Age | Commit message (Expand) | Author |
2024-02-15 | Viewer#779 Show bias memory estimate in texture console | Andrey Kleshchev |
2024-01-08 | Merge branch 'main' into DRTVWR-600-maint-A | Andrey Lihatskiy |
2023-12-21 | SL-20743 Use LLMutex in LLImageBase for internal data thread-safety | Alexander Gavriliuk |
2023-12-08 | SL-20674 Fix for textures ignoring texture scale when determining what resolu... | RunitaiLinden |
2023-11-21 | SL-20411 Thumbnail textures should have less of an impact on performance #1 | Andrey Kleshchev |
2023-10-24 | SL-20090 Don't use llassert_always in texture fetching code. | RunitaiLinden |
2023-09-28 | Fix integer overflow when framebuffers are extremely high resolution resultin... | Rye Mutt |
2023-09-11 | SL-20090 BugSplat Crash: LLViewerFetchedTexture::updateFetch(2099) | Alexander Gavriliuk |
2023-06-01 | DRTVWR-559 Revert skies to be very close to release and disable tone mapping ... | RunitaiLinden |
2023-05-23 | SL-19560 Better fix for blurry BoM textures. | RunitaiLinden |
2023-04-05 | SL-19331: Move media updates off-thread on select hardware (#153) | cosmic-linden |
2023-03-29 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden |
2023-03-10 | Fixing unused variables for mac build after SL-19172 work | Brad Linden |
2023-03-10 | SL-19352 Bump sky dome detail across the board. | Dave Parks |
2023-03-10 | SL-19172 Texture streaming tune up. Incidental decruft. | Dave Parks |
2023-02-10 | SL-18122 Fix for HUD text disappearing. | Dave Parks |
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden |
2022-12-13 | SL-18808 Fix for highlight transparent texture missing. | Dave Parks |
2022-11-29 | SL-12069 Backed out changeset: 544a91982eba (#13) | akleshchev |
2022-11-19 | Fix a thread safety issue in the GL image worker. | Henri Beauchamp |
2022-11-16 | SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab... | Dave Parks |
2022-10-14 | SL-18293 Fix for broken wireframe mode. | Dave Parks |
2022-09-20 | SL-18065 Fix bake textures' fetch loop | Andrey Kleshchev |
2022-09-17 | SL-18065 Viewer tries to get missing texture endlessly #2 | Andrey Kleshchev |
2022-09-17 | SL-18065 Viewer tries to get missing texture endlessly | Andrey Kleshchev |
2022-08-31 | SL-17703: Fix merge | Ptolemy |
2022-08-31 | SL-18065 WIP -- Clamp virtual size of fetched textures. | Dave Parks |
2022-08-31 | SL-18065 WIP -- Adjust max virtual size to keep debug floater readable. Make... | Dave Parks |
2022-08-30 | SL-17703: PBR: Fix albedo being in wrong color space, add support for debug d... | Ptolemy |
2022-08-30 | Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 | Dave Parks |
2022-08-29 | Revert "SL-17703: PBR: Fix missing ORM to use 1,0,0" | Ptolemy |
2022-08-29 | SL-17703: PBR: Fix missing ORM to use 1,0,0 | Ptolemy |
2022-06-16 | SL-17619 Add support for embedded textures to GLTF importer | Dave Parks |
2022-06-13 | Merge branch 'DRTVWR-564' of bitbucket.org:lindenlab/viewer into SL-17485 | Howard Stearns |
2022-06-13 | SL-17485 - Make mac compiler happier. | Howard Stearns |
2022-06-08 | SL-17005 Tweak target VRAM usage and add some log spam to help zero in on goo... | Dave Parks |
2022-06-07 | Merged in SL-17489 (pull request #1010) | Sabrina Shanman |
2022-06-07 | SL-17547 Fix for crash on shutdown introduced in last commit. | Dave Parks |
2022-06-07 | SL-17547 Fix for crash in getCurrentDiscardLevelForFetching (and add runtime ... | Dave Parks |
2022-06-07 | SL-17489: Fix map tile log spam and resulting excessive invalid texture reque... | Cosmic Linden |
2022-06-06 | SL-17486 Force desired discard level to 0 for high boosted textures (fix for ... | Dave Parks |
2022-05-31 | SL-17490 Only update a subset of textures each frame and remove dead debug code. | Dave Parks |
2022-05-24 | SL-17486 Fix for many texture types failing to load. | Dave Parks |
2022-05-10 | SL-17219: Delete some unused declarations. | Nat Goodspeed |
2022-04-15 | SL-17219 WIP - Texture pipeline overhaul | Dave Parks |
2022-03-29 | SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows | Dave Parks |
2022-03-11 | SL-17005 WIP Simplify what feeds texture loading bias to only pay attention t... | Dave Parks |
2022-02-23 | SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions... | Dave Parks |
2022-02-17 | SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que... | Dave Parks |
2022-02-01 | Revert "Merged in euclid-16418 (pull request #846)" | Dave Houlton |