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path: root/indra/newview/llvocache.h
AgeCommit message (Expand)Author
2013-10-30fix for SH-4584: Interesting: objectprojectionAreaCutOFF hides large objects ...Xiaohong Bao
2013-10-18stop other cameras than the world camera to asscee object cache.Xiaohong Bao
2013-10-17fix for SH-4569: Objects are not culled by size in the distanceXiaohong Bao
2013-10-16more fix for SH-4552: Interesting: objects sometimes fail to load after telep...Xiaohong Bao
2013-10-07renamed TraceType to StatTypeRichard Linden
2013-10-03add a debug setting: "BackShpereCullingRadius"Xiaohong Bao
2013-10-02more for SH-4521: Interesting viewer crash in Pipeline:RenderDrawPoolsXiaohong Bao
2013-09-26more optimization for memory footprint.Xiaohong Bao
2013-09-25better memory usage for LLTrace (tighter packing of recording arrays)Richard Linden
2013-09-20more fix for SH-4501: Interesting: Occluded objects do not appear when Occlud...Xiaohong Bao
2013-09-20fix for SH-4430: Interesting: Light objects behind you are not loaded at login.Xiaohong Bao
2013-09-19fix for SH-4501: Interesting: Occluded objects do not appear when Occluder ob...Xiaohong Bao
2013-09-05changed fast timer over to using macroRichard Linden
2013-08-29add some debug settings for easier tuning up performance.Xiaohong Bao
2013-08-28fix for SH-4332: Cacheable object highlights from Render Metadata -> Update T...Xiaohong Bao
2013-08-22fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.Xiaohong Bao
2013-08-21fix some objects not rendered when login process is very longXiaohong Bao
2013-08-08fix for SH-4402: interesting: lower FPS with lots of objects in viewXiaohong Bao
2013-08-07more fix for SH-4397: Object cache occlusion culling results are not always c...Xiaohong Bao
2013-08-06fix for SH-4398: Interesting: viewer crash in LLVOCacheEntry::updateParentBou...Xiaohong Bao
2013-08-05fix for SH-4397: Object cache occlusion culling results are not always correctXiaohong Bao
2013-07-29fix for SH-4293: texture console takes a while to settle down on Interesting ...Xiaohong Bao
2013-07-02Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-07-02fix for SH-4264: interesting: Content near edges of screen does not loadXiaohong Bao
2013-07-01BUILDFIX: reverted changes that attempted to automate mem trackRichard Linden
2013-07-01SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0%Richard Linden
2013-06-26more fix for SH-4284: interesting: viewer does not render cacheable objects o...Xiaohong Bao
2013-06-24fix for SH-4284: interesting: viewer does not render cacheable objects on far...Xiaohong Bao
2013-06-17add a debug setting "InvisibleObjectsInMemoryTime" to adjust the time invisib...Xiaohong Bao
2013-06-05merge with viewer-releaseRichard Linden
2013-05-28change the way to handle creating/destroying a same object repeatedlyXiaohong Bao
2013-05-20BUILDFIX: mac gcc fixRichard Linden
2013-05-05Spring cleaning: removed unused .cpp and.h files, and cleaned up header depen...Richard Linden
2013-04-17for SH-4105: interesting: new viewer does not handle orphaned child prims in ...Xiaohong Bao
2013-04-11add LLTrace::MemTrackable to LLVOCachePartitionXiaohong Bao
2013-03-29delay removing invalid objects from cache in case region is logged out too soon.Xiaohong Bao
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-20for SH-4004: interesting: need debug option to clear viewer cache while still...Xiaohong Bao
2013-03-11for SH-3979: interesting: can not edit objects with new object cache codeXiaohong Bao
2013-03-11for SH-3976: interesting: make new object cache be able to handle shadows.Xiaohong Bao
2013-03-07for SH-3937: interesting: implement the new cache probe logicXiaohong Bao
2013-02-28for SH-3824: interesting: Ensure viewer can handle object updates from entire...Xiaohong Bao
2012-12-18fix for SH-3624: Object deletion does not workXiaohong Bao
2012-12-18fix for SH-3619: some objects are missingXiaohong Bao
2012-11-20fix a crash caused by object cache for SH-3333.Xiaohong Bao
2012-11-08for SH-3472: prioritize object loadingXiaohong Bao
2012-10-31for SH-3471: create a simplified version of octree for object cache entries.Xiaohong Bao
2012-10-25more for SH-3333: avoid repeatedly creating/killing a same object from object...Xiaohong Bao
2012-10-15For SH-3333: Design and implement a new object cache system on viewer sideXiaohong Bao
2011-01-24fix for SH-445: debug settings -> "CacheNumberOfRegionsForObjects" does not l...Xiaohong Bao