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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llviewertexturelist.cpp
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Author
2023-10-03
Merge branch 'main' (DRTVWR-567) into DRTVWR-559
Andrey Kleshchev
2023-09-10
SL-20261 Allow and resize existing textures as necessary for thumbnails
Andrey Kleshchev
2023-08-18
SL-20099 Thumbnail upload scale textures to be square
Andrey Kleshchev
2023-07-17
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-07-17
Merge branch 'main' (DRTVWR-580) into DRTVWR-567
Andrey Kleshchev
2023-05-23
SL-19560 Better fix for blurry BoM textures.
RunitaiLinden
2023-05-02
Merge branch 'main' into DRTVWR-567
Andrey Lihatskiy
2023-05-02
Merge branch 'main' into DRTVWR-580-maint-T
Andrey Lihatskiy
2023-04-14
DRTVWR-559 Add paranoia checks around typecasts of LLGLTFMaterial to LLFetche...
RunitaiLinden
2023-04-05
SL-19331: Move media updates off-thread on select hardware (#153)
cosmic-linden
2023-03-30
Merge branch 'main' into DRTVWR-567
Maxim Nikolenko
2023-03-29
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-03-30
Merge branch 'main' into DRTVWR-580-maint-T
Andrey Lihatskiy
2023-03-16
SL-18964 Smoke texture can fail to load
Andrey Kleshchev
2023-03-10
Fixing unused variables for mac build after SL-19172 work
Brad Linden
2023-03-10
SL-19172 Texture streaming tune up. Incidental decruft.
Dave Parks
2023-02-25
SL-19108 Only permit 64 to 256 px images for thumbnails
Andrey Kleshchev
2023-01-19
SL-18869 Followup -- leverage "small commands" and time slicing to get rid of...
Dave Parks
2023-01-19
Optimizations, decruft, and intel compatibility pass (#53)
RunitaiLinden
2022-12-13
Merge branch 'main' into DRTVWR-539
Mnikolenko Productengine
2022-12-12
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2022-12-12
Merge branch 'main' into DRTVWR-568
Callum Prentice
2022-12-03
SL-18565 Built-in bump maps and some environment textures fail to load
Andrey Kleshchev
2022-11-22
Merge branch 'DRTVWR-568' into DRTVWR-539
Mnikolenko Productengine
2022-11-16
SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab...
Dave Parks
2022-11-03
SL-18565 Built-in bump maps and some environment textures fail to load
Andrey Kleshchev
2022-10-24
Merge master into DRTVWR-568 (and fix conflicts)
Callum Linden
2022-10-21
Merge branch 'master' into DRTVWR-539
Mnikolenko Productengine
2022-10-20
Merge branch 'master' into DRTVWR-565-maint-P
Andrey Lihatskiy
2022-10-17
SL-18221 Water texture does not load after clearing cache
Andrey Kleshchev
2022-09-23
SL-18221 Water texture does not load after clearing cache
Andrey Kleshchev
2022-09-21
Merge branch 'master' into DRTVWR-539
Mnikolenko Productengine
2022-09-16
SL-17723 Remove use of UDP image fetch
Mnikolenko Productengine
2022-09-01
SL-18078, SL-18065 -- Experimentally allow uploading of lossless normal maps,...
Dave Parks
2022-08-31
SL-17703: Fix merge
Ptolemy
2022-08-30
SL-17703: PBR: Fix albedo being in wrong color space, add support for debug d...
Ptolemy
2022-08-30
Merge branch 'master' into DRTVWR-568
Callum Linden
2022-08-31
Merge branch 'master' into DRTVWR-565-maint-P
Andrey Lihatskiy
2022-08-31
Merge branch master (DRTVWR-483) into DRTVWR-559
Andrey Kleshchev
2022-08-31
Merge branch 'master' into DRTVWR-548-maint-N
Andrey Lihatskiy
2022-08-30
Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559
Dave Parks
2022-08-24
DRTVWR-558: Eliminate many spurious set-not-used variables.
Nat Goodspeed
2022-07-13
SL-17723 Remove use of UDP image fetch
Mnikolenko Productengine
2022-06-29
Merge branch 'master' into DRTVWR-539
Mnikolenko Productengine
2022-06-29
Merge branch 'master' into DRTVWR-548-maint-N
Andrey Lihatskiy
2022-06-29
Merge branch 'master' (DRTVWR-543) into DRTVWR-483
Andrey Kleshchev
2022-06-21
SL-17635 remove unused variables
Maxim Nikolenko
2022-06-07
SL-17547 Fix for crash in getCurrentDiscardLevelForFetching (and add runtime ...
Dave Parks
2022-06-01
SL-17484 More unit test pruning. Fix for crash when deleting textures.
Dave Parks
2022-05-31
SL-17490 Only update a subset of textures each frame and remove dead debug code.
Dave Parks
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