summaryrefslogtreecommitdiff
path: root/indra/newview/llviewertexturelist.cpp
AgeCommit message (Expand)Author
2025-04-01Merge branch 'release/2025.03' into release/2025.04Jonathan "Geenz" Goodman
2025-03-31#3809 Fix J2C UploadAndrey Kleshchev
2025-03-27Avoid recalculating pixel area when possibleAndrey Kleshchev
2025-03-21#3364 Fix a case of excessive texture updatesAndrey Kleshchev
2025-03-06#3673 Crash at updateImageDecodePriorityAndrey Kleshchev
2025-03-05#3611 Decrease TextureScaleMinAreaFactorAndrey Kleshchev
2025-02-19Merge branch release/2025.03Andrey Kleshchev
2025-02-12#3210 Fix for "Texture will be downscaled" log message happening too oftenMaxim Nikolenko
2025-02-07Water Exclusion Surfaces (#3517)Jonathan "Geenz" Goodman
2025-02-05viewer#2780 Speed up terrain loading on teleportAndrey Kleshchev
2025-01-16#3364 Fix update rate being stuck high due to biasAndrey Kleshchev
2024-12-05#3210 Fix for "Texture will be downscaled" happening too often. (#3212)Dave Parks
2024-12-04#3106 Lower maximum texture bias back to 4, reintroduce camera importance tex...Dave Parks
2024-11-19Crash at getDiscardLevel()Andrey Kleshchev
2024-11-122590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
2024-10-25viewer#2875 Proportionally agressive vram cleanupAndrey Kleshchev
2024-09-04Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-09-04#2482 Low end NVIDIA compatibility pass (#2486)Dave Parks
2024-08-28#2438 Address frame stalls in updateImageDecodePriorityRunitaiLinden
2024-08-27#2431 Fix for redundant searching for pixeismall.j2c causing frame stallsRunitaiLinden
2024-08-23#2388 Texture downrezzing tune up. (#2414)Dave Parks
2024-08-20#2315 Ensure textures are deleted when they are no longer referenced. (#2343)Dave Parks
2024-08-12Interim fix for particles no longer rezzing properly. (#2227)Beq Janus
2024-08-02Crash at LLViewerTexture::updateClass()Andrey Kleshchev
2024-07-31viewer#2153 Crash at LLViewerTextureList::updateImageDecodePriorityAndrey Kleshchev
2024-07-14Fix: Stop textures from being set as inactive if still on a face. (#2017)TommyTheTerrible
2024-07-09Update tracy profiler to 0.10 (#1946)Rye Mutt
2024-07-08Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and...Ansariel
2024-07-03#1870 Tune up for better experience on integrated intel with low memory (#1872)Dave Parks
2024-07-02Experimental fix for blurry textures (#1875)Beq Janus
2024-06-271836 dont store texture in system memory unless absolutely necessary (#1843)Dave Parks
2024-06-10Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into project/gltf_de...Brad Linden
2024-06-10Re-enable compiler warnings C4018, C4100, C4231 and C4506Ansariel
2024-06-01Re-enable a lot of compiler warnings for MSVC and address the C4267 "possible...Ansariel
2024-05-30#1596 Fix for GLTF uploads failing after loading from .glb file (#1602)Dave Parks
2024-05-28Remove tinygltf dependency from LL::GLTF (#1541)Dave Parks
2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
2024-05-13Revert "viewer#819 Avoid reading the same XML file multiple times"Andrey Kleshchev
2024-05-07secondlife/viewer#1333 BOOL to bool conversion leftovers: ternariesAlexander Gavriliuk
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...Andrey Lihatskiy
2024-04-12Merge pull request #1211 from secondlife/marchcat/x-mergeAndrey Lihatskiy
2024-04-12viewer-private#226 Unhandled PngError throws application into a loopAndrey Kleshchev
2024-04-12Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
2024-04-11Merge branch 'main' of https://github.com/secondlife/viewer into DRTVWR-600-m...Ansariel
2024-03-27Merge branch 'main' into DRTVWR-600-maint-AAndrey Lihatskiy
2024-03-27Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
2024-03-27Merge remote-tracking branch 'origin/main' into DRTVWR-588-maint-WAndrey Lihatskiy
2024-03-22viewer#888 Washed out letters in a running stringAndrey Kleshchev