Age | Commit message (Expand) | Author |
2022-12-13 | SL-18808 Fix for highlight transparent texture missing. | Dave Parks |
2022-11-29 | SL-12069 Backed out changeset: 544a91982eba (#13) | akleshchev |
2022-08-31 | SL-17703: Fix merge | Ptolemy |
2022-08-31 | SL-18065 WIP -- Adjust max virtual size to keep debug floater readable. Make... | Dave Parks |
2022-08-30 | SL-17703: PBR: Fix albedo being in wrong color space, add support for debug d... | Ptolemy |
2022-08-30 | Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 | Dave Parks |
2022-08-29 | Revert "SL-17703: PBR: Fix missing ORM to use 1,0,0" | Ptolemy |
2022-08-29 | SL-17703: PBR: Fix missing ORM to use 1,0,0 | Ptolemy |
2022-06-16 | SL-17619 Add support for embedded textures to GLTF importer | Dave Parks |
2022-06-13 | SL-17485 - Make mac compiler happier. | Howard Stearns |
2022-06-06 | SL-17486 Force desired discard level to 0 for high boosted textures (fix for ... | Dave Parks |
2022-05-31 | SL-17490 Only update a subset of textures each frame and remove dead debug code. | Dave Parks |
2022-05-24 | SL-17486 Fix for many texture types failing to load. | Dave Parks |
2022-04-15 | SL-17219 WIP - Texture pipeline overhaul | Dave Parks |
2022-03-11 | SL-17005 WIP Simplify what feeds texture loading bias to only pay attention t... | Dave Parks |
2022-03-01 | Merge branch 'master' (DRTVWR-557) into DRTVWR-546 | Andrey Kleshchev |
2021-12-15 | DRTVWR-546 merge up to 6.5.2 | Dave Houlton |
2021-12-15 | Merge branch 'master' into DRTVWR-530-maint | Andrey Lihatskiy |
2021-11-24 | DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert. | Nat Goodspeed |
2021-11-15 | Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread" | Dave Houlton |
2021-11-05 | SL-16202: Use WorkQueue::postTo() for texture create/post handshake. | Nat Goodspeed |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac... | Dave Parks |
2021-10-22 | merge | Brad Payne (Vir Linden) |
2021-10-14 | SL-16131 Fix for alignment warnings on Win32 builds. | Dave Parks |
2021-10-11 | SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs... | Dave Parks |
2021-04-29 | SL-15177 Fix the way of counting for gTextureTimer | Mnikolenko Productengine |
2021-03-09 | This set of changes reverts the merge with master (git revert c83e740) and re... | Callum Prentice |
2021-03-08 | Revert "Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into ... | Brad Payne (Vir Linden) |
2020-09-24 | Complete the change from lldiskcache -> llfilesystem and then addition of new... | Callum Prentice |
2020-09-16 | Renamed the references to LLVFile and llvfile.* source code plus cmake script... | Callum Prentice |
2019-05-08 | Fix merge fail. | Graham Linden |
2019-05-08 | Merge viewer-release | Graham Linden |
2018-11-20 | SL-4730 Prevent viewer from getting more texture details when low on memory | andreykproductengine |
2018-10-02 | SL-9775 | Graham Linden |
2018-05-22 | Merge | Rider Linden |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com |
2018-02-27 | MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep ... | andreykproductengine |
2017-12-20 | Backed out changeset: b500f22775dd | AndreyL ProductEngine |
2017-12-20 | Backed out changeset: 761e890970b2 | AndreyL ProductEngine |
2017-11-13 | MAINT-7847 Remake of 'white alpfa' fix | andreykproductengine |
2017-11-10 | Backed out changeset: 544a91982eba | andreykproductengine |
2017-08-30 | MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows fol... | andreykproductengine |
2016-04-21 | MAINT-6317 [QuickGraphics-RC] Some rigged mesh attachments render fully on je... | ruslantproductengine |
2016-04-04 | merge with 4.0.3-release | Oz Linden |
2016-03-17 | Merge | Rider Linden |
2016-03-16 | merge changes for DRTVWR-417 | Oz Linden |
2016-02-27 | MAINT-2199 restored original UI mechanics, removed icons from UI list | andreykproductengine |
2016-02-25 | MAINT-6168 Crash in LLViewerParcelMgr::renderParcelCollision() | andreykproductengine |
2016-02-18 | MAINT-2199 In some rare cases priorities can change, it shouldn't affect text... | andreykproductengine |
2016-02-16 | MAINT-2199 separating UI elements from in-world textures. | andreykproductengine |