Age | Commit message (Expand) | Author |
2013-10-03 | add a debug setting: "BackShpereCullingRadius" | Xiaohong Bao |
2013-10-02 | more for SH-4521: Interesting viewer crash in Pipeline:RenderDrawPools | Xiaohong Bao |
2013-09-26 | more optimization for memory footprint. | Xiaohong Bao |
2013-09-25 | better memory usage for LLTrace (tighter packing of recording arrays) | Richard Linden |
2013-09-20 | more fix for SH-4501: Interesting: Occluded objects do not appear when Occlud... | Xiaohong Bao |
2013-09-20 | fix for SH-4430: Interesting: Light objects behind you are not loaded at login. | Xiaohong Bao |
2013-09-19 | fix for SH-4501: Interesting: Occluded objects do not appear when Occluder ob... | Xiaohong Bao |
2013-09-05 | changed fast timer over to using macro | Richard Linden |
2013-08-29 | add some debug settings for easier tuning up performance. | Xiaohong Bao |
2013-08-28 | fix for SH-4332: Cacheable object highlights from Render Metadata -> Update T... | Xiaohong Bao |
2013-08-22 | fix for SH-4400: Interesting: Side effect 1 of unloading culled objects. | Xiaohong Bao |
2013-08-21 | fix some objects not rendered when login process is very long | Xiaohong Bao |
2013-08-08 | fix for SH-4402: interesting: lower FPS with lots of objects in view | Xiaohong Bao |
2013-08-07 | more fix for SH-4397: Object cache occlusion culling results are not always c... | Xiaohong Bao |
2013-08-06 | fix for SH-4398: Interesting: viewer crash in LLVOCacheEntry::updateParentBou... | Xiaohong Bao |
2013-08-05 | fix for SH-4397: Object cache occlusion culling results are not always correct | Xiaohong Bao |
2013-07-29 | fix for SH-4293: texture console takes a while to settle down on Interesting ... | Xiaohong Bao |
2013-07-02 | Automated merge with http://bitbucket.org/lindenlab/viewer-interesting | Xiaohong Bao |
2013-07-02 | fix for SH-4264: interesting: Content near edges of screen does not load | Xiaohong Bao |
2013-07-01 | BUILDFIX: reverted changes that attempted to automate mem track | Richard Linden |
2013-07-01 | SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0% | Richard Linden |
2013-06-26 | more fix for SH-4284: interesting: viewer does not render cacheable objects o... | Xiaohong Bao |
2013-06-24 | fix for SH-4284: interesting: viewer does not render cacheable objects on far... | Xiaohong Bao |
2013-06-17 | add a debug setting "InvisibleObjectsInMemoryTime" to adjust the time invisib... | Xiaohong Bao |
2013-06-05 | merge with viewer-release | Richard Linden |
2013-05-28 | change the way to handle creating/destroying a same object repeatedly | Xiaohong Bao |
2013-05-20 | BUILDFIX: mac gcc fix | Richard Linden |
2013-05-05 | Spring cleaning: removed unused .cpp and.h files, and cleaned up header depen... | Richard Linden |
2013-04-17 | for SH-4105: interesting: new viewer does not handle orphaned child prims in ... | Xiaohong Bao |
2013-04-11 | add LLTrace::MemTrackable to LLVOCachePartition | Xiaohong Bao |
2013-03-29 | delay removing invalid objects from cache in case region is logged out too soon. | Xiaohong Bao |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-03-20 | for SH-4004: interesting: need debug option to clear viewer cache while still... | Xiaohong Bao |
2013-03-11 | for SH-3979: interesting: can not edit objects with new object cache code | Xiaohong Bao |
2013-03-11 | for SH-3976: interesting: make new object cache be able to handle shadows. | Xiaohong Bao |
2013-03-07 | for SH-3937: interesting: implement the new cache probe logic | Xiaohong Bao |
2013-02-28 | for SH-3824: interesting: Ensure viewer can handle object updates from entire... | Xiaohong Bao |
2012-12-18 | fix for SH-3624: Object deletion does not work | Xiaohong Bao |
2012-12-18 | fix for SH-3619: some objects are missing | Xiaohong Bao |
2012-11-20 | fix a crash caused by object cache for SH-3333. | Xiaohong Bao |
2012-11-08 | for SH-3472: prioritize object loading | Xiaohong Bao |
2012-10-31 | for SH-3471: create a simplified version of octree for object cache entries. | Xiaohong Bao |
2012-10-25 | more for SH-3333: avoid repeatedly creating/killing a same object from object... | Xiaohong Bao |
2012-10-15 | For SH-3333: Design and implement a new object cache system on viewer side | Xiaohong Bao |
2011-01-24 | fix for SH-445: debug settings -> "CacheNumberOfRegionsForObjects" does not l... | Xiaohong Bao |
2010-12-16 | fix for SH-445: debug settings -> "CacheNumberOfRegionsForObjects" does not l... | Xiaohong Bao |
2010-12-15 | fix for SH-367: mesh viewer lock up: Problem removing object.cache - errorcod... | Xiaohong Bao |
2010-10-21 | Automated merge up from viewer-development | Loren Shih |
2010-10-11 | llvocache.h relies on defines in lldir.h, but forgot to include that file. | Aaron Stone |
2010-09-13 | for VWR-22936: design test code/plan for the object cache. | Xiaohong Bao |