Age | Commit message (Collapse) | Author |
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changed culling to use inverse distance to calculate solid angle, not distance squared
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increased SceneLoadMinRadius to 32
changes logic so that falloff starts at SceneLoadMinRadius
added timing to pixel threshold calculation
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behind your camera when camera is rotated
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"ObjectProjectionAreaCutOff"
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on adjacent regions.
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teleport.
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added more MemTrackable types
optimized memory usage of LLTrace some more
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removed complicated and unnecessary fast timer gapless handoff logic (it should be gapless anyway)
improved MemTrackable API, better separation of shadow and footprint
added memory usage stats to floater_stats.xml
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Occluder object is deleted.
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object is deleted.
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another attempt to move mem stat into base class
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Type do not render
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correct
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LLVOCacheEntry::updateParentBoundingInfo
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viewer.
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stat definition as they don't work on gcc/clang
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also, removed LLTrace::init and cleanup
removed derived class implementation of memory stat for LLMemTrackable
is automatic now
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on far corner of region when camera moves
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far corner of region when camera moves
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invisible objects stay in memory.
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dependencies
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ObjectUpdateCompressed messages
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still logged in
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