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path: root/indra/newview/llviewershadermgr.h
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2010-09-27STORM-1126 WIP Windlight Estate Settings port from 1.23: first pass at ↵Nyx (Neal Orman)
merging in windlight estate settings to viewer-dev codebase. not built, not tested. Probably needs a bunch of fixes to be able to be integrated. (resubmitted by Vadim ProductEngine)
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-08-13Better support for curious mixtures fullbright/shiny/water with rigged ↵Dave Parks
attachments, deferred rendering, and not.
2010-08-13Make rigged attachments respect under water rendering.Dave Parks
Reviewed by Nyx.
2010-08-12Vertex buffer cleanup, adding water shader to simple rigged attachments.Dave Parks
Reviewed by Nyx.
2010-05-04Deferred pipeline integration of rigged attachments and cleanup.Dave Parks
2010-05-01Fullbright shiny skinned.Dave Parks
2010-05-01Fullbrigt skinned and fix for silly crash from not removing face references.Dave Parks
2010-05-01Rigged attachment integration WIP.Dave Parks
2010-04-22Deferred shading for rigged attachments.Dave Parks
2010-04-06Rigged attachments (almost works).Dave Parks
2009-09-22Merging render-pipeline-6-qa-2 into viewer-2David Parks
Self reviewed.
2009-02-18Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 ↵Brad Kittenbrink
(maint-render-9) and QAR-1236 (dll-msvcrt-2) svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
2009-01-08Result of svn merge -r107256:107258 ↵Aaron Brashears
svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165
2008-06-30Merging in file-move-merge ( QAR-649 )Eric Tulla
Result of "svn merge -r 90669:90786 $tulla/file-move-merge ." Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing: newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files) newview/llpostprocess.* -> llrender/llpostprocess.* newview/llrendersphere.* -> llrender/llrendersphere.* newview/llcubemap.* -> llrender/llcubemap.* llwindow/llgl.* -> llrender/llgl.* llwindow/llglstates.h -> llrender/llglstates.h llwindow/llgltypes.h -> llrender/llgltypes.h llwindow/llglheaders.h -> llrender/llglheaders.h