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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llvovolume.h
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Author
2018-05-18
Merged in lindenlab/viewer-release
AndreyL ProductEngine
2018-02-27
MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep ...
andreykproductengine
2017-12-20
Backed out changeset: b500f22775dd
AndreyL ProductEngine
2017-12-20
Backed out changeset: 761e890970b2
AndreyL ProductEngine
2017-11-15
MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei...
ruslantproductengine
2017-11-13
MAINT-7847 Remake of 'white alpfa' fix
andreykproductengine
2017-11-10
Backed out changeset: 544a91982eba
andreykproductengine
2017-03-03
MAINT-7119 - [Love Me Render] Issues with RenderAutoMuteByteLimit() versus wo...
ruslantproductengine
2017-01-26
MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei...
ruslantproductengine
2017-01-24
MAINT-6645 - Improvement - Agents that render as jelly dolls should have thei...
ruslantproductengine
2016-12-15
Backed out changeset: f73be0eb9d00
AndreyL ProductEngine
2016-11-16
MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated
Mnikolenko Productengine
2016-11-16
MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated
Mnikolenko Productengine
2016-11-08
Backed out changeset: 2a56972b1571
AndreyL ProductEngine
2016-11-08
Backed out changeset: 27782e83386b
AndreyL ProductEngine
2016-10-18
MAINT-6793 Rigged mesh sometimes full of holes
andreykproductengine
2016-07-19
MAINT-6259 rigged items' LOD should be size dependent, not only avatar dependent
andreykproductengine
2016-07-18
Backed out changeset: a1a0a055e892
andreykproductengine
2016-07-04
MAINT-6259 rigged items' LOD should be size dependent, not only avatar dependent
andreykproductengine
2016-01-15
merge changes for 4.0.1-release
Oz Linden
2015-11-11
Backed out changeset: a79540758404
ruslantproductengine
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2015-09-04
MAINT-5416 FIXED Cannot right-click a rigged mesh that's worn
AndreyL ProductEngine
2015-07-23
MAINT-5416 Reverted changeset: 9bd24c17d908
AndreyL ProductEngine
2015-07-17
MAINT-5416 FIXED cannot right-click a rigged mesh that's worn
AndreyL ProductEngine
2015-06-10
MAINT-4297 (Mesh models sometimes fail to load completely)
ruslantproductengine
2015-05-19
MAINT-3548 - FIXED-R2 Horizontal & vertical offset values for normal & specul...
vyacheslavsproductengine
2015-01-07
MAINT-4773 FIXED Some transparent textures are rendered as white.
ruslantproductengine
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-05-25
Merge viewer-dev-mat
Graham Madarasz
2013-05-24
NORSPEC-96 NORSPEC-189 another attempt at planar stretch across all 3 channel...
Graham Madarasz
2013-05-24
norspec-107: remove the need for a friend declaration in local textures
Oz Linden
2013-05-24
MATBUG-8: fix local texture support for normal and specular maps
Serpentu
2013-05-17
NORSPEC-189 restore old mat param update registration
Graham Madarasz (Graham)
2013-05-16
Merge beta fixes
Graham Madarasz
2013-05-16
NORSPEC-189 return to inefficient material update reg to avoid crashes from b...
Graham Madarasz
2013-05-11
Fix many issues with selection misapplication and rendering not matching appl...
Graham Madarasz
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-01-28
Basic normal mapping support.
Geenz
2013-01-25
Trying to set materials up for rendering! Yay!
Geenz
2012-10-09
Initial pass at getting a list of viewer objects with non-null material IDs.
William Todd Stinson
2012-09-04
merge changes for DRTVWR-207
Oz Linden
2012-08-31
merge changes for
Oz Linden
2012-08-29
MAINT-1455 FIX Media Texture not visually updated correctly
callum
2012-07-31
Merge in viewer-development
simon@Simon-PC.lindenlab.com
2012-07-17
pull back fixes for 3.3.4-beta4
Oz Linden
2012-07-16
MAINT-1223 Fix for alpha updates not triggering LoD updates.
Dave Parks
2012-06-20
MAINT-794 Move flexi idleUpdate and texture animation to their own update que...
Dave Parks
2012-06-19
MAINT-794 Factor out a lot of CPU overhead around updating objects.
Dave Parks
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