules (no DoF in build mode, always focus on ...
Dave Parks
2011-03-03
SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be p...
Dave Parks
2011-03-01
SH-1068 Disable DoF when underwater (shader doesn't have enough information t...
Dave Parks
2011-03-01
SH-1072 Fix for DoF focal point being incorrect.
Dave Parks
2011-02-24
Merge
Xiaohong Bao
2011-02-23
Merge: Backed out changes for STORM-336 for merge due to complexity, will nee...
Loren Shih
2011-02-23
Fixes from merge of viewer-development -> mesh-development.
Loren Shih
2011-02-23
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-02-22
SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion quer...
Dave Parks
2011-02-17
SH-1006 Quick pass at cutting down the number of redundant GL calls based on ...
Dave Parks
2011-02-15
partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused ...
Xiaohong Bao
2011-02-14
Fix for crash when enabling Debug GL (stack underflow)
Dave Parks
2011-02-14
SH-547 Fix for rigged attachments being invisible in impostors and fix for im...
Dave Parks
2011-02-11
SH-912 Fix for avatar impostors glitching out at weird angles.
Dave Parks
2011-02-08
SH-940 FIX crash on startup
Nyx (Neal Orman)
2011-02-02
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-02-01
SH-818 Fix for inability to disable anti-aliasing on ATI catalyst.
Dave Parks
2011-02-01
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-02-01
SH-483 Fix for varioius issues with hi-rez snapshots -- mainly disable the ab...
Dave Parks
2011-01-26
SH-641 Fix for some objects not properly switching LoD under some situations.
Dave Parks
2011-01-21
Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: View...
Xiaohong Bao
2011-01-20
fixed build breakage on mac/linux - unused var
Brad Payne (Vir Linden)
2011-01-19
SH-571 Fix for shadows disappearing for a frame whenever an object switches o...
Dave Parks
2011-01-19
fix for SH-730: sculpted prim attachment shapes on impostored avatars load ve...
Xiaohong Bao
2011-01-18
SH-571 work in progress.
Dave Parks
2011-01-05
merge
Dave Parks
2011-01-05
SH-571 Fix for mesh shadows blinking on LoD switch.
Dave Parks
2011-01-04
VWR-21927 Fix for water reflections causing LoD updates.
Dave Parks
2010-12-24
Fix another alignment issue on windows
Roxie Linden
2010-12-23
Fix windows build break
Roxie Linden
2010-12-23
SH-655 - Project mesh viewer crashes on exit.
Roxie Linden
2010-12-13
Commented out some unused variables that gcc complains about
prep linden
2010-12-10
DoF tweaks cleanup.
Dave Parks
2010-12-10
DoF tweaks -- reviewed by Falcon.
Dave Parks
2010-12-03
DoF tweaks -- halo hiding, etc.
Dave Parks
2010-12-03
merge
Dave Parks
2010-12-03
Add CameraCoCRatio to make DoF depending on screen resolution.
Dave Parks
2010-12-03
Apparently the new standard is to NOT suffix ARB extension function pointers ...
Dave Parks
2010-12-02
Merge
Dave Parks
2010-12-02
SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ...
Dave Parks
2010-12-02
Automated merge
Loren Shih
2010-12-02
SH-437 Fix for crash when setting RenderGlow to FALSE when deferred rendering...
Dave Parks
2010-12-01
Automated merge up from viewer-development
Loren Shih
2010-11-30
Ditch fake anti-aliasing for deferred rendering.
Dave Parks
2010-11-30
Make importer use 3-light setup all the time
Dave Parks
2010-11-24
Depth of Field whenever "Lighting and Shadows" is enabled and global-illumina...
Dave Parks
2010-11-21
Fake anti-aliasing for deferred rendering as an alternative to real anti-alia...
Dave Parks
2010-11-09
merge up from v-d
Tofu Buzzard
2010-11-08
Merge
Loren Shih
2010-10-29
VWR-21349 Don't enable FBO by default on mac or linux when using high/ultra g...
Dave Parks
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