Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-08 | Revert "Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into ↵ | Brad Payne (Vir Linden) | |
DRTVWR-519" This reverts commit e61f485a04dc8c8ac6bcf6a24848359092884d14, reversing changes made to 00c47d079f7e958e473ed4083a7f7691fa02dcd5. | |||
2020-11-11 | Merge branch 'master' into DRTVWR-519 | Callum Prentice | |
2020-09-16 | First part of change to remove LLVFS from the Viewer. Consists of code ↵ | Callum Prentice | |
changes to remove LLVFS and LLVFSThread classes along with the associated source files. The existing llvfs folder is renamed to llcache. Also includes changes to CMake script in many places to reflect changes. Eventually, llvfile source file and class will be renamed but that is not in this change. | |||
2020-05-22 | SL-13286 FIXED Turning off the DebugObjectLODs debug setting doesn't clear text | Mnikolenko Productengine | |
2020-03-30 | Update falloff fix with changes requested in review. | Rye Mutt | |
2020-03-27 | SL-12902 Better fix for light color values in color swatch not matching ↵ | Runitai Linden | |
light color values inworld. | |||
2020-03-26 | SL-12902 Fix for doing the technically correct but compatibility wrong thing ↵ | Runitai Linden | |
WRT light color values. | |||
2019-05-08 | Merge viewer-release | Graham Linden | |
2019-03-29 | Tweaked naming a bit, also white space. | Geenz | |
Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender. | |||
2019-03-29 | Gamma correction pass 2: | Geenz | |
Make sure lights are in the correct color space. Bonus: cache the sRGB color in setLightColor on point and spot lights. Frees up a pow and some multiplies on the CPU every frame. | |||
2018-11-27 | SL-10080 Limit LOD factor to 4 | andreykproductengine | |
2018-07-09 | MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations ↵ | Brad Payne (Vir Linden) | |
for rigged meshes in animated objects | |||
2018-06-05 | merge | Brad Payne (Vir Linden) | |
2018-06-05 | SL-915 - incremental updates to dynamic bounding box, setting to control detail. | Brad Payne (Vir Linden) | |
2018-06-04 | SL-915 - tracking joint is rigged state | Brad Payne (Vir Linden) | |
2018-05-18 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-05-18 | merge | Brad Payne (Vir Linden) | |
2018-05-03 | MAINT-8608, MAINT-8539, MAINT-8615 - changes to make object animation info ↵ | Brad Payne (Vir Linden) | |
more persistent, tolerant to race conditions during initialization | |||
2018-04-25 | MAINT-8549 - more on animesh ARC and associated refactoring | Brad Payne (Vir Linden) | |
2018-03-26 | SL-897 - display for DebugAnimatedObjects now includes streaming cost ↵ | Brad Payne (Vir Linden) | |
triangle count | |||
2018-02-22 | SL-860 - clean up of interim code | Brad Payne (Vir Linden) | |
2018-02-27 | MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep ↵ | andreykproductengine | |
the selected texture. | |||
2018-01-22 | MAINT-8159 - animation state management during link/unlink commands | Brad Payne (Vir Linden) | |
2017-12-20 | Backed out changeset: b500f22775dd | AndreyL ProductEngine | |
2017-12-20 | Backed out changeset: 761e890970b2 | AndreyL ProductEngine | |
2017-11-16 | SL-704 - more cleanup of AXON commented code | Brad Payne (Vir Linden) | |
2017-11-16 | SL-704 - first pass cleaning up comments. Also added ↵ | Brad Payne (Vir Linden) | |
LLControlAvatar::initInstance() as a potential hook for optimizations. | |||
2017-11-06 | SL-830 - more diagnostics and possible fixes around corrupted graphics state | Brad Payne (Vir Linden) | |
2017-11-15 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ | ruslantproductengine | |
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Stability improve. | |||
2017-10-25 | SL-779 - refactoring related to rigged-mesh determination. animated objects ↵ | Brad Payne (Vir Linden) | |
must contain some triangles even if not at the root | |||
2017-10-25 | SL-779 - partial support for animesh objects with non-mesh roots | Brad Payne (Vir Linden) | |
2017-11-13 | MAINT-7847 Remake of 'white alpfa' fix | andreykproductengine | |
2017-11-10 | Backed out changeset: 544a91982eba | andreykproductengine | |
Originally a fix for MAINT-4773. This was causing a number of issues since changes made in this code were pushing null textures into server and viewer should not modify 'content' at server of own violition. | |||
2017-10-09 | MAINT-7870 - propagate new animated mesh flags even if they're being zeroed. ↵ | Brad Payne (Vir Linden) | |
handle notification of same to update control avatars on notification from elsewhere. | |||
2017-10-02 | SL-808 - updated ARC display to largely work with animated objects. Gives ↵ | Brad Payne (Vir Linden) | |
some triangle information that we may or may not ultimately keep. Surface area calcs still not working | |||
2017-09-29 | SL-794 - use largest LOD for est tri count, instead of trusting that it's ↵ | Brad Payne (Vir Linden) | |
always the high LOD | |||
2017-09-22 | SL-794, SL-790 - viewer-side enforcement in UI for various animated object ↵ | Brad Payne (Vir Linden) | |
limits that are also enforced on the server. | |||
2017-07-29 | SL-731 - diagnostic displays for LOD, tri count | Brad Payne (Vir Linden) | |
2017-07-18 | SL-727 - right-click menus and hover info ignore control avatars. | Brad Payne (Vir Linden) | |
2017-07-06 | SL-722 - handle per-object animation requests, combine for control avatar ↵ | Brad Payne (Vir Linden) | |
animation state. | |||
2017-06-28 | SL-722 - work on support for animated object state when linkset-altering ↵ | Brad Payne (Vir Linden) | |
operations take place | |||
2017-06-09 | SL-704 - code cleanup | Brad Payne (Vir Linden) | |
2017-05-25 | SL-694 - Added extra param field for flags related to extended mesh ↵ | Brad Payne (Vir Linden) | |
functionality. Currently this is just one bit to flag an object as able to animate | |||
2017-03-03 | MAINT-7119 - [Love Me Render] Issues with RenderAutoMuteByteLimit() versus ↵ | ruslantproductengine | |
worn legacy prims, sculpts and non-rigged mesh. FIXED. Remark: for Linux platform, for the best times, when we will use gcc > 4.6, otherwise ICE :-( | |||
2017-01-26 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ | ruslantproductengine | |
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Fix for Linux build. | |||
2017-01-24 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ | ruslantproductengine | |
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last. | |||
2016-12-15 | Backed out changeset: f73be0eb9d00 | AndreyL ProductEngine | |
2016-11-16 | MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated | Mnikolenko Productengine | |
2016-11-16 | MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated | Mnikolenko Productengine | |
2016-11-08 | Backed out changeset: 2a56972b1571 | AndreyL ProductEngine | |
Reverting MAINT-6259 |