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Megapahit's fork of the Second Life viewer.
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llviewertexture.h
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12 days
Geenz/texture loading speed (#5985)
Jonathan "Geenz" Goodman
2026-07-07
Kill the dead byte ledger.
Jonathan "Geenz" Goodman
2026-07-07
Kill the system memory stuff - it's not relevant to the new texture streaming.
Jonathan "Geenz" Goodman
2026-07-07
Get some more wins for overall downrezzing and minimizing thrashing.
Jonathan "Geenz" Goodman
2026-07-06
Get things working a little more consistently between BP and PBR. Also add s...
Jonathan "Geenz" Goodman
2026-07-06
Move over to a pixels to texels ratio to drive texture resolution.
Jonathan "Geenz" Goodman
2026-06-30
Merge branch 'release/26.3' into geenz/texture-streaming-tweaks
Jonathan "Geenz" Goodman
2026-06-12
p#604 Fix draw range fluctuations
Andrey Kleshchev
2026-05-29
Add watermark driven discards.
Jonathan "Geenz" Goodman
2026-05-19
Rework VRAM controller and bubble interaction — gate iteration on pressure,...
Jonathan "Geenz" Goodman
2026-05-19
More high pressure and quality changes.
Jonathan "Geenz" Goodman
2026-05-18
Break out texture channel priorities.
Jonathan "Geenz" Goodman
2026-05-12
Rework texture streaming and tracking.
Jonathan "Geenz" Goodman
2025-09-15
#4604 Tweak range decrease
Andrey Kleshchev
2025-08-29
#4604 Reduce draw distance when low on RAM
Andrey Kleshchev
2025-04-10
Merge commit '9e24b30' into marchcat/maint-c/restore
Andrey Lihatskiy
2025-01-23
Small cleanup
Andrey Kleshchev
2025-01-16
#3364 Fix update rate being stuck high due to bias
Andrey Kleshchev
2024-12-03
#3093 #3055 World Map tiles are blurry #2
Andrey Kleshchev
2024-11-12
2590 mac intel and radeon pro 5300m horrible fps 2 (#3030)
Dave Parks
2024-08-27
#2431 Fix for redundant searching for pixeismall.j2c causing frame stalls
RunitaiLinden
2024-08-23
#2388 Texture downrezzing tune up. (#2414)
Dave Parks
2024-08-20
#2315 Ensure textures are deleted when they are no longer referenced. (#2343)
Dave Parks
2024-07-10
Remove orphaned constants gMinVideoRam and gMaxVideoRam (#1970)
Ansariel Hiller
2024-07-03
#1870 Tune up for better experience on integrated intel with low memory (#1872)
Dave Parks
2024-06-27
1836 dont store texture in system memory unless absolutely necessary (#1843)
Dave Parks
2024-06-26
Increase texture discard bias if system memory gets low
Ansariel
2024-06-11
Merge branch 'main' into marchcat/c-merge
Andrey Lihatskiy
2024-05-30
#1596 Fix for GLTF uploads failing after loading from .glb file (#1602)
Dave Parks
2024-05-28
Remove tinygltf dependency from LL::GLTF (#1541)
Dave Parks
2024-05-23
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-main...
Brad Linden
2024-05-22
Fix line endlings
Ansariel
2024-05-22
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
Ansariel
2024-05-15
Post-merge spaces fix
Andrey Lihatskiy
2024-05-15
Merge branch 'marchcat/w-whitespace' into release/maint-c
Andrey Lihatskiy
2024-05-07
Merge pull request #1421 from secondlife/DRTVWR-600-maint-A
Dave Parks
2024-05-07
secondlife/viewer#1333 BOOL to bool conversion leftovers: ternaries
Alexander Gavriliuk
2024-05-07
viewer#799 getAvailableVRAMMegabytes cleanup
Andrey Kleshchev
2024-05-06
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-...
RunitaiLinden
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2024-04-25
secondlife/viewer#1184: Discourage use of forceToRefetchTexture
Cosmic Linden
2024-04-18
viewer#1260 Fix thumbnail preview not loading
Andrey Kleshchev
2024-02-21
Convert remaining BOOL to bool
Ansariel
2024-02-15
Viewer#779 Show bias memory estimate in texture console
Andrey Kleshchev
2023-06-01
DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...
RunitaiLinden
2023-03-29
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-03-10
SL-19172 Texture streaming tune up. Incidental decruft.
Dave Parks
2022-12-13
SL-18808 Fix for highlight transparent texture missing.
Dave Parks
2022-11-29
SL-12069 Backed out changeset: 544a91982eba (#13)
akleshchev
2022-11-19
Fix a thread safety issue in the GL image worker.
Henri Beauchamp
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