Age | Commit message (Collapse) | Author |
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changed LLCriticalDamp to LLSmoothInterpolation and sped up interpolator lookup
improvements to stats display of llstatbar
added scene load stats floater accessed with ctrl|shift|2
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failures
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changes to common libraries from the server codebase:
* Additional error checking in http handlers.
* Uniform log spam for http errors.
* Switch to using constants for http heads and status codes.
* Fixed bugs in incorrectly checking if parsing LLSD xml resulted in an error.
* Reduced spam regarding LLSD parsing errors in the default completedRaw http handler. It should not longer be necessary to short-circuit completedRaw to avoid spam.
* Ported over a few bug fixes from the server code.
* Switch mode http status codes to use S32 instead of U32.
* Ported LLSD::asStringRef from server code; avoids copying strings all over the place.
* Ported server change to LLSD::asBinary; this always returns a reference now instead of copying the entire binary blob.
* Ported server pretty notation format (and pretty binary format) to llsd serialization.
* The new LLCurl::Responder API no longer has two error handlers to choose from. Overriding the following methods have been deprecated:
** error - use httpFailure
** errorWithContent - use httpFailure
** result - use httpSuccess
** completed - use httpCompleted
** completedHeader - no longer necessary; call getResponseHeaders() from a completion method to obtain these headers.
* In order to 'catch' a completed http request, override one of these methods:
** httpSuccess - Called for any 2xx status code.
** httpFailure - Called for any non-2xx status code.
** httpComplete - Called for all status codes. Default implementation is to call either httpSuccess or httpFailure.
* It is recommended to keep these methods protected/private in order to avoid triggering of these methods without using a 'push' method (see below).
* Uniform error handling should followed whenever possible by calling a variant of this during httpFailure:
** llwarns << dumpResponse() << llendl;
* Be sure to include LOG_CLASS(your_class_name) in your class in order for the log entry to give more context.
* In order to 'push' a result into the responder, you should no longer call error, errorWithContent, result, or completed.
* Nor should you directly call httpSuccess/Failure/Completed (unless passing a message up to a parent class).
* Instead, you can set the internal content of a responder and trigger a corresponding method using the following methods:
** successResult - Sets results and calls httpSuccess
** failureResult - Sets results and calls httpFailure
** completedResult - Sets results and calls httpCompleted
* To obtain information about a the response from a reponder method, use the following getters:
** getStatus - HTTP status code
** getReason - Reason string
** getContent - Content (Parsed body LLSD)
** getResponseHeaders - Response Headers (LLSD map)
** getHTTPMethod - HTTP method of the request
** getURL - URL of the request
* It is still possible to override completeRaw if you want to manipulate data directly out of LLPumpIO.
* See indra/llmessage/llcurl.h for more information.
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LLTrace clearer
Count becomes CountStatHandle
Count.sum becomes sum(Count, value), etc.
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http error handlers to understand LLSD error responses. Fleshing out most http error handler message spam.
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wear_inventory_category, end when bakes are fully loaded
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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gcc 4.1 fixes
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alignment issue in llAppearance.
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Finished making LLUnit implicitly convertible to/from scalar integer values
cleaned up test code
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fixed trace data gathering and routing from background thread
simplified slave->master thread communication (eliminated redundant recording and proxy object)
improved performance of fast timer data gathering (slow iterators)
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final removal of remaining LLStat code
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finished most of conversion of llviewerassetstats
ported some param block fixes from viewer-chui
converted viewer asset stats to param block format
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fixed trace recording on background threads hitting null pointer
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started conversion of llviewerassetstats
removed old, dead LLViewerStats code
made units tracing require units declaration
clean up of units handling
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put template parameter back in LLUnit units
added free function operators for mathematical manipulation of unit values
converted texture memory tracking to units
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converted all remaining LLViewerStats to lltrace
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default to double precision now
fixed unit conversion logic for LLUnit
renamed LLTrace::Rate to LLTrace::Count and got rid of the old count as it was confusing
some const correctness changes
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cleaned up accumulator merging logic
introduced frame recording to LLTrace directly instead of going through LLViewerStats
moved consumer code over to frame recording instead of whatever the current active recording was
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fixed units conversion so that trace getters return convertable units
removed circular dependencies from lltrace*
converted more stats to lltrace
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SH-3403 FIX implement unit conversion
LLUnit implements unit tracking and conversion
added support for LLUnit to LLTrace
duplicated most llstats into LLTrace equivalents
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renamed LLTrace::ThreadTrace to LLTrace::ThreadRecorder
renamed LLTrace::Sampler to LLTrace::Recording
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cleaned up API
samplers are now value types with copy-on-write buffers under the hood
removed coupling with LLThread
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factored out lltrace::sampler into separate file
added rudimentary lltrace support to llstatgraph
made llstatgraph use param blocks more effectively
moves initial set of stats over to lltrace
removed windows.h #defines for min and max
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LLViewerTexLayerSetBuffer
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further cleanup of LLStat
removed llfloaterlagmeter
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reporting raw GL strings in viewer stats instead of GPU table labels to make future GPU table overhauls more effective.
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shadows by default where appropriate.
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fixed build
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continued clean up of llstats stuff
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