Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-03-13 | 983 add debug setting to control the maximum download resolution (#986) | RunitaiLinden | |
* Create RenderMaxTextureResolution.md * #983 Add RenderMaxTextureResolution setting. Incidental crash fix. | |||
2024-02-21 | Convert remaining BOOL to bool | Ansariel | |
2024-02-20 | Convert BOOL to bool in llrender | Ansariel | |
2024-02-15 | Viewer#779 Show bias memory estimate in texture console | Andrey Kleshchev | |
2024-01-18 | Allow for upload of 2k textures (#652) | RunitaiLinden | |
* SL-20760 Allow 2k texture uploads * SL-20760 Fix for textures not downloading. | |||
2024-01-08 | Merge branch 'main' into DRTVWR-600-maint-A | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llmaterialeditor.cpp | |||
2024-01-08 | Merge branch 'main' into DRTVWR-588-maint-W | Andrey Lihatskiy | |
2023-12-21 | SL-20743 Use LLMutex in LLImageBase for internal data thread-safety | Alexander Gavriliuk | |
2023-12-14 | Merge branch 'DRTVWR-587-maint-V' into DRTVWR-588-maint-W | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llspatialpartition.cpp | |||
2023-12-08 | SL-20674 Fix for textures ignoring texture scale when determining what ↵ | RunitaiLinden | |
resolution to be. | |||
2023-11-30 | Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-merge | Andrey Lihatskiy | |
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml | |||
2023-11-21 | SL-20411 Thumbnail textures should have less of an impact on performance #1 | Andrey Kleshchev | |
scale thumbnail textures down to 256 when needed. As we do to chat icons. # Conflicts: # indra/newview/llviewertexture.cpp | |||
2023-10-24 | SL-20090 Don't use llassert_always in texture fetching code. | RunitaiLinden | |
2023-09-28 | Fix integer overflow when framebuffers are extremely high resolution ↵ | Rye Mutt | |
resulting in INT_MAX texture bias (#393) | |||
2023-09-11 | SL-20090 BugSplat Crash: LLViewerFetchedTexture::updateFetch(2099) | Alexander Gavriliuk | |
2023-08-23 | SL-20189 Crash at LLViewerMediaTexture::addFace | Andrey Kleshchev | |
2023-08-07 | SL-20090 BugSplat Crash: LLViewerFetchedTexture::updateFetch(2099) | Alexander Gavriliuk | |
2023-06-01 | DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵ | RunitaiLinden | |
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad. | |||
2023-05-23 | SL-19560 Better fix for blurry BoM textures. | RunitaiLinden | |
2023-04-05 | SL-19331: Move media updates off-thread on select hardware (#153) | cosmic-linden | |
* SL-19331: Have media updates on the LLImageGL thread even when texture updates are on the main thread. Add config. Off-thread media updates seem work best performance-wise when using glTexImage2D, not sub_image_lines. Otherwise, there are lots of main thread stalls. * SL-19331: Bump featuretable * SL-19331: Cleanup, annotate comment | |||
2023-03-29 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2023-03-30 | Merge branch 'main' into DRTVWR-580-maint-T | Andrey Lihatskiy | |
2023-03-16 | SL-18964 Smoke texture can fail to load | Andrey Kleshchev | |
Debt from SL-18221. Keep init together, after we got the cap; texture should finish loading before it's needed. | |||
2023-03-10 | Fixing unused variables for mac build after SL-19172 work | Brad Linden | |
2023-03-10 | SL-19352 Bump sky dome detail across the board. | Dave Parks | |
2023-03-10 | SL-19172 Texture streaming tune up. Incidental decruft. | Dave Parks | |
2023-02-12 | SL-18964 Move creating of LLViewerFetchedTexture::sSmokeImagep to ↵ | Alexander Gavriliuk | |
LLDrawPoolAlpha::renderDebugAlpha() | |||
2023-02-10 | SL-18122 Fix for HUD text disappearing. | Dave Parks | |
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden | |
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc | |||
2022-12-13 | SL-18808 Fix for highlight transparent texture missing. | Dave Parks | |
2022-11-29 | SL-12069 Backed out changeset: 544a91982eba (#13) | akleshchev | |
Originally a fix for MAINT-4773/SL-5842 (transparent alpha being white). Reverting due to a critical flaw of the fix replacing material (sometimes server side included). And ignoring user and script input in some cases that makes scripts misbehave. Viewer should Not modify existing content of own volition. | |||
2022-11-19 | Fix a thread safety issue in the GL image worker. | Henri Beauchamp | |
LLViewerTexture::mNeedsCreateTexture needs to be an attomic bool since it is written both in the main thread and in the GL image worker thread. We can now enable threaded bump maps creation as a result of this fix. I have read the CLA Document and I hereby sign the CLA | |||
2022-11-16 | SL-18154 Profile guided optimizations vs release viewer. Trim some unused ↵ | Dave Parks | |
abilities and remove some more fast timers. | |||
2022-10-14 | SL-18293 Fix for broken wireframe mode. | Dave Parks | |
2022-09-20 | SL-18065 Fix bake textures' fetch loop | Andrey Kleshchev | |
2022-09-17 | SL-18065 Viewer tries to get missing texture endlessly #2 | Andrey Kleshchev | |
2022-09-17 | SL-18065 Viewer tries to get missing texture endlessly | Andrey Kleshchev | |
2022-08-31 | SL-17703: Fix merge | Ptolemy | |
2022-08-31 | SL-18065 WIP -- Clamp virtual size of fetched textures. | Dave Parks | |
2022-08-31 | SL-18065 WIP -- Adjust max virtual size to keep debug floater readable. ↵ | Dave Parks | |
Make assert on shutdown less frequent (still not gone, likely race condition). Fix unrelated assertion in reflection probes. | |||
2022-08-30 | SL-17703: PBR: Fix albedo being in wrong color space, add support for debug ↵ | Ptolemy | |
default_irradiance.png | |||
2022-08-30 | Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 | Dave Parks | |
2022-08-29 | Revert "SL-17703: PBR: Fix missing ORM to use 1,0,0" | Ptolemy | |
If ORM is blank the roughness and metal are multiplied into a default white ORM texture. This reverts commit 71ae65ae175a33c7f60442f62b0ef59415528bf5. | |||
2022-08-29 | SL-17703: PBR: Fix missing ORM to use 1,0,0 | Ptolemy | |
2022-06-16 | SL-17619 Add support for embedded textures to GLTF importer | Dave Parks | |
2022-06-13 | Merge branch 'DRTVWR-564' of bitbucket.org:lindenlab/viewer into SL-17485 | Howard Stearns | |
2022-06-13 | SL-17485 - Make mac compiler happier. | Howard Stearns | |
2022-06-08 | SL-17005 Tweak target VRAM usage and add some log spam to help zero in on ↵ | Dave Parks | |
good targets. | |||
2022-06-07 | Merged in SL-17489 (pull request #1010) | Sabrina Shanman | |
SL-17489 Approved-by: Dave Parks | |||
2022-06-07 | SL-17547 Fix for crash on shutdown introduced in last commit. | Dave Parks | |