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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llviewertexture.h
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Author
2012-05-25
Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148
simon@Simon-PC.lindenlab.com
2012-05-01
for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console o...
Xiaohong Bao
2012-04-26
For SH-3121: collect time of reloading all textures from cache and through HT...
Xiaohong Bao
2012-04-25
for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:
Xiaohong Bao
2012-04-13
Pull from viewer-thx1138
Merov Linden
2012-04-12
SH-3081 : Implement TextureCameraMotion settings as well as faster loading wh...
Merov Linden
2012-04-12
for SH-3074: clear ghost and stale texture fetching requests in time
Xiaohong Bao
2012-03-20
added debug tools for visualizating texel density at various discard levels (...
Richard Linden
2012-03-07
MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to a...
Dave Parks
2012-03-02
MAINT-708 Use texture compression to minimize memory bloat (experimental)
Dave Parks
2011-10-21
fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, Destroying...
Xiaohong Bao
2011-08-31
Merge
Xiaohong Bao
2011-08-11
fix for SH-2194: viewer UI is visible on the login progress screen
Xiaohong Bao
2011-07-15
Merge from viewer-development
Xiaohong Bao
2011-06-15
fix for SH-1788: Assert in texture load when uploading textured mesh model
Xiaohong Bao
2011-03-08
fix for STORM-1049: [crashhunters] crash at LLViewerFetchedTexture::forceToSa...
Xiaohong Bao
2011-02-23
Merge from viewer-development
Xiaohong Bao
2010-12-03
first iteration of memory pool code
Xiaohong Bao
2010-11-08
STORM-105 : takes Vadim's comments into account, clean up use of static globa...
Merov Linden
2010-11-05
STORM-105 : Take Vadim code review into account, code clean up
Merov Linden
2010-11-04
merge with viewer-development
Merov Linden
2010-09-17
fix for SH-115: investigate texture related network traffic between viewer 2....
Xiaohong Bao
2010-09-08
VWR-22761 : Rearchitecture of llmetricperformancetester and simple (non compl...
Merov Linden
2010-08-24
Backed out changeset c3d41f18ce2b
Tofu Linden
2010-08-24
Backed out changeset a62bf7c0af21
Tofu Linden
2010-08-24
merge heads. whew.
Tofu Linden
2010-08-18
EXT-8673: FIXED: UDP texture loading is slower in 2.x viewers than 1.23.5
Xiaohong Bao
2010-08-13
Change license from GPL to LGPL (version 2.1)
Oz Linden
2010-08-02
Redo the same merge as in changeset "2026f824953f", but this time with feeeel...
Christian Goetze (CG)
2010-07-30
Merge from q/viewer-release to dessie/viewer-release for 2.1.1 beta 1
Kent Quirk
2010-07-27
Backed out changeset: 58571b4e704b
Richard Linden
2010-07-15
EXT-8301: FIXED: crash at LLViewerFetchedTexture::cleanup() [secondlife-bin l...
Xiaohong Bao
2010-07-15
Reverted changeset 2bb10eae42bf
Dessie Linden
2010-07-13
EXT-7400: FIXED: 2.0.2 texture queue gets jammed;
Xiaohong Bao
2010-06-30
fix for EXT-7839: texture console is stalled;
Xiaohong Bao
2010-06-07
more for EXT-7500: PARTIAL FIXED: Texture Jamming problems with http texture ...
Xiaohong Bao
2010-05-29
minor typo fixes: texure->texture
Tofu Linden
2010-05-04
EXT-7194: FIXED: It takes long time to finish downloading baked textures.
Xiaohong Bao
2010-05-04
EXT-7080 Partial FIXED: Outfit texture updates are not transmitted (in either...
Xiaohong Bao
2010-03-09
fix for EXT-5956: texture downloading/decoding to never fully stop.
Xiaohong Bao
2010-03-07
partial fix for EXT-5711: Some textures loading from cache seems jammed.
Xiaohong Bao
2010-02-24
fix for EXT-5710: improve the raw image reloading process in the texture pipe...
Xiaohong Bao
2010-02-19
fix for EXT-5528: Viewer hangs indefinitely after teleporting into this region.
Xiaohong Bao
2010-02-05
EXT-4209 Fix for sculptie prims not updating geometry when texture is loaded.
Dave Parks
2010-01-15
partial fix for EXT-4352: Texture loading problems in Viewer 2.0. More to com...
Xiaohong Bao
2009-12-29
fix for DEV-44134: trying to move away from a huge amount of objects with med...
Xiaohong Bao
2009-11-13
Refactoring of llviewerprecompiledheaders.h to hopefully increase stability
brad kittenbrink
2009-11-11
use "LLViewerTexture::EBoostLevel" to replace "S32" for texture boost level.
Xiaohong Bao
2009-11-06
Fixed textrue prioritization so that boosted textures are always highest prio...
Steve Bennetts
2009-11-06
merge from texture-pipeline
Steve Bennetts
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