Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-24 | SL-9708 | Graham Linden | |
Fix knock-on from fix for SL1505 reflection matrix bug by putting back old code for setting up underwater culling planes. Fix some diffs from viewer-release. | |||
2018-06-11 | Fix water fog consolidation in underwater shaders. | Graham Linden | |
Add plumbing facilities to allow current and next moon textures to be passed to moon shader. Modify moon shader to blend between current and next moon textures by blend factor. | |||
2018-05-18 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-04-23 | MAINT-8574 Fixed Crash in LLVOVolume::markDead() | AndreyL ProductEngine | |
+ null checks in LLVOVolume::setLightTextureID() | |||
2018-03-02 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-02-14 | MAINT-7847 The presence of certain Avatars stops local specular textures ↵ | ruslantproductengine | |
from "sticking". Yes really. FIXED. Allows set material explicitly to material manager. | |||
2018-03-06 | MAINT-6363 Normal and specular maps should not be downloaded if ALM is off | Andrey Kleshchev | |
2018-02-27 | MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep ↵ | andreykproductengine | |
the selected texture. | |||
2018-02-07 | MAINT-8258 Don't show sculpty until it is loaded or load fails | andreykproductengine | |
2018-02-02 | MAINT-3884 Fixed viewer sends multiple GET requests against prim media | Andrey Kleshchev | |
2018-01-04 | MAINT-8107 Fixed Framerate drops when facing away from objects | andreykproductengine | |
Don't clear buffers if they are already free | |||
2017-12-20 | Backed out changeset: b500f22775dd | AndreyL ProductEngine | |
2017-12-20 | Backed out changeset: 761e890970b2 | AndreyL ProductEngine | |
2017-10-26 | MAINT-7213 Shared media (media as a texture) unusable with transparent mesh | ruslantproductengine | |
New outline selection around mesh objects. | |||
2017-11-15 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ | ruslantproductengine | |
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Stability improve. | |||
2017-11-13 | MAINT-7847 Remake of 'white alpfa' fix | andreykproductengine | |
2017-11-10 | Backed out changeset: 544a91982eba | andreykproductengine | |
Originally a fix for MAINT-4773. This was causing a number of issues since changes made in this code were pushing null textures into server and viewer should not modify 'content' at server of own violition. | |||
2017-11-01 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine | |
2017-03-03 | MAINT-7119 - [Love Me Render] Issues with RenderAutoMuteByteLimit() versus ↵ | ruslantproductengine | |
worn legacy prims, sculpts and non-rigged mesh. FIXED. Remark: for Linux platform, for the best times, when we will use gcc > 4.6, otherwise ICE :-( | |||
2017-01-24 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ | ruslantproductengine | |
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last. | |||
2017-04-18 | MAINT-1086 FIXED Cannot select a fully transparent object with Beacon Highlight | Mnikolenko Productengine | |
2017-02-13 | MAINT-6999 Cap attachment render weight | andreykproductengine | |
2016-12-20 | Merged in lindenlab/viewer-lynx | AndreyL ProductEngine | |
2016-12-15 | Backed out changeset: f73be0eb9d00 | AndreyL ProductEngine | |
2016-12-15 | Backed out changeset: ebe10b4b1197 | AndreyL ProductEngine | |
2016-12-14 | MAINT-6999 Cap attachment render weight | andreykproductengine | |
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 | |||
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 | |||
2016-12-05 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
DRTVWR-412 Bento (avatar skeleton extensions) | |||
2016-11-16 | MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated | Mnikolenko Productengine | |
2016-11-16 | merge | Brad Payne (Vir Linden) | |
2016-11-08 | Backed out changeset: fb2eb1a59be6 | AndreyL ProductEngine | |
Reverting MAINT-6125 | |||
2016-11-08 | Backed out changeset: 2a56972b1571 | AndreyL ProductEngine | |
Reverting MAINT-6259 | |||
2016-11-08 | Backed out changeset: 27782e83386b | AndreyL ProductEngine | |
Reverting MAINT-6793 | |||
2016-10-27 | SL-503 - more info in archetype dump files | Brad Payne (Vir Linden) | |
2016-10-24 | SL-109 - made overly verbose showAttachmentOverrides harder to get when not ↵ | Brad Payne (Vir Linden) | |
desired. | |||
2016-11-16 | MAINT-6872 Account for CTRL+0 zoom when mesh LOD is calculated | Mnikolenko Productengine | |
2016-10-18 | MAINT-6793 Rigged mesh sometimes full of holes | andreykproductengine | |
2016-10-17 | Backed out changeset: 4df419cb7b2f | andreykproductengine | |
2016-09-28 | SL-451 - SSE-optimized matrix multiply, used in initSkinningMatrixPalette() | Brad Payne (Vir Linden) | |
2016-09-27 | SL-451 - support for getJoint() by number, use in initSkinningMatrixPalette() | Brad Payne (Vir Linden) | |
2016-09-02 | merge | Brad Payne (Vir Linden) | |
2016-08-15 | merge from viewer-release | Brad Payne (Vir Linden) | |
2016-08-09 | SL-126 - attachment logging under avatar at DEBUG level. Also fixed a typo ↵ | Brad Payne (Vir Linden) | |
in avatar_lad.xml | |||
2016-08-10 | MAINT-6554 reducing log spam | andreykproductengine | |
2016-08-11 | Merged in lindenlab/viewer-lynx | AndreyL ProductEngine | |
2016-08-02 | MAINT-6259 Rigged mesh LOD swapping | andreykproductengine | |
2016-08-01 | MAINT-6460 Crash calculating mesh complexity | andreykproductengine | |
2016-08-01 | Backed out changeset: c21a7e6d9796 | andreykproductengine | |
2016-07-19 | MAINT-6259 rigged items' LOD should be size dependent, not only avatar dependent | andreykproductengine | |