summaryrefslogtreecommitdiff
path: root/indra/newview/llvocache.h
AgeCommit message (Collapse)Author
2015-11-10remove execute permission from many files that should not have itOz Linden
2014-01-31fix some flaws for memory corruptionXiaohong Bao
2014-01-09fix for SH-4659:crash at LLOcclusionCullingGroup::doOcclusion line 1150Xiaohong Bao
2014-01-06fix for SH-4656: crash at LLVOCacheEntry::updateParentBoundingInfo() line 510Xiaohong Bao
2013-12-03SH-4606 FIX Interesting: Small objects do not load until they are very close.Richard Linden
changed culling to use inverse distance to calculate solid angle, not distance squared
2013-12-03SH-4606 FIX Interesting: Small objects do not load until they are very close.Richard Linden
increased SceneLoadMinRadius to 32 changes logic so that falloff starts at SceneLoadMinRadius added timing to pixel threshold calculation
2013-11-14fix for SH-4609: Interesting: Occluded objects are loaded at loginXiaohong Bao
2013-11-13fix for SH-4608: Interesting: minimap shows objects loading/uinloading ↵Xiaohong Bao
behind your camera when camera is rotated
2013-11-13more fix for SH-4607: Create new object cache tuning parametersXiaohong Bao
2013-11-11fix for SH-4607: Create new object cache tuning parametersXiaohong Bao
2013-11-06remove some unused debug settings.Xiaohong Bao
2013-11-06re-organize the code of processing the debug setting ↵Xiaohong Bao
"ObjectProjectionAreaCutOff"
2013-10-30more fix to reduce number of rendered triangles per frame.Xiaohong Bao
2013-10-30fix for SH-4584: Interesting: objectprojectionAreaCutOFF hides large objects ↵Xiaohong Bao
on adjacent regions.
2013-10-18stop other cameras than the world camera to asscee object cache.Xiaohong Bao
2013-10-17fix for SH-4569: Objects are not culled by size in the distanceXiaohong Bao
2013-10-16more fix for SH-4552: Interesting: objects sometimes fail to load after ↵Xiaohong Bao
teleport.
2013-10-07renamed TraceType to StatTypeRichard Linden
added more MemTrackable types optimized memory usage of LLTrace some more
2013-10-03add a debug setting: "BackShpereCullingRadius"Xiaohong Bao
2013-10-02more for SH-4521: Interesting viewer crash in Pipeline:RenderDrawPoolsXiaohong Bao
2013-09-26more optimization for memory footprint.Xiaohong Bao
2013-09-25better memory usage for LLTrace (tighter packing of recording arrays)Richard Linden
removed complicated and unnecessary fast timer gapless handoff logic (it should be gapless anyway) improved MemTrackable API, better separation of shadow and footprint added memory usage stats to floater_stats.xml
2013-09-20more fix for SH-4501: Interesting: Occluded objects do not appear when ↵Xiaohong Bao
Occluder object is deleted.
2013-09-20fix for SH-4430: Interesting: Light objects behind you are not loaded at login.Xiaohong Bao
2013-09-19fix for SH-4501: Interesting: Occluded objects do not appear when Occluder ↵Xiaohong Bao
object is deleted.
2013-09-05changed fast timer over to using macroRichard Linden
another attempt to move mem stat into base class
2013-08-29add some debug settings for easier tuning up performance.Xiaohong Bao
2013-08-28fix for SH-4332: Cacheable object highlights from Render Metadata -> Update ↵Xiaohong Bao
Type do not render
2013-08-22fix for SH-4400: Interesting: Side effect 1 of unloading culled objects.Xiaohong Bao
2013-08-21fix some objects not rendered when login process is very longXiaohong Bao
2013-08-08fix for SH-4402: interesting: lower FPS with lots of objects in viewXiaohong Bao
2013-08-07more fix for SH-4397: Object cache occlusion culling results are not always ↵Xiaohong Bao
correct
2013-08-06fix for SH-4398: Interesting: viewer crash in ↵Xiaohong Bao
LLVOCacheEntry::updateParentBoundingInfo
2013-08-05fix for SH-4397: Object cache occlusion culling results are not always correctXiaohong Bao
2013-07-29fix for SH-4293: texture console takes a while to settle down on Interesting ↵Xiaohong Bao
viewer.
2013-07-02Automated merge with http://bitbucket.org/lindenlab/viewer-interestingXiaohong Bao
2013-07-02fix for SH-4264: interesting: Content near edges of screen does not loadXiaohong Bao
2013-07-01BUILDFIX: reverted changes that attempted to automate mem trackRichard Linden
stat definition as they don't work on gcc/clang
2013-07-01SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0%Richard Linden
also, removed LLTrace::init and cleanup removed derived class implementation of memory stat for LLMemTrackable is automatic now
2013-06-26more fix for SH-4284: interesting: viewer does not render cacheable objects ↵Xiaohong Bao
on far corner of region when camera moves
2013-06-24fix for SH-4284: interesting: viewer does not render cacheable objects on ↵Xiaohong Bao
far corner of region when camera moves
2013-06-17add a debug setting "InvisibleObjectsInMemoryTime" to adjust the time ↵Xiaohong Bao
invisible objects stay in memory.
2013-06-05merge with viewer-releaseRichard Linden
2013-05-28change the way to handle creating/destroying a same object repeatedlyXiaohong Bao
2013-05-20BUILDFIX: mac gcc fixRichard Linden
2013-05-05Spring cleaning: removed unused .cpp and.h files, and cleaned up header ↵Richard Linden
dependencies
2013-04-17for SH-4105: interesting: new viewer does not handle orphaned child prims in ↵Xiaohong Bao
ObjectUpdateCompressed messages
2013-04-11add LLTrace::MemTrackable to LLVOCachePartitionXiaohong Bao
2013-03-29delay removing invalid objects from cache in case region is logged out too soon.Xiaohong Bao
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz