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path: root/indra/newview/llviewertexture.h
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2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console o...Xiaohong Bao
2012-04-26For SH-3121: collect time of reloading all textures from cache and through HT...Xiaohong Bao
2012-04-25for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:Xiaohong Bao
2012-04-13Pull from viewer-thx1138Merov Linden
2012-04-12SH-3081 : Implement TextureCameraMotion settings as well as faster loading wh...Merov Linden
2012-04-12for SH-3074: clear ghost and stale texture fetching requests in timeXiaohong Bao
2012-03-20added debug tools for visualizating texel density at various discard levels (...Richard Linden
2012-03-07MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to a...Dave Parks
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2011-10-21fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, Destroying...Xiaohong Bao
2011-08-31MergeXiaohong Bao
2011-08-11fix for SH-2194: viewer UI is visible on the login progress screenXiaohong Bao
2011-07-15Merge from viewer-developmentXiaohong Bao
2011-06-15fix for SH-1788: Assert in texture load when uploading textured mesh modelXiaohong Bao
2011-03-08fix for STORM-1049: [crashhunters] crash at LLViewerFetchedTexture::forceToSa...Xiaohong Bao
2011-02-23Merge from viewer-developmentXiaohong Bao
2010-12-03first iteration of memory pool codeXiaohong Bao
2010-11-08STORM-105 : takes Vadim's comments into account, clean up use of static globa...Merov Linden
2010-11-05STORM-105 : Take Vadim code review into account, code clean upMerov Linden
2010-11-04merge with viewer-developmentMerov Linden
2010-09-17fix for SH-115: investigate texture related network traffic between viewer 2....Xiaohong Bao
2010-09-08VWR-22761 : Rearchitecture of llmetricperformancetester and simple (non compl...Merov Linden
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
2010-08-24merge heads. whew.Tofu Linden
2010-08-18EXT-8673: FIXED: UDP texture loading is slower in 2.x viewers than 1.23.5Xiaohong Bao
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-08-02Redo the same merge as in changeset "2026f824953f", but this time with feeeel...Christian Goetze (CG)
2010-07-30Merge from q/viewer-release to dessie/viewer-release for 2.1.1 beta 1Kent Quirk
2010-07-27Backed out changeset: 58571b4e704bRichard Linden
2010-07-15EXT-8301: FIXED: crash at LLViewerFetchedTexture::cleanup() [secondlife-bin l...Xiaohong Bao
2010-07-15Reverted changeset 2bb10eae42bfDessie Linden
2010-07-13EXT-7400: FIXED: 2.0.2 texture queue gets jammed;Xiaohong Bao
2010-06-30fix for EXT-7839: texture console is stalled;Xiaohong Bao
2010-06-07more for EXT-7500: PARTIAL FIXED: Texture Jamming problems with http texture ...Xiaohong Bao
2010-05-29minor typo fixes: texure->textureTofu Linden
2010-05-04EXT-7194: FIXED: It takes long time to finish downloading baked textures.Xiaohong Bao
2010-05-04EXT-7080 Partial FIXED: Outfit texture updates are not transmitted (in either...Xiaohong Bao
2010-03-09fix for EXT-5956: texture downloading/decoding to never fully stop.Xiaohong Bao
2010-03-07partial fix for EXT-5711: Some textures loading from cache seems jammed.Xiaohong Bao
2010-02-24fix for EXT-5710: improve the raw image reloading process in the texture pipe...Xiaohong Bao
2010-02-19fix for EXT-5528: Viewer hangs indefinitely after teleporting into this region.Xiaohong Bao
2010-02-05EXT-4209 Fix for sculptie prims not updating geometry when texture is loaded.Dave Parks
2010-01-15partial fix for EXT-4352: Texture loading problems in Viewer 2.0. More to com...Xiaohong Bao
2009-12-29fix for DEV-44134: trying to move away from a huge amount of objects with med...Xiaohong Bao
2009-11-13Refactoring of llviewerprecompiledheaders.h to hopefully increase stabilitybrad kittenbrink
2009-11-11use "LLViewerTexture::EBoostLevel" to replace "S32" for texture boost level.Xiaohong Bao
2009-11-06Fixed textrue prioritization so that boosted textures are always highest prio...Steve Bennetts
2009-11-06merge from texture-pipelineSteve Bennetts