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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llvosurfacepatch.cpp
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Author
2024-05-23
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-main...
Brad Linden
2024-05-22
Fix line endlings
Ansariel
2024-05-22
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
Ansariel
2024-05-06
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-...
RunitaiLinden
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2024-02-21
Convert remaining BOOL to bool
Ansariel
2024-02-12
more misc: BOOL (int) to real bool
Lars Næsbye Christensen
2024-01-31
secondlife/viewer-issues#43: Proof-of-concept PBR terrain normal gen feature ...
Cosmic Linden
2023-10-13
Merge branch 'DRTVWR-559' into DRTVWR-592
Cosmic Linden
2023-10-13
DRTVWR-592: Add tracy block to gen_terrain_tangents (not profiled)
Cosmic Linden
2023-10-13
DRTVWR-592: Remove WIP separate code path for terrain geometry rebuilds for P...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Fix terrain PBR texture repeat seam. Legacy terrain texture...
Cosmic Linden
2023-10-13
Revert "Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hook...
Cosmic Linden
2023-10-13
Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up c...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for ...
Cosmic Linden
2023-10-13
DRTVWR-592: Working tangent calculation, not yet used
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Debugging, rethinking
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Add code for generating terrain tangents (not yet used)
Cosmic Linden
2023-07-18
Merge remote-tracking branch 'origin/xcode-14.3' into DRTVWR-559 (#292)
Brad Linden
2023-05-19
SL-18837: Clean up more set-but-unused variables for Xcode 14.3
Nat Goodspeed
2023-05-17
SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser...
RunitaiLinden
2023-01-19
Optimizations, decruft, and intel compatibility pass (#53)
RunitaiLinden
2022-09-01
SL-17967 - _ARB constant removal
Howard Stearns
2022-06-09
SL-17551 Add "Select Reflection Probes" menu option and make invisible object...
Dave Parks
2021-12-01
SL-16386 skip void return
Dave Houlton
2021-11-30
SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction
Dave Houlton
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
2021-09-27
SL-16088 Fix for stall from many calls to glGenBuffers.
Dave Parks
2016-01-15
merge changes for 4.0.1-release
Oz Linden
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2015-09-04
MAINT-5416 FIXED Cannot right-click a rigged mesh that's worn
AndreyL ProductEngine
2015-07-23
MAINT-5416 Reverted changeset: 9bd24c17d908
AndreyL ProductEngine
2015-07-17
MAINT-5416 FIXED cannot right-click a rigged mesh that's worn
AndreyL ProductEngine
2013-10-15
renamed TimeBlock to BlockTimerStatHandle
Richard Linden
2013-09-05
changed fast timer over to using macro
Richard Linden
2013-08-09
second phase summer cleaning
Richard Linden
2013-06-20
merge with release
Richard Linden
2013-06-05
merge with viewer-release
Richard Linden
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-04-19
merge changes for DRTVWR-294
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2012-10-15
For SH-3333: Design and implement a new object cache system on viewer side
Xiaohong Bao
2012-10-11
Updating linux build to gcc4.6
Don Kjer
2012-07-03
MAINT-685 Fix for disabling basic shaders making high detail terrain render i...
Dave Parks
2012-05-07
MAINT-753 : [crashhunters] crash at LLVOVolume::updateFaceFlags(). Null poin...
simon@Simon-PC.lindenlab.com
2011-12-21
SH-2794 WIP -- work on getting glMapBuffer and friends to behave
Dave Parks
2011-11-16
SH-2675 Fix for shadow appearing on terrain at midday when terrain is totally...
Dave Parks
2011-10-26
SH-2546 Don't feed vertex color to terrain vertex buffers.
Dave Parks
2011-09-23
SH-2244 Better VAO support -- still slower than non-VAO implementation for so...
Dave Parks
2011-08-10
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c...
Dave Parks
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