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path: root/indra/newview/llviewertexture.cpp
AgeCommit message (Expand)Author
2026-07-22Post revert cleanupAndrey Kleshchev
2026-07-22Revert "Merge pull request #5829 from secondlife/geenz/texture-quality"Jonathan "Geenz" Goodman
2026-07-22Revert "Merge pull request #5982 from secondlife/geenz/texture-streaming-tweaks"Jonathan "Geenz" Goodman
2026-07-22Revert "Geenz/texture loading speed (#5985)"Jonathan "Geenz" Goodman
2026-07-09Geenz/texture loading speed (#5985)Jonathan "Geenz" Goodman
2026-07-07Kill the dead byte ledger.Jonathan "Geenz" Goodman
2026-07-07Kill the system memory stuff - it's not relevant to the new texture streaming.Jonathan "Geenz" Goodman
2026-07-07Get some more wins for overall downrezzing and minimizing thrashing.Jonathan "Geenz" Goodman
2026-07-06Remove some old unused settings, and rename mis-labeled ones to the current n...Jonathan "Geenz" Goodman
2026-07-06Get things working a little more consistently between BP and PBR. Also add s...Jonathan "Geenz" Goodman
2026-07-06Move over to a pixels to texels ratio to drive texture resolution.Jonathan "Geenz" Goodman
2026-06-30Merge branch 'release/26.3' into geenz/texture-streaming-tweaksJonathan "Geenz" Goodman
2026-06-15p#604 Fix draw range fluctuations #2Andrey Kleshchev
2026-06-12p#604 Fix draw range fluctuationsAndrey Kleshchev
2026-05-29Add watermark driven discards.Jonathan "Geenz" Goodman
2026-05-27Update llviewertexture.cppJonathan "Geenz" Goodman
2026-05-27Some additional texture streaming tweaks - more intelligently discard rather ...Jonathan "Geenz" Goodman
2026-05-19Bring back the pre-aug 2024 byte estimation for j2c streams, and add a config...Jonathan "Geenz" Goodman
2026-05-19Rework VRAM controller and bubble interaction — gate iteration on pressure,...Jonathan "Geenz" Goodman
2026-05-19More high pressure and quality changes.Jonathan "Geenz" Goodman
2026-05-18Break out texture channel priorities.Jonathan "Geenz" Goodman
2026-05-14Add a background discard offset.Jonathan "Geenz" Goodman
2026-05-12Rework texture streaming and tracking.Jonathan "Geenz" Goodman
2026-02-07#5380 Guard against scaled() failure to prevent null dereferenceAndrey Lihatskiy
2026-02-07#5380 Fix race condition in texture creation causing AVAndrey Lihatskiy
2026-01-21#5296 Clothes of other avatars are rendered skin tightAndrey Kleshchev
2026-01-20p#124 Fix wrong max image size for model uploadAndrey Kleshchev
2025-10-28#4882 Log textures that failed to be createdAndrey Kleshchev
2025-10-01#4758 Extra logging to track discard 6Andrey Kleshchev
2025-09-15#4604 Tweak range decreaseAndrey Kleshchev
2025-08-29#4604 Reduce draw distance when low on RAMAndrey Kleshchev
2025-08-14Merge 2025.06 into developAndrey Kleshchev
2025-08-12Fix clang compiler issues due to unused variablesAnsariel
2025-04-15Merge branch 'main' into marchcat/maint-c-restoreAndrey Lihatskiy
2025-04-10Fix merge issues:Ansariel
2025-04-10Merge commit '9e24b30' into marchcat/maint-c/restoreAndrey Lihatskiy
2025-03-21Dynamic Probe Allocation (#3787)Jonathan "Geenz" Goodman
2025-03-21#3364 Fix a case of excessive texture updatesAndrey Kleshchev
2025-03-05Add RenderTextureVRAMDivisor (#3648)Jonathan "Geenz" Goodman
2025-02-03Fix media failing to function on PBR materials (#3445)Rye
2025-01-23Small cleanupAndrey Kleshchev
2025-01-22#3450 Crash at LLViewerMediaTexture::setPlayingAndrey Kleshchev
2025-01-21#3371 Texture resolution cap #2Andrey Kleshchev
2025-01-21#3371 Texture resolution capAndrey Kleshchev
2025-01-16#3364 Fix update rate being stuck high due to biasAndrey Kleshchev
2025-01-11#3364 Decrement bias only if there is 10prcnt free spaceAndrey Kleshchev
2024-12-06Remove unwanted notification for texture downrezing behavior (#3233)Brad Linden
2024-12-05#3210 Fix for "Texture will be downscaled" happening too often. (#3212)Dave Parks
2024-12-04#3106 Lower maximum texture bias back to 4, reintroduce camera importance tex...Dave Parks
2024-12-03#3093 #3055 World Map tiles are blurry #2Andrey Kleshchev