Age | Commit message (Collapse) | Author |
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unused variables, unused const-variables, unused member variables & functions etc. Also removed flags from CMake
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Reviewed with Simon
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another attempt to move mem stat into base class
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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calculator instead of binormal calculator, convert binormal centric code to tangent centric)
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host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed
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pointer checks are good.
Reviewed by Kelly
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some reason
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stalls in renderer by never using the fixed function pipeline if shaders are available.
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a bunch of unnecesary header dependencies.
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paranoid about who gets to touch its LLVertexBuffer members.
Reviewed by Nyx.
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queries if GL is set to not use VBOs for stream draw.
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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Improved the following:
1, make sure the texture callback queue is properly handled and cleaned in time;
2, estimate the LLVOTree pixel area more accurately;
3, eliminate the possibility of back and forth stopping/restarting a texture fetching
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Improved the following:
1, make sure the texture callback queue is properly handled and cleaned in time;
2, estimate the LLVOTree pixel area more accurately;
3, eliminate the possibility of back and forth stopping/restarting a texture fetching
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Octree driven raycast.
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First check-in; only compiles, nothing more.
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Cuts number of includes of llnotifications.h from 300+ to 40.
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