Age | Commit message (Collapse) | Author |
|
* #1836 Texture memory usage overhaul. Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps
|
|
|
|
project/gltf_development
|
|
DRTVWR-600-maint-A
# Conflicts:
# indra/llappearance/llavatarappearance.h
# indra/llimage/llimage.cpp
# indra/llmath/llvolume.cpp
# indra/llmath/llvolume.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llrendertarget.cpp
# indra/llrender/llshadermgr.cpp
# indra/newview/lldynamictexture.cpp
# indra/newview/llenvironment.cpp
# indra/newview/llfetchedgltfmaterial.cpp
# indra/newview/llfloaterimagepreview.cpp
# indra/newview/llfloaterimagepreview.h
# indra/newview/llfloaterregioninfo.cpp
# indra/newview/llfloaterregioninfo.h
# indra/newview/llmaniprotate.cpp
# indra/newview/llmaniptranslate.cpp
# indra/newview/llpanelvolume.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/llselectmgr.h
# indra/newview/llsurface.cpp
# indra/newview/llsurface.h
# indra/newview/llsurfacepatch.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/lltinygltfhelper.cpp
# indra/newview/llviewertexture.cpp
# indra/newview/llviewerwindow.cpp
# indra/newview/llviewerwindow.h
# indra/newview/llvlcomposition.cpp
# indra/newview/llvlcomposition.h
# indra/newview/llvocache.cpp
# indra/newview/llvovolume.cpp
# indra/newview/pipeline.cpp
|
|
|
|
|
|
brad/merge-maint-a-to-dev
|
|
|
|
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
|
|
|
|
|
|
|
|
|
|
gltf-dev-maint-a-merge
|
|
LF, and trim trailing whitespaces as needed
|
|
for minimap gen. Fix some emissive maps.
|
|
|
|
possible. Not persistent.
|
|
and update dropdown to match
|
|
|
|
|
|
materials (still not accurate, but better...)
|
|
PBR as that is not needed at the moment
|
|
texture repeats currently broken
|
|
hooking up code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing""
This reverts commit 2318d657660320b921e1566b54d3833c0401a34c.
|
|
code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing"
This reverts commit de9184479cfc179ba6e9d6ff388aff7da7f0b4ab.
|
|
PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing
|
|
flickering
|
|
copy/paste for now. Use same draw pool
|
|
|
|
when terrain textures do not load
|
|
|
|
|
|
|
|
|
|
svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165
|
|
svn+ssh://svn/svn/linden/branches/new-license into release. only changes files which are not deployed or the comments section of code.
|
|
|
|
|