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path: root/indra/newview/llviewertexture.cpp
AgeCommit message (Collapse)Author
2012-07-20MAINT-570 Remove unused memory tracking system LLMemTypeDave Parks
2012-07-06fix for MAINT-1201: 404 errors appear in the log when opening the world mapXiaohong Bao
2012-06-28MergeDave Parks
2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-05-01fix a sculpt crashXiaohong Bao
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console ↵Xiaohong Bao
on and off.
2012-04-30Fix sculpties being deleted while being still in use in the sceneMerov Linden
2012-04-30SH-3124 : Fix crash on exit on MacMerov Linden
2012-04-27fix for a crash on sculptXiaohong Bao
2012-04-27fix for a crash on "refetch vis cache"Xiaohong Bao
2012-04-26for SH-3097: introducing texel pixel ration adjustmentXiaohong Bao
2012-04-26For SH-3121: collect time of reloading all textures from cache and through ↵Xiaohong Bao
HTTP when all objects loading are done.
2012-04-25for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:Xiaohong Bao
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
2012-04-13Pull from viewer-thx1138Merov Linden
2012-04-12SH-3081 : Implement TextureCameraMotion settings as well as faster loading ↵Merov Linden
when the camera is still
2012-04-12for SH-3074: clear ghost and stale texture fetching requests in timeXiaohong Bao
2012-03-20Automated merge with https://bitbucket.org/don_linden/viewer-thx-runway-shared-1Richard Linden
2012-03-20added debug tools for visualizating texel density at various discard levels ↵Richard Linden
(current, requested, full)
2012-02-29SH-3018 WIP - removed audit texture, other unused diagnostic codeBrad Payne (Vir Linden)
2012-04-18MAINT-775 More aggressive removal of textures from video memory.Dave Parks
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2011-12-07fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, ↵Xiaohong Bao
Destroying Frame Rate.
2011-12-05SH-2652 Bump fast timer location.Dave Parks
2011-12-05mergeDave Parks
2011-12-05SH-2652 WIP -- Add timers to relevant areas, pause render pipeline while ↵Dave Parks
occlusion queries from previous frame are still pending and perform texture decode work.
2011-12-05call LLViewerTexture::isMemoryForTextureLow() less often and only for ATI cards.Xiaohong Bao
2011-12-02fix for SH-2512: Some avatar textures in welcome area never load on first visitXiaohong Bao
2011-12-01fix for SH-2560: Nearby avatar textures fail to loadXiaohong Bao
and SH-2671: sometimes other avatar textures don't load
2011-10-21fix for SH-2516: Full Bright Geometry Rendering Increases Rapidly, ↵Xiaohong Bao
Destroying Frame Rate.
2011-08-31MergeXiaohong Bao
2011-08-11fix for SH-2194: viewer UI is visible on the login progress screenXiaohong Bao
2011-07-17SH-2031 High risk changeset, but potentially high reward. Addresses frame ↵Dave Parks
stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-15Merge from viewer-developmentXiaohong Bao
2011-06-15fix for SH-1788: Assert in texture load when uploading textured mesh modelXiaohong Bao
and beyond: fixed the thread-safe and highest texture resolution flaws in the mesh texture uploading flow.
2011-04-22mergeDave Parks
2011-04-09STORM-1147: fix skin-tight clothingThickbrick Sleaford
2011-04-05merge changes for STORM-1051Oz Linden
2011-03-08fix for STORM-1049: [crashhunters] crash at ↵Xiaohong Bao
LLViewerFetchedTexture::forceToSaveRawImage(int,bool)
2011-04-19mergeDave Parks
2011-04-19mergeDave Parks
2011-03-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-23Merge from viewer-developmentXiaohong Bao
2011-02-18Cleanup of headless client (was: DisableRendering mode)Don Kjer
* Now called 'HeadlessClient' instead of 'DisableRendering' * Removed most cases where we skipped certain behaviors in the client when in this mode. This gets us closer to a 'true' client, for testing purposes.
2011-02-01Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-01-21Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: ↵Xiaohong Bao
Viewer attempting to load precached images in file types that are not being used.)
2011-01-19fix for SH-730: sculpted prim attachment shapes on impostored avatars load ↵Xiaohong Bao
very slowly
2010-12-13mergeBrad Payne (Vir Linden)
2010-12-13SH-646 FIXBrad Payne (Vir Linden)
2010-12-13Automated merge up from viewer-developmentLoren Shih
2010-12-03first iteration of memory pool codeXiaohong Bao