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path: root/indra/newview/llvovolume.cpp
AgeCommit message (Expand)Author
2022-06-21SL-17021: Change meaning of first argument to LLVOVolume::updateRiggedVolume ...Cosmic Linden
2022-06-21SL-17021: Only calculate the octree for a skinned mesh if intersection falls ...Cosmic Linden
2022-06-21SL-17021: Do not do software skinning/octree building of a face during pickin...Cosmic Linden
2022-06-21SL-17021: Fix triangle mesh overlays being generated twice when avatar animat...Cosmic Linden
2022-06-21SL-17635 remove unused variablesMaxim Nikolenko
2022-06-09SL-17573 Add "dynamic" checkbox, also followup on SL-17551 and do "Select Inv...Dave Parks
2022-06-09SL-17551 Add "Select Reflection Probes" menu option and make invisible object...Dave Parks
2022-06-07SL-17532 Cleanup from hasty commit (thanks to Henri for the prodding).Dave Parks
2022-06-06SL-17532 Potential fix for some rigged mesh draw order issues.Dave Parks
2022-06-02SL-17285 Add proper reflection probe support to LLVOVolume, LLPrimitive, and ...Dave Parks
2022-05-27DRTVWR-543 post-merge cleanupAndrey Lihatskiy
2022-05-27Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-05-18SL-17219: Merge 'DRTVWR-546' of lindenlab/viewer into SL-17219Nat Goodspeed
2022-05-17SL-17416 Quick 'n dirty reflection probe override hack.Dave Parks
2022-05-16SL-17284 Reflection probe tuning and optimization take 1Dave Parks
2022-05-02SL-17274: Stub for PBR DrawPool and shaderPtolemy
2022-04-25SL-17236 For real this time, maintain legacy draw order of alpha rigged meshe...Dave Parks
2022-04-18Merge branch master (D540) into DRTVWR-546Andrey Kleshchev
2022-04-18Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-04-15SL-17219 WIP - Texture pipeline overhaulDave Parks
2022-04-14SL-17035 Crash at gl_debug_callbackAndrey Kleshchev
2022-03-24SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov...Dave Parks
2022-03-04SL-16495 FIXED crash when disabling "Animated Mesh"Mnikolenko Productengine
2022-03-02SL-16965 360 Snapshot tool fails to save file to computerAndrey Kleshchev
2022-03-02SL-16755 Show alert that download is not supported instead of failing silentlyAndrey Kleshchev
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
2022-02-18SL-16886 Fix for bad batching parameters for some rigged meshes.Dave Parks
2022-02-17SL-16861 Animesh and avatar color change fixAndrey Kleshchev
2022-02-01SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release l...Dave Parks
2022-01-27SL-16056 Avatar gas cloud adaptive delay #2Andrey Kleshchev
2022-01-14Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Runitai Linden
2022-01-14SL-16544 Fix for small rigged meshes disappearing at short distances (for rea...Runitai Linden
2022-01-14SL-16606: Add profiler category VOLUMEPtolemy
2022-01-13SL-16544 Fix for rigged mesh bounding boxesDave Parks
2021-12-15Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Runitai Linden
2021-12-15SL-16487 Fix for rigged attachment bounding boxes being too tight.Runitai Linden
2021-12-15SL-16495 FIXED Crash when unchecking "Animated Mesh" settingMnikolenko Productengine
2021-12-13SL-16487 Fix for broken bounding boxes on rigged meshes (still broken, but no...Runitai Linden
2021-12-06SL-16451 Fix for rigged meshes disappearing when rendered as static.Runitai Linden
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te...Dave Parks
2021-11-30SL-16386 consolidate all VertexShader capability checks to a single LLPipelin...Dave Houlton
2021-11-23SL-9436 Fix for glow disappearing when 100% transparent.Dave Parks
2021-11-23SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewerMnikolenko Productengine
2021-11-22mac build fixMnikolenko ProductEngine
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16Merge branch 'master' into DRTVWR-527-maintAndrey Lihatskiy
2021-10-28SL-9436 Don't render 100% transparent objects.Dave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-14SL-16166 Apply optimizations from pushBatch to other render call sites. Opti...Runitai Linden