Age | Commit message (Expand) | Author |
2013-01-02 | fix for MAINT-2167: Sculpts failing to rez | Xiaohong Bao |
2012-12-10 | MAINT-1345 Fix for some mesh outfits showing the wrong LoD initially | Dave Parks |
2012-11-20 | Automated merge with https://bitbucket.org/lindenlab/viewer-development | Dave Parks |
2012-10-12 | MAINT-1649 Fix for objects disappearing on region crossing. | Dave Parks |
2012-10-09 | MAINT-1138 Fix for crash when picking rigged attachments. | Dave Parks |
2012-10-01 | MAINT-1452 : Viewer floods the log file with hundreds of exactly the same lines. | simon@Simon-PC.lindenlab.com |
2012-10-23 | correct faulty merge | Oz Linden |
2012-09-05 | Merge in latest viewer-development | simon@Simon-PC.lindenlab.com |
2012-09-04 | merge changes for DRTVWR-207 | Oz Linden |
2012-08-31 | merge changes for | Oz Linden |
2012-08-29 | MAINT-1455 FIX Media Texture not visually updated correctly | callum |
2012-08-15 | merge changes for DRTVWR-194 | Oz Linden |
2012-07-31 | Merge in viewer-development | simon@Simon-PC.lindenlab.com |
2012-07-30 | merge | Brad Payne (Vir Linden) |
2012-07-30 | merge | Brad Payne (Vir Linden) |
2012-07-24 | merge to viewer-developmento | Oz Linden |
2012-07-23 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release. | Todd Stinson |
2012-07-23 | Fix for path-826. Safeguarding against a mull weight being used | prep |
2012-07-18 | merge back fixes from 3.3.4-beta5 | Oz Linden |
2012-07-17 | MAINT-1223 More aggressive rebuilding of render batches when alpha color valu... | Dave Parks |
2012-07-17 | pull back fixes for 3.3.4-beta4 | Oz Linden |
2012-07-16 | MAINT-1223 Fix for alpha updates not triggering LoD updates. | Dave Parks |
2012-07-13 | fix for SH-3235: Bump maps are not loaded until objects change LOD | Xiaohong Bao |
2012-07-12 | fix for SH-3237: cached sculpties do not load at the correct LOD. | Xiaohong Bao |
2012-08-01 | Merge back viewer-lion, which has viewer-development and down-stream fixes | simon@Simon-PC.lindenlab.com |
2012-07-25 | MAINT-615 Fix for texture animation freezing under certain situations. | Dave Parks |
2012-07-20 | MAINT-570 Remove unused memory tracking system LLMemType | Dave Parks |
2012-06-26 | v-r to drano merge conflicts wip | Brad Payne (Vir Linden) |
2012-06-20 | MAINT-794 Move flexi idleUpdate and texture animation to their own update que... | Dave Parks |
2012-06-19 | MAINT-794 Factor out a lot of CPU overhead around updating objects. | Dave Parks |
2012-06-14 | MAINT-646 Cleanup some warnings from previous changes. | Dave Parks |
2012-06-08 | MAINT-646 Knock out some extraneous performance timers | Dave Parks |
2012-06-05 | MAINT-646 Factor std::set out of lloctree | Dave Parks |
2012-06-04 | merge | Brad Payne (Vir Linden) |
2012-05-31 | MAINT-639 Fix for random rainbow effects on some prims. | Dave Parks |
2012-06-17 | Don't reference any LLFace via LLDrawable::getFace whose index is out | Nicky |
2012-07-13 | Crashfix: LLVOVolume::calcLOD make sure avatar and avatar->mDrawable are valid. | Nicky |
2012-07-21 | Crashfix; Guard against 0 pointer in LLRiggedVolume::update. | Nicky |
2012-05-29 | fo SH-3074: clear ghost and stale texture fetching requests in time. | Xiaohong Bao |
2012-05-29 | MAINT-775 Fix for regression where rigged attachments get distorted on region... | Dave Parks |
2012-05-22 | MAINT-616 Minor raycasting optimization. | Dave Parks |
2012-05-21 | MAINT-616 Factor out calls to glGenFoo where possible, add setting to control... | Dave Parks |
2012-05-15 | MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that... | Dave Parks |
2012-05-07 | MAINT-753 : [crashhunters] crash at LLVOVolume::updateFaceFlags(). Null poin... | simon@Simon-PC.lindenlab.com |
2012-03-19 | MAINT-771 Add RenderAutoHideSurfaceAreaLimit debug setting for protecting aga... | Dave Parks |
2012-05-01 | MAINT-775, MAINT-1022 Regression cleanup. | Dave Parks |
2012-04-20 | MAINT-775 More edge case cleanup -- spinning child prims still break on desel... | Dave Parks |
2012-04-19 | MAINT-775 Cleanup of some weird corner cases on animated child prims. | Dave Parks |
2012-04-19 | MAINT-775 Don't thrash vertex buffers on animated prims (flexis, spinners, etc). | Dave Parks |
2012-04-18 | MAINT-775 More aggressive removal of textures from video memory. | Dave Parks |