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Megapahit's fork of the Second Life viewer.
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llviewertexture.cpp
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Author
2026-07-22
Post revert cleanup
Andrey Kleshchev
2026-07-22
Revert "Merge pull request #5829 from secondlife/geenz/texture-quality"
Jonathan "Geenz" Goodman
2026-07-22
Revert "Merge pull request #5982 from secondlife/geenz/texture-streaming-tweaks"
Jonathan "Geenz" Goodman
2026-07-22
Revert "Geenz/texture loading speed (#5985)"
Jonathan "Geenz" Goodman
2026-07-09
Geenz/texture loading speed (#5985)
Jonathan "Geenz" Goodman
2026-07-07
Kill the dead byte ledger.
Jonathan "Geenz" Goodman
2026-07-07
Kill the system memory stuff - it's not relevant to the new texture streaming.
Jonathan "Geenz" Goodman
2026-07-07
Get some more wins for overall downrezzing and minimizing thrashing.
Jonathan "Geenz" Goodman
2026-07-06
Remove some old unused settings, and rename mis-labeled ones to the current n...
Jonathan "Geenz" Goodman
2026-07-06
Get things working a little more consistently between BP and PBR. Also add s...
Jonathan "Geenz" Goodman
2026-07-06
Move over to a pixels to texels ratio to drive texture resolution.
Jonathan "Geenz" Goodman
2026-06-30
Merge branch 'release/26.3' into geenz/texture-streaming-tweaks
Jonathan "Geenz" Goodman
2026-06-15
p#604 Fix draw range fluctuations #2
Andrey Kleshchev
2026-06-12
p#604 Fix draw range fluctuations
Andrey Kleshchev
2026-05-29
Add watermark driven discards.
Jonathan "Geenz" Goodman
2026-05-27
Update llviewertexture.cpp
Jonathan "Geenz" Goodman
2026-05-27
Some additional texture streaming tweaks - more intelligently discard rather ...
Jonathan "Geenz" Goodman
2026-05-19
Bring back the pre-aug 2024 byte estimation for j2c streams, and add a config...
Jonathan "Geenz" Goodman
2026-05-19
Rework VRAM controller and bubble interaction — gate iteration on pressure,...
Jonathan "Geenz" Goodman
2026-05-19
More high pressure and quality changes.
Jonathan "Geenz" Goodman
2026-05-18
Break out texture channel priorities.
Jonathan "Geenz" Goodman
2026-05-14
Add a background discard offset.
Jonathan "Geenz" Goodman
2026-05-12
Rework texture streaming and tracking.
Jonathan "Geenz" Goodman
2026-02-07
#5380 Guard against scaled() failure to prevent null dereference
Andrey Lihatskiy
2026-02-07
#5380 Fix race condition in texture creation causing AV
Andrey Lihatskiy
2026-01-21
#5296 Clothes of other avatars are rendered skin tight
Andrey Kleshchev
2026-01-20
p#124 Fix wrong max image size for model upload
Andrey Kleshchev
2025-10-28
#4882 Log textures that failed to be created
Andrey Kleshchev
2025-10-01
#4758 Extra logging to track discard 6
Andrey Kleshchev
2025-09-15
#4604 Tweak range decrease
Andrey Kleshchev
2025-08-29
#4604 Reduce draw distance when low on RAM
Andrey Kleshchev
2025-08-14
Merge 2025.06 into develop
Andrey Kleshchev
2025-08-12
Fix clang compiler issues due to unused variables
Ansariel
2025-04-15
Merge branch 'main' into marchcat/maint-c-restore
Andrey Lihatskiy
2025-04-10
Fix merge issues:
Ansariel
2025-04-10
Merge commit '9e24b30' into marchcat/maint-c/restore
Andrey Lihatskiy
2025-03-21
Dynamic Probe Allocation (#3787)
Jonathan "Geenz" Goodman
2025-03-21
#3364 Fix a case of excessive texture updates
Andrey Kleshchev
2025-03-05
Add RenderTextureVRAMDivisor (#3648)
Jonathan "Geenz" Goodman
2025-02-03
Fix media failing to function on PBR materials (#3445)
Rye
2025-01-23
Small cleanup
Andrey Kleshchev
2025-01-22
#3450 Crash at LLViewerMediaTexture::setPlaying
Andrey Kleshchev
2025-01-21
#3371 Texture resolution cap #2
Andrey Kleshchev
2025-01-21
#3371 Texture resolution cap
Andrey Kleshchev
2025-01-16
#3364 Fix update rate being stuck high due to bias
Andrey Kleshchev
2025-01-11
#3364 Decrement bias only if there is 10prcnt free space
Andrey Kleshchev
2024-12-06
Remove unwanted notification for texture downrezing behavior (#3233)
Brad Linden
2024-12-05
#3210 Fix for "Texture will be downscaled" happening too often. (#3212)
Dave Parks
2024-12-04
#3106 Lower maximum texture bias back to 4, reintroduce camera importance tex...
Dave Parks
2024-12-03
#3093 #3055 World Map tiles are blurry #2
Andrey Kleshchev
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