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path: root/indra/newview/pipeline.cpp
AgeCommit message (Expand)Author
2024-11-26Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-11-25Drop emissive on old Intel GPUs (#3110)Jonathan "Geenz" Goodman
2024-11-20Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-11-19brad/2744 handle shader errors (#3105)Brad Linden
2024-11-13Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-11-122590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
2024-10-18Merge branch 'main' into 2024.09-ExtraFPSErik Kundiman
2024-10-18Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-10-18Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-10-12Preprocess eTextureType like sGLTextureTypeErik Kundiman
2024-10-01Add early-out in LLPipeline::applyCAS() if gCASProgram failed to compile. (#2...Brad Linden
2024-09-26#2411 Allow disabling and enabling LLFontVertexBufferAndrey Kleshchev
2024-09-23Fix sky settings with reflection probe ambiance of 0 still receiving tonemapp...Brad Linden
2024-09-18Remove quads rendering mode entirely (#2593)Ansariel Hiller
2024-09-17Suppress mapBuffer warnings. (#2584)Dave Parks
2024-09-16Merge pull request #2580 from RyeMutt/2kbomRye Mutt
2024-09-16Fix noise post effect due to missing uniform (#2581)Rye Mutt
2024-09-16Raise resolution of local baked texture preview from 512 to 2048Rye Cogtail
2024-09-12Replace glh_linear usage with GLM (#2554)Rye Mutt
2024-09-10#2460 Max-Non-Impostors uses a bad shape (code formatting)Alexander Gavriliuk
2024-09-10Clean up llviewermenuAnsariel
2024-09-03Fix visualizing luminance buffer and small cleanupRye Cogtail
2024-09-01Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into 2024....Erik Kundiman
2024-08-30Introduce Khronos Neutral tonemapper as new default along with debug options ...Rye Mutt
2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
2024-08-29Fix SSR clamping hdr brightness rangesRye Mutt
2024-08-29Make LLPipeline::renderDebug() a bit cheaperAndrey Kleshchev
2024-08-26Replaced refreshCachedSetting for sharpening with cached controlRye Mutt
2024-08-24Add Contrast Adaptive Sharpening post process effect(#2399)Rye Mutt
2024-08-23Add dedicated sun probe shader and remove SSAO and shadow smoothing from prob...Rye Mutt
2024-08-22secondlife/viewer#2349: Avatar/animesh rendering correctness pass (#2364)cosmic-linden
2024-08-19Update indra/newview/pipeline.cpp Andrey Lihatskiy
2024-08-17Avoid scaling probe shadow maps by RenderShadowResolutionScaleRye Mutt
2024-08-17Reduce number of full screen render targetsRye Mutt
2024-08-17Fix hero probes not releasing resources when disabledRye Mutt
2024-08-15Add missing va_end (#2301)Ansariel Hiller
2024-08-08#1922 Make PBR scale and offset crosshair work like Texture crosshair doAlexander Gavriliuk
2024-07-29#2100 BugSplat Crash #1497210: LLVOAvatar::updateImpostors()(10616)Alexander Gavriliuk
2024-07-28Merge remote-tracking branch 'secondlife/release/2024.06-atlasaurus' into 202...Erik Kundiman
2024-07-25Fix matrix stack underflow during avatar preview generation (#2098)Rye Mutt
2024-07-22Cache various frequently accessed settings (#2080)Rye Mutt
2024-07-16#2039 BugSplat Crash #1494687: LLPipeline::calcNearbyLights(LLCamera&)Alexander Gavriliuk
2024-07-09Fix excessive clearing of shader cache when toggling mirrors (#1950)Rye Mutt
2024-07-08Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and...Ansariel
2024-07-03#1870 Tune up for better experience on integrated intel with low memory (#1872)Dave Parks
2024-07-02Quick fix for a possible merge bug from featurettes. (#1715)Jonathan "Geenz" Goodman
2024-06-21#1769 gltf optimization pass (#1816)Dave Parks
2024-06-18Merge pull request #1797 from secondlife/release/maint-aBrad Linden
2024-06-12viewer#1731 Crash at LLPipeline::markVisibleAndrey Kleshchev
2024-06-11Merge remote-tracking branch 'origin/release/maint-a' into project/gltf_devel...Brad Linden