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path: root/indra/newview/llvotree.cpp
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2015-07-23MAINT-5416 Reverted changeset: 9bd24c17d908AndreyL ProductEngine
2015-07-17MAINT-5416 FIXED cannot right-click a rigged mesh that's wornAndreyL ProductEngine
2014-10-20Update to build on Xcode 6.0: Large (and final) collection of fixes for ↵callum_linden
unused variables, unused const-variables, unused member variables & functions etc. Also removed flags from CMake
2014-03-12merge with releaseRichard Linden
2014-02-14More memory cleanup of containers after DeletePairedPointer() usage.simon
2013-10-25SH-3419 Replace per-object time dilation factor with region-wideAndrew Meadows
Reviewed with Simon
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden
2013-09-05changed fast timer over to using macroRichard Linden
another attempt to move mem stat into base class
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-06-20merge with releaseRichard Linden
2013-06-05merge with viewer-releaseRichard Linden
2013-06-03NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent ↵Dave Parks
calculator instead of binormal calculator, convert binormal centric code to tangent centric)
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-15NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where availableDave Parks
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-08SH-3959 WIP - pass information about type of fetched image - server bake, ↵Brad Payne (Vir Linden)
host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed
2012-10-15For SH-3333: Design and implement a new object cache system on viewer sideXiaohong Bao
2012-09-04Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTextureDon Kjer
2012-06-19MAINT-794 Factor out a lot of CPU overhead around updating objects.Dave Parks
2012-06-13MAINT-1147 Fix for frame stall on region crossing.Dave Parks
2012-05-07MAINT-753 : [crashhunters] crash at LLVOVolume::updateFaceFlags(). Null ↵simon@Simon-PC.lindenlab.com
pointer checks are good. Reviewed by Kelly
2011-11-23SH-2711 FIX -- Removed the "RenderAnimateTrees" setting and associated code.Leslie Linden
2011-09-23SH-2244 Better VAO support -- still slower than non-VAO implementation for ↵Dave Parks
some reason
2011-09-14SH-2243 work in progress -- application side matrix stack managementDave Parks
2011-07-17SH-2031 High risk changeset, but potentially high reward. Addresses frame ↵Dave Parks
stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-05-25SH-1603 Replace every occurrence of "WTF" with something more appropriate.Dave Parks
2011-05-16mergeDave Parks
2011-05-05Work in progress on CHOP-609 / CHOP-624 build time improvements. Eliminated ↵brad kittenbrink
a bunch of unnecesary header dependencies.
2011-03-03SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be ↵Dave Parks
paranoid about who gets to touch its LLVertexBuffer members. Reviewed by Nyx.
2011-02-22SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion ↵Dave Parks
queries if GL is set to not use VBOs for stream draw.
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-18EXT-8673: FIXED: UDP texture loading is slower in 2.x viewers than 1.23.5Xiaohong Bao
Improved the following: 1, make sure the texture callback queue is properly handled and cleaned in time; 2, estimate the LLVOTree pixel area more accurately; 3, eliminate the possibility of back and forth stopping/restarting a texture fetching
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-08-25mergeDave Parks
2010-08-19Integrate SIMD API from oreh/server-trunk-orehDave Parks
2010-08-18EXT-8673: FIXED: UDP texture loading is slower in 2.x viewers than 1.23.5Xiaohong Bao
Improved the following: 1, make sure the texture callback queue is properly handled and cleaned in time; 2, estimate the LLVOTree pixel area more accurately; 3, eliminate the possibility of back and forth stopping/restarting a texture fetching
2010-07-19trivial: replace some very small constant numbers with "F_ALMOST_ZERO".Xiaohong Bao
2010-07-14EXT-8386: FIXED: link grass rendering to the Trees Mesh detail sliderXiaohong Bao
2010-07-14mergeDave Parks
2010-07-07EXT-8278: FIXED: endlessly loading some tree textures.Xiaohong Bao
2010-06-07Merge with render-pipelineDave Parks
2010-06-03Vectorized octree and much of llspatialpartition and lldrawable.Dave Parks
Octree driven raycast.
2010-05-21EXT-7394: FIXED: Trees have more polys at low detail than at high detail.Xiaohong Bao
2010-03-23EXT-2959 : Full out camera functions from llagent to llagentcameraLoren Shih
First check-in; only compiles, nothing more.
2010-02-06Draw prims using triangle strips instead of triangle lists.Dave Parks
2009-11-25Created lightweight LLNotificationsUtil::add(), switched most alerts to use itJames Cook
Cuts number of includes of llnotifications.h from 300+ to 40.